Wasting of Resources and Time

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Posted by: SirDrygan.1823

SirDrygan.1823

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

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Posted by: Dante Gnarly.8392

Dante Gnarly.8392

Shut the hell up, don’t bad mouth SAB.

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Posted by: DeviLee.7384

DeviLee.7384

we’ve got a whiner here. :P

Resuta Ri (Thief)
Valiant Heroes [HERO] / Fairy Tail X [FT]
Isle of Janthir

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Posted by: KyoHanakaze.8145

KyoHanakaze.8145

The SAB team is pretty much as large as the maximum party size in this game, not to mention that live work teams are divided evenly…and that they’re design teams, it’s not their job to fix bugs.

HoD/Valkyria Immortalis[VLK]
Iverna//Ranger
Adrienne Stormborn//Elementalist

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Posted by: Khal Drogo.9631

Khal Drogo.9631

Devs are cashed up and free; why should you care what they wish to produce in their free time? Moreover this kind of content appeals to the wider audience of gamers who may like retro games and mocking the 80s.

At least its not in GW2.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: Writetyper.1985

Writetyper.1985

Yes, the Molten Alliance storyline is cool and all,

Hahah, oh wow

Mortryde/Cold/Thugmentalist Bara
really bad engineer

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Posted by: Geotherma.2395

Geotherma.2395

Omg again. Do you people even read the other threads before wasting space?

Here I’m not reposting all this
https://forum-en.gw2archive.eu/forum/game/suggestions/The-mini-games-aren-t-funny/first#post1863458

You seriously think time was taken away from all the core things to do these.. Geez.. And that new game was even less involved, I bet they did it on a weekend in their spare time. Web based games fro someone like them are probably something they could do in their sleep.

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

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Posted by: Khal Drogo.9631

Khal Drogo.9631

The SAB team is pretty much as large as the maximum party size in this game, not to mention that live work teams are divided evenly…and that they’re design teams, it’s not their job to fix bugs.

Exactly they get paid to do some magical kitten like SAB which some people like. Unless they are Anet interns.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

I suggest a win win scenario. Do something like FC3: Blood Dragon (SAB version) and sell it for $15 on Steam and Anet store. Judging by the enthusiasm from the SAB fans, they surely wouldn’t mind paying that bit of money for it.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: Tosha Daydreamer.9251

Tosha Daydreamer.9251

I’m reading: “stop wasting your time doing stuff that others like, and go do what I want right NOW

It must be hard being you.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

I’m reading: “stop wasting your time doing stuff that others like, and go do what I want right NOW

It must be hard being you.

I read it as not now but a year later or maybe never.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: SirDrygan.1823

SirDrygan.1823

Sorry about making another thread about this.

And no, about me wanting what I want, I would have said so clearly. Like I want my Ele to be OP NOW. For example. Or I want all thieves to be less OP NOW. Another example.

This is about why adding content that is not relevant to the storyline or even the game. Sure, it is to showcase the Asuran’s technology or what not, but it is not necessary. Why don’t they just add more stuff to the Molten Alliance storyline? More DEs for the Molten Alliance? Like them mounting a siege on Hoelbrak or the Black Citadel? Or their fierce unknown leader reveals itself in a brief moment to warn the Norn’s and the Charr’s they are next on the extinction list.
Or Divinity’s Reach gets some unexpecting visitor’s where the Queen is given an ultimatum to surrender or see Divinity’s Reach burned to the ground. Or the Sylvari’s Mother Tree got attack and is injured. Or the Asuran’s High Council got wiped out in a surprised attack…etc FOR EXAMPLE.

Instead, we get them attacking small village, guarding portals that are not even near a city or town, eavesdropping with no apparent motive except for us players to collect audio logs for the Monthly achievements.
Braham’s and Rox’s storyline is awesome, with Braham’s having the best storyline so far. They should waste their time on these storylines.

As for add new content being things that I want, are you sure you all don’t want new content? Like a new dragon and stuff? Aren’t those also things some of you all want? Fixing bugs? isn’t this everyone wants Arenanet to address all the time? How come it becomes things that I want?

Like I said, if I want something I want, I will say it clearly. Like Elementalist should stopped being nerf to kingdom come! or thieves should stop being given preferential treatment, i want the AoE 5 person limit to be lifted, or I want staff ele to get a boost in damage or shorten cooldowns…etc for example.

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Posted by: Siphaed.9235

Siphaed.9235

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

First off, if you read the info on it, you’d know it was 1-guy who made that 2-D browser thing.

Secondly. Be quiet. Some people LOVE the lIving world. you don’t? Go back to boring static world game.

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Posted by: Geotherma.2395

Geotherma.2395

Sorry about making another thread about this.

And no, about me wanting what I want, I would have said so clearly. Like I want my Ele to be OP NOW. For example. Or I want all thieves to be less OP NOW. Another example.

This is about why adding content that is not relevant to the storyline or even the game. Sure, it is to showcase the Asuran’s technology or what not, but it is not necessary. Why don’t they just add more stuff to the Molten Alliance storyline? More DEs for the Molten Alliance? Like them mounting a siege on Hoelbrak or the Black Citadel? Or their fierce unknown leader reveals itself in a brief moment to warn the Norn’s and the Charr’s they are next on the extinction list.
Or Divinity’s Reach gets some unexpecting visitor’s where the Queen is given an ultimatum to surrender or see Divinity’s Reach burned to the ground. Or the Sylvari’s Mother Tree got attack and is injured. Or the Asuran’s High Council got wiped out in a surprised attack…etc FOR EXAMPLE.

Instead, we get them attacking small village, guarding portals that are not even near a city or town, eavesdropping with no apparent motive except for us players to collect audio logs for the Monthly achievements.
Braham’s and Rox’s storyline is awesome, with Braham’s having the best storyline so far. They should waste their time on these storylines.

As for add new content being things that I want, are you sure you all don’t want new content? Like a new dragon and stuff? Aren’t those also things some of you all want? Fixing bugs? isn’t this everyone wants Arenanet to address all the time? How come it becomes things that I want?

Like I said, if I want something I want, I will say it clearly. Like Elementalist should stopped being nerf to kingdom come! or thieves should stop being given preferential treatment, i want the AoE 5 person limit to be lifted, or I want staff ele to get a boost in damage or shorten cooldowns…etc for example.

Again, I think you missed the posts about the very few people working for very little time on these things. They did not pull the bug,wvw,pve guys from their jobs to create these.

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

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Posted by: Flamenco.3894

Flamenco.3894

That one guy could’ve created another expansion pack

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: Geotherma.2395

Geotherma.2395

That one guy could’ve created another expansion pack

Lol, I’d love to see one guy all by himself program an expansion pack worth of content. He would deserve a serious award.

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

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Posted by: Bloodstealer.5978

Bloodstealer.5978

That one guy could’ve created another expansion pack

I’m curious, could you explain to us all….. just how it felt as that palm smacked across your face?

Wake up and think logically will you!

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Sorry about making another thread about this.

And no, about me wanting what I want, I would have said so clearly. Like I want my Ele to be OP NOW. For example. Or I want all thieves to be less OP NOW. Another example.

This is about why adding content that is not relevant to the storyline or even the game. Sure, it is to showcase the Asuran’s technology or what not, but it is not necessary. Why don’t they just add more stuff to the Molten Alliance storyline? More DEs for the Molten Alliance? Like them mounting a siege on Hoelbrak or the Black Citadel? Or their fierce unknown leader reveals itself in a brief moment to warn the Norn’s and the Charr’s they are next on the extinction list.
Or Divinity’s Reach gets some unexpecting visitor’s where the Queen is given an ultimatum to surrender or see Divinity’s Reach burned to the ground. Or the Sylvari’s Mother Tree got attack and is injured. Or the Asuran’s High Council got wiped out in a surprised attack…etc FOR EXAMPLE.

Instead, we get them attacking small village, guarding portals that are not even near a city or town, eavesdropping with no apparent motive except for us players to collect audio logs for the Monthly achievements.
Braham’s and Rox’s storyline is awesome, with Braham’s having the best storyline so far. They should waste their time on these storylines.

As for add new content being things that I want, are you sure you all don’t want new content? Like a new dragon and stuff? Aren’t those also things some of you all want? Fixing bugs? isn’t this everyone wants Arenanet to address all the time? How come it becomes things that I want?

Like I said, if I want something I want, I will say it clearly. Like Elementalist should stopped being nerf to kingdom come! or thieves should stop being given preferential treatment, i want the AoE 5 person limit to be lifted, or I want staff ele to get a boost in damage or shorten cooldowns…etc for example.

Like others have said.. you may wanna try looking into the details surrounding SAB before posting this stuff.

The SAB was like 1 person with a lightbulb above his head who thought it would be cool to throw in a bit of retro for April Fools and ANET have harnessed the fun aspect of that lightbulb moment… I think you may need to re-roll your humour check.

If you don’t like it then by all means don’t play it… I myself have tried it out but like many of the 80’s platformers it failed to inspire me and so I have closed the door on it.. but that’s not to say it wasn’t a good idea and a break from the normal stuff rushed through to game like Lost Shores… tell me again what was that like when it landed, how did it go down and .. has it added any kind of value to the game since, cos when I’ve parked the boat over there its nothing more than empty server space mostly….
Maybe you would of been happier if the SAB platform had just been 1 old pixel dragon in a room that you could egg timer and jump in to kil, cos apparently that’s the real deal with GW2 these days..

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Posted by: ThiBash.5634

ThiBash.5634

Funny how people complain even when developers add free content in their spare time. You’d think they’d be happy that they were working on the game when they’re not working on the game.

Guess some people are never happy.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: SirDrygan.1823

SirDrygan.1823

Funny how people complain even when developers add free content in their spare time. You’d think they’d be happy that they were working on the game when they’re not working on the game.

Guess some people are never happy.

It depends on what kind of content they are doing in the first place. Like making a Zelda wannabe / Mario 3D…etc…. Instead of doing something relevant to the game or storyline or even functionality.

And before you even shout that this is all given for free. Yes, I know, it is free. I should happily take what is given. If that is the case, why don’t we start paying USD15 – 20 every month from now on so that Arenanet can get the money they want and we get the content we want? Are you willing to start paying like WoW?

GW2 is a great game. Awesome game I have played in decades. I am 34 btw. I would willingly part with USD15-20 or even 30 every month for Arenanet to post more content. Like the Molten Alliance storyline…etc. The Lost Shores storyline would have been better if it had some major plotline related to the main plotline of Tyria.

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Posted by: Kaizer.7135

Kaizer.7135

It only mentioned one of the Dev’s so I’m sure that isn’t as much as you make it out to be. And this was probably done on the side, with his/her free time, also, IT’S FREE so who cares?

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Posted by: Heijincks.9267

Heijincks.9267

Given that it’s a very small part of Anet staff working on SAB, I don’t see any reason why it shouldn’t be made. If you honestly think an extra 5 or so people out of 300 would make much of a difference in the actual game itself, then you’re obsessive, no doubt about it.

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Posted by: BadHabitZz.1856

BadHabitZz.1856

Another wasted time on kitten like that iam done with this game its going downhill so fast i had no time to jump out and kinda wondering why am i still here when i see things like this(

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Posted by: tolunart.2095

tolunart.2095

Funny how people complain even when developers add free content in their spare time. You’d think they’d be happy that they were working on the game when they’re not working on the game.

Guess some people are never happy.

What spare time? Someone left a dev’s cage door open and he escaped… by the time he was recaptured he had finished coding this thing and they didn’t want it to go to waste.

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Posted by: tolunart.2095

tolunart.2095

I read the story about this. One person did it because he wanted to try making a retro-style platformer game. It wasn’t assigned to him, meaning that he did it in his spare time because THIS IS WHAT HE DOES FOR FUN, not because he’s being paid to do it.

Of course, being an MMO, a lot of people don’t know what “doing it for fun” means.

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Posted by: tolunart.2095

tolunart.2095

I read the story about this. One person did it because he wanted to try making a retro-style platformer game. It wasn’t assigned to him, meaning that he did it in his spare time because THIS IS WHAT HE DOES FOR FUN, not because he’s being paid to do it.

Of course, being an MMO, a lot of people don’t know what “doing it for fun” means.

I’m sure it was a she.

I forget the name of the dev mentioned, but either pronoun is acceptable when talking about people in general.

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Posted by: Farzo.8410

Farzo.8410

I read the story about this. One person did it because he wanted to try making a retro-style platformer game. It wasn’t assigned to him, meaning that he did it in his spare time because THIS IS WHAT HE DOES FOR FUN, not because he’s being paid to do it.

Of course, being an MMO, a lot of people don’t know what “doing it for fun” means.

I’m sure it was a she.

I forget the name of the dev mentioned, but either pronoun is acceptable when talking about people in general.

Nope, I was wrong, and decided to delete my comment since I didn’t look it up. His name was Delly, I just remembered it sounding pretty girlish (Sorry Delly.)

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Posted by: Danikat.8537

Danikat.8537

I wonder if people would also be offended if they knew about every time an artist designs an enemy which isn’t used or a programmer figures out a cool trick with the physics engine and then can’t think of a practical use for it.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Flamenco.3894

Flamenco.3894

I wonder if people would also be offended if they knew about every time an artist designs an enemy which isn’t used or a programmer figures out a cool trick with the physics engine and then can’t think of a practical use for it.

Completely irrelevant.

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: Lafiel.9372

Lafiel.9372

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.

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Posted by: MattMesa.8401

MattMesa.8401

Funny how people complain even when developers add free content in their spare time. You’d think they’d be happy that they were working on the game when they’re not working on the game.

Guess some people are never happy.

It depends on what kind of content they are doing in the first place. Like making a Zelda wannabe / Mario 3D…etc…. Instead of doing something relevant to the game or storyline or even functionality.

And before you even shout that this is all given for free. Yes, I know, it is free. I should happily take what is given. If that is the case, why don’t we start paying USD15 – 20 every month from now on so that Arenanet can get the money they want and we get the content we want? Are you willing to start paying like WoW?

GW2 is a great game. Awesome game I have played in decades. I am 34 btw. I would willingly part with USD15-20 or even 30 every month for Arenanet to post more content. Like the Molten Alliance storyline…etc. The Lost Shores storyline would have been better if it had some major plotline related to the main plotline of Tyria.

I think the whole thing is pretty stupid regardless of the amount of resources or time used. I’m not getting into the debate on the amount of time and resources that were used to design, build, and implement the S.A.B. and its surrounding content which led to a commercial which led to someone building a platformer being built in his/her free time. That being said, there is always an opportunity cost.

Anyway, fundamental point is, you’re not the only one that feels this way SirDrygan (or however you spell it). I appreciate that the staff is constantly working on new content, meta and mini-games, etc., but this is the same staff that as a whole developed the wonderful game of GW2 and I don’t believe that the S.A.B. and the new platformer is the maximum utility they are a capable of creating for players as a whole; which, should always be a concern. Personally, I’m just hoping this was a one off kind-of-deal and next round of mini-games/events/stories will leave the 80’s in the 80’s.

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Posted by: Flamenco.3894

Flamenco.3894

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.

Non-logic. Do you claim that this man is not getting paid?

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: KyoHanakaze.8145

KyoHanakaze.8145

I wonder if people would also be offended if they knew about every time an artist designs an enemy which isn’t used or a programmer figures out a cool trick with the physics engine and then can’t think of a practical use for it.

Completely irrelevant.

How? Those are also wasted time and resources. Although, because they never made it to the live game, even more wasted

HoD/Valkyria Immortalis[VLK]
Iverna//Ranger
Adrienne Stormborn//Elementalist

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Posted by: Vayne.8563

Vayne.8563

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.

Non-logic. Do you claim that this man is not getting paid?

If you do something in your spare time, you’re not getting paid for it. I used to manage a store where I was paid to work until closing. Often I stayed late and did some work in that store, mostly because I was conscientious. I didn’t get a dime for it. That is, I made the same money whether I did that work or not.

So yes, I worked for a company without getting paid. This is what this programmer did. He programmed this in his spare time, because he thought it was fun.

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Posted by: Flamenco.3894

Flamenco.3894

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.

Non-logic. Do you claim that this man is not getting paid?

If you do something in your spare time, you’re not getting paid for it. I used to manage a store where I was paid to work until closing. Often I stayed late and did some work in that store, mostly because I was conscientious. I didn’t get a dime for it. That is, I made the same money whether I did that work or not.

So yes, I worked for a company without getting paid. This is what this programmer did. He programmed this in his spare time, because he thought it was fun.

I didn’t know that he did this in his free time. Thank you for informing me Vayne.

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: MattMesa.8401

MattMesa.8401

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.

Non-logic. Do you claim that this man is not getting paid?

If you do something in your spare time, you’re not getting paid for it. I used to manage a store where I was paid to work until closing. Often I stayed late and did some work in that store, mostly because I was conscientious. I didn’t get a dime for it. That is, I made the same money whether I did that work or not.

So yes, I worked for a company without getting paid. This is what this programmer did. He programmed this in his spare time, because he thought it was fun.

I didn’t know that he did this in his free time. Thank you for informing me Vayne.

It doesn’t say anywhere that he didn’t get paid…
It says:
They took his treasure and his pride… Now, they will pay with their lives!
Hey, I’m Matthew Oswald, ArenaNet’s Cinematics team lead, and I’d like to share a little behind the scenes info for the Super Adventure Box commercial.

In the opening shot of our commercial (which is based on this incredible classic video game commercial) we needed to show our young actor beating a 16-bit platform game.
The game needed to look like it was being played on an older revision of the “Super Adventure Box.” (Think SNES to N64) So, we came up with a game called Rytlock’s Critter Rampage.

Originally, we just wanted to build out a couple sprites to fake the game in After Effects, but one of the cinematic artists on my team (Delly Sartika) has long harbored an interest in building his own retro platformer, so he volunteered to build out a playable version of our totally fake game.
The version that you see in the commercial was just the first draft. It took Delly about three weeks of work to flesh out the final version. Without further ado, I present the fully realized vision of Rytlock’s Critter Rampage, which I invite you all to play. Good luck, and try not to smash your keyboard in a fit of rage.


As I said before though my issue isn’t with Anet building the S.A.B. or the platformer and whether the time was free or not; which, like I also said before, there is always an opportunity cost. I just feel like they could have put any time spent on the whole project on a much better mini-game to add. It’s cute, it’s funny, I get it – I lived through the 80’s but I tend to believe there is enough talent in that building that even in their free time they could of found something more interesting to add to the game.

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Posted by: Vayne.8563

Vayne.8563

There was an interview where he said he did it in his spare time, I’m sure someone will find it.

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Posted by: Leo G.4501

Leo G.4501

As I said before though my issue isn’t with Anet building the S.A.B. or the platformer and whether the time was free or not; which, like I also said before, there is always an opportunity cost. I just feel like they could have put any time spent on the whole project on a much better mini-game to add. It’s cute, it’s funny, I get it – I lived through the 80’s but I tend to believe there is enough talent in that building that even in their free time they could of found something more interesting to add to the game.

I’d say, the coders, artists, etc. working on GW2 already have obligations and deadlines they are under contract to uphold. That is, their work and art is already under the pressure of the angry NC Soft machine, dictating how things will be (go to Divinity’s Reach and just stare at the Great Collapse for a while).

They do NOT need self entitled consumers dictating what they do for fun or have a passion for. Once your art ceases to be a passion, it begins to show in its quality. I’m all for pressing to improve and add more relevant content to the game, but it’s just wrong to blame fun projects as being the reason why content isn’t distributed at the pace you desire.

I’m almost positive they already most of the Frost and Flame content already made, they just cannot release it until the producers trickle it out in timely chunks. Logically, it’s so they only need to produce a certain amount of content in a certain timeframe for a certain level of profit. If you have a problem with that content release ratio, you can express that with your wallet and if the producers/publishers realize they aren’t making enough money, they will release more content.

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Posted by: tolunart.2095

tolunart.2095

Personally, I consider it a good thing that Anet has dedicated professionals who create cool stuff for the sake of creating cool stuff, and not because they were offered a bonus to do so, or because the marketing guys figured out how much money they can make by turning a side project into DLC or something.

They could easily have locked up the SAB and all related material in the cash shop by making you buy those “continue coin” tokens with gems instead putting them into chests that are accessable to everyone playing the game.

If that’s not something you’re interested in, then you don’t have to do anything with it. Complaining about it is like complaining they should remove PvP and WvWvW content because I don’t like it, and the resources used for these parts of the game should be directed towards making more dungeons, because that’s what I like to do and my opinion is worth more than everyone else’s.

I don’t care for PvP content, so I don’t go there. Other people bought the game because of it and they don’t bother with the PvE stuff. Neither group is better than the other.

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Posted by: kokiman.2364

kokiman.2364

Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/

The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!

Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.

How can you decide what is a waste of ressources and what isn’t?

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Caedmon.6798

Caedmon.6798

You people are weird…Learn to appreciate something.

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Posted by: Ryuujin.8236

Ryuujin.8236

The Ashwalker – Ranger
Garnished Toast

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Posted by: Claudius.5381

Claudius.5381

I like it. And I like the fact that there are developers who think beyond the general approved content. That strengthens my belief that ArenaNet will continue with awesomeness

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Posted by: Yargesh.4965

Yargesh.4965

I have no strong desire to play these games now, I did not have a strong desire to play them when they where new. I am completely behind the artist/programmer that did this and the management that allowed it. It adds to the game, it adds to the feel of a company that allows exploration outside a small narrowly defined area of accepted play style.

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Posted by: Mirta.5029

Mirta.5029

That one guy could’ve created another expansion pack

yes, just give that guy 10 years of non stop work and maybe he could create something huge enough to be called a GW2 expansion. You seriously know nothing about developing games, do you?

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Posted by: Gnox.6829

Gnox.6829

I love the retro game. I just wish I loved playing it.

The movement and action keys are backwards (movement on right hand and action on left). I got frustrated at the first bunny boss fight and after not being able to land a single hit, won’t go back. Give me a NES controller and I’d really love it!

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Posted by: Calae.1738

Calae.1738

Who knows.

It’s their game. That can destroy it as much as they like.

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Posted by: Conner.4702

Conner.4702

I love the retro game. I just wish I loved playing it.

The movement and action keys are backwards (movement on right hand and action on left). I got frustrated at the first bunny boss fight and after not being able to land a single hit, won’t go back. Give me a NES controller and I’d really love it!

The movement is accurate for that type of game on the pc during that period.

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Posted by: Geotherma.2395

Geotherma.2395

I understand some peoples hatred of these old style games, your entitled to your opinion. But personally I want my son to know in 10 years what a cassette was, what a sega genesis was, original computers taking up entire rooms. It is part of our history just as much as presidents, wars, or heck even Twinkies… Younger people these days lose appreciation for what they have because it is the “beginning” to them. They started off with a PS3 or a flat screen. Most of them don’t know that we used to need 5 or 6 people to help us move our living room TV to a new house or apartment. Or that you had to blow in the NES cartridge to get it to work half the time. Taking time to teach the history of where things came from says a lot about us as parents, as educators, as designers. We bring back to the world what many have lost or never experienced. And for that I’m thankful to the devs for giving us a piece of history that so many forgot. Before fancy 3d images, before you were complaining the blood spatter doesn’t look real enough, and before we were role playing characters so real we sometimes forget we are playing a game at all. They all came from a more humble beginning, and I think that is important to remember.

As far as I can tell a cinematics person volunteered to do this for everyone. I highly doubt someone of that caliber needed much time to make this little game, and that it took nothing away from GW2. People really need to lighten up, and heck this time it isn’t even in the game. So it is entirely avoidable for those who can’t appreciate others work, or just do not like the game.

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

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Posted by: SirDrygan.1823

SirDrygan.1823

I understand some peoples hatred of these old style games, your entitled to your opinion. But personally I want my son to know in 10 years what a cassette was, what a sega genesis was, original computers taking up entire rooms. It is part of our history just as much as presidents, wars, or heck even Twinkies… Younger people these days lose appreciation for what they have because it is the “beginning” to them. They started off with a PS3 or a flat screen. Most of them don’t know that we used to need 5 or 6 people to help us move our living room TV to a new house or apartment. Or that you had to blow in the NES cartridge to get it to work half the time. Taking time to teach the history of where things came from says a lot about us as parents, as educators, as designers. We bring back to the world what many have lost or never experienced. And for that I’m thankful to the devs for giving us a piece of history that so many forgot. Before fancy 3d images, before you were complaining the blood spatter doesn’t look real enough, and before we were role playing characters so real we sometimes forget we are playing a game at all. They all came from a more humble beginning, and I think that is important to remember.

As far as I can tell a cinematics person volunteered to do this for everyone. I highly doubt someone of that caliber needed much time to make this little game, and that it took nothing away from GW2. People really need to lighten up, and heck this time it isn’t even in the game. So it is entirely avoidable for those who can’t appreciate others work, or just do not like the game.

Your son play GW2 too? Cool.

Ok, seriously, I am not hating this 8bit or 80s game thing. I grew up with Mario Bros and Zelda/Link…etc. Played enough of NES/SNES.

The point is that Arenanet choose to give us content that is NOT RELEVANT to the game storyline. When GW2 is only like 8 months old. Maybe in MMO years, 8 months is equivalent to 8 years? I don’t know.

SAB is fun. I get it. I like to play it too. But in the context of the storyline and the world that Tyria is in, it makes no sense at all to having SAB. If Arenanet had come up with a Molten Alliance dungeon type instances like the Braham’s and Rox’s storyline, it would be better in my opinion.

About the question on how do I know it is a waste of resources and time. The time it takes them to put SAB and do all the stuff for the flash game, even if it one devs doing it, you still waste resources on bandwidth, fixing SAB’s bugs and some other stuff. Maybe it doesn’t take them much resources or time, but it is still a waste when you can sure hell use that time to do RELEVANT contents like making Queen Jennah have an instance of having a molten alliance messenger conveying a message of surrender or die. FOR EXAMPLE.

Wouldn’t it had been better towards the storyline? Making the tension and feel of the clear and present danger of the Molten Alliance more vicious and dangerous to the people of Tyria. (FOR EXAMPLE).

Or some idiot in the Molten Alliance actually siege the Black Citadel. (FOR EXAMPLE).

There is lot of other stuff that can be done other than put out a game in a game that has nothing to do with GW2 in the first place.