Waypoint Costs Getting You Down? Check Here!

Waypoint Costs Getting You Down? Check Here!

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Posted by: Whiteblade.1504

Whiteblade.1504

I’ve been seeing a lot of complaints about waypoint costs and at first I was one of those people. Then I started looking for ways to get around the problem and I have a few ways that the cost can be cut down.

-Know the location of Asura gates and USE THEM. Below is a short list of the most used gates and where they go.
-Ebonhawke: This is accessed from the Ascalon District in Divinity’s Reach and takes you all the way to the right side of the map. Useful for farming the Shatterer or the northern Charr areas.
-Fort Trinity: This depends on which order you joined, but there is an asura gate in their instance. Start from Lion’s Arch and run to one of those for a quick trip into Orr. Obviously its good for farming events and ore in Orr.
– PVP->Lion’s Arch: When you are done in an area, hit H and go into Heart of the Mists. Then use the Asura gate to travel to Lion’s Arch, which links to the rest of the world.

-Capital City Asura Gates: Everyone knows about these, but I’m putting it in here for the sake of completion.

-Your legs aren’t broke, teleport into a zone and walk to events. This saves a lot more silver then you would think and gives you the chance of running into events on the way to another event.

-Gather materials. I find that a single tier 6 ore vein is enough to recoup my costs of traveling to Orr and give a small profit.

These things cut my traveling costs down to a minimum and gave me much more silver to work with towards Draconic or whatever I need to sink money into.

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Posted by: DrTenma.7249

DrTenma.7249

How about no, travel costs are higher than DE rewards.

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Posted by: Bastion.2457

Bastion.2457

Travel costs are high, to encourage you to be out in the world. No mounts, and events everywhere. Could the hint be any bigger that they want you running along the roads, heading through the cities, and not teleporting everywhere to make the world feel lifeless.

Look at WoW, the transport in that game is either Teleport, Teleport, or Port into a dungeon, or Teleport, or there is also Teleport, oh and Flying Mounts. You are either ethereal in transport, or flying high above it.

Guild Wars 2 has you running the roads and being part of the world, not skipping it to get some push button frenzy reward. If you want to teleport, you can pay the costs, if you want to walk, you reap the rewards along the way.

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Posted by: Hawken.7932

Hawken.7932

Travel costs are high, to encourage you to be out in the world. No mounts, and events everywhere. Could the hint be any bigger that they want you running along the roads, heading through the cities, and not teleporting everywhere to make the world feel lifeless.

Look at WoW, the transport in that game is either Teleport, Teleport, or Port into a dungeon, or Teleport, or there is also Teleport, oh and Flying Mounts. You are either ethereal in transport, or flying high above it.

Guild Wars 2 has you running the roads and being part of the world, not skipping it to get some push button frenzy reward. If you want to teleport, you can pay the costs, if you want to walk, you reap the rewards along the way.

Exactly this.

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Posted by: Rizzy.8293

Rizzy.8293

Travel costs are high, to encourage you to be out in the world. No mounts, and events everywhere. Could the hint be any bigger that they want you running along the roads, heading through the cities, and not teleporting everywhere to make the world feel lifeless.

Look at WoW, the transport in that game is either Teleport, Teleport, or Port into a dungeon, or Teleport, or there is also Teleport, oh and Flying Mounts. You are either ethereal in transport, or flying high above it.

Guild Wars 2 has you running the roads and being part of the world, not skipping it to get some push button frenzy reward. If you want to teleport, you can pay the costs, if you want to walk, you reap the rewards along the way.

Exactly this.

So socializing is not an option?
Coz if my friends are in Arah just saying and wanted to do the Dungeon there and I’m in Hirathi Hinterlands…

I should make my friends wait about 15 minutes? while I tp to heart of the mists, out to LA, and from LA to Fort Trinity and from Fort Trinity run the lenght of 3 maps to Arah? :S

Righto then!
I’ll get to it then shall I.

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Posted by: Bastion.2457

Bastion.2457

Travel costs are high, to encourage you to be out in the world. No mounts, and events everywhere. Could the hint be any bigger that they want you running along the roads, heading through the cities, and not teleporting everywhere to make the world feel lifeless.

Look at WoW, the transport in that game is either Teleport, Teleport, or Port into a dungeon, or Teleport, or there is also Teleport, oh and Flying Mounts. You are either ethereal in transport, or flying high above it.

Guild Wars 2 has you running the roads and being part of the world, not skipping it to get some push button frenzy reward. If you want to teleport, you can pay the costs, if you want to walk, you reap the rewards along the way.

Exactly this.

So socializing is not an option?
Coz if my friends are in Arah just saying and wanted to do the Dungeon there and I’m in Hirathi Hinterlands…

I should make my friends wait about 15 minutes? while I tp to heart of the mists, out to LA, and from LA to Fort Trinity and from Fort Trinity run the lenght of 3 maps to Arah? :S

Righto then!
I’ll get to it then shall I.

What would stop you using the teleporter for this one off and having your friends split the cost to get you to them? What you are talking about is a very rare occurance, that would be the result of you all logging in at the same moment and going OMG WE NEED TO DO STUFFS NOW!

Most people will plan at least 5 minutes ahead, and will travel to a meeting point to play together. There are very few occasions where 2 levelling players will be so far apart the travelling cost will not be coverable, and at high levels, gold is a little easier to come by so it becomes less of an issue if it is so urgent you are there immediately.

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Posted by: RShara.3265

RShara.3265

It’s great up until the 30th time you’ve run through an area to get to another area—done Straights of Devastation about 5 times on my way to Cursed Shore, and I’m really tired of running through ALL THOSE RISEN…….
And one miscalculation and I’m dead and have to pay repair costs as well as TP cost sigh

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Posted by: Phy.2913

Phy.2913

Can’t compare WOW transport to GW2. WOW has zero incentive to run from one place to another, except to arbitrarily slow you down. Trying to get anywhere before having a mount was long, tediuos, and meaningless. Gathering people for a dungeon in the city, then running for 20 minutes to get to the dungeon, then dieing to the first trash pack only to watch 2/5 people leave was not fun.

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Posted by: splatomat.9370

splatomat.9370

Costs scaling to level doesn’t make any sense except as a goldsink, and I oppose it. I would like to see waypoint costs become linear based on the distance traveled and nothing else.

I have been trying to use the gates as much as possible but running on foot everywhere has gotten old, fast.

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Posted by: pixelrevision.5192

pixelrevision.5192

I think a lot of the complaints are not directed overall at waypoint costs or ways around them but more at how they effect low level areas and getting to your friends. Yes I can use the PvP to Lions Arch gates to get to the starter zones to help my friends. My “risk vs reward” there is pay a substantial amount of silver or face 3 extra loading screens. Once I am in that zone helping my friend if he wants to zip around with waypoints his cost is copper while mine is silver yet the monetary rewards we receive from events, hearts and so on do not seem to scale to level (I will still receive copper). What this ends up meaning is that I am encouraged to go back to the high level areas and participate in activities there to get back to where I was financially. Considering they took all the time to scale our levels and add fast travel so that we would not have to deal with a time sink this seems like an oversite on anet’s part.

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Posted by: Tradewind.6913

Tradewind.6913

Waypoints are an optional convenience. The sooner people realize that the better. Also it’s not that hard to make money in this game.

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Posted by: Sylv.1960

Sylv.1960

I STILL don’t get this. The cost is like what, 3s on average? Are you guys just TPing everywhere to see whats going on or something?

If you TP somewhere, kill a few enemies, boom, ou made your 3s back.

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Posted by: Tradewind.6913

Tradewind.6913

I STILL don’t get this. The cost is like what, 3s on average? Are you guys just TPing everywhere to see whats going on or something?

If you TP somewhere, kill a few enemies, boom, ou made your 3s back.

But these are the people who get different loot from everybody else, they’re the ones whose inventories were constantly mired with butter and chocolate bars that they couldn’t sell. Show some compassion!

(edited by Tradewind.6913)

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Posted by: vidiotking.1928

vidiotking.1928

I STILL don’t get this. The cost is like what, 3s on average? Are you guys just TPing everywhere to see whats going on or something?

If you TP somewhere, kill a few enemies, boom, ou made your 3s back.

But these are the people who get different loot from everybody else, they’re the ones who’s inventories were constantly mired with butter and chocolate bars that they couldn’t sell. Show some compassion!

This made me laugh. I use TP to get across VAST distances, if a poi/vista/quest is in the same zone, I usually run there and collect gatherables along the way….

Again, this topic talks to the pace of the game. We are not meant to ‘rush’ to anything in this game. Although you can rush if you want. Just bothers me, a little, when people do ‘rush’ and then complain about problems caused by their ‘rushing’.

Led Zeppelin, Mahavishnu Orchestra, Grateful Dead, & Miles Davis.

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Posted by: Phy.2913

Phy.2913

Waypoint scaling is a fair argument to make, since low level hearts and DE’s don’t scale

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Posted by: Bigperm.7586

Bigperm.7586

Karma farming in orr for a few hours will also leave with plenty of waypoint money for a few days, if you vendor/ TP your goods. While it may not be the most fun thing to do, I think as adults we can agree there must be some form of work involved to earning your luxeries.

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Posted by: Paul.4081

Paul.4081

Maybe make the prices increase for the amount of times you use it over an hour so that if you use it a few times to get around to meet people you don’ pay much but if you abuse it and teleport everywhere to do all the events you can get your hands on you pay fot it.

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Posted by: Phaedryn.3698

Phaedryn.3698

Eh, I just use PvP→LA→capital city of my choice for free. It’s my primary mode of travel. It is exceedingly rare that I pay for a waypoint.

Now, if we didn’t automatically scale down while running through a low end zone…