Ways to increase dev resources quickly

Ways to increase dev resources quickly

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Posted by: zealex.9410

zealex.9410

You know the best thing for Anet to get more money is to improve the conversion rate of f2p players. I remember it was mentioned on a NCSoft report that the conversion is slow. A better way to convert free players into paying customers is the way to go. But the Core game needs some upgrades for that to work, as the new player experience is really boring and doesn’t “grip” players as it should.

well if oersonal story is kitten and the new player experience is unengaging ofc ppl will be bored but anet has stated that they want to focus on new stuff(as much as i disagree with that that is their choice and they will have to deal with its future drawbacks.

Ways to increase dev resources quickly

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Posted by: Xenon.4537

Xenon.4537

Anet doesn’t need more money for “cool stuff”. They have 300 devs and they can only do so much in a day. You can’t force a horse to pull more weight by feeding it 10 times as much food. If you want to pull more weight you need more horses, or in this case devs.

But Anet doesn’t want to hire more devs. They want their company to remain a certain size that they are comfortable with.

Ways to increase dev resources quickly

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Posted by: zealex.9410

zealex.9410

Anet doesn’t need more money for “cool stuff”. They have 300 devs and they can only do so much in a day. You can’t force a horse to pull more weight by feeding it 10 times as much food. If you want to pull more weight you need more horses, or in this case devs.

But Anet doesn’t want to hire more devs. They want their company to remain a certain size that they are comfortable with.

wasnt it 200 something devs? with like 120 workimg on epxac 2 while the rest in raids fractals lw and stuff?

Ways to increase dev resources quickly

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Posted by: Xenon.4537

Xenon.4537

wasnt it 200 something devs? with like 120 workimg on epxac 2 while the rest in raids fractals lw and stuff?

Wikipedia says >300 employees. https://en.wikipedia.org/wiki/ArenaNet

That might sound like a lot, but consider it takes anywhere from 25-50 people to build a content patch like Head of the Snake. And that’s just artists and programmers. You also have playtesters and bug fixers and marketing so the number of devs goes up. And yes, the majority of the devs are hard at work on the expac, not living world.

Ways to increase dev resources quickly

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Posted by: zealex.9410

zealex.9410

wasnt it 200 something devs? with like 120 workimg on epxac 2 while the rest in raids fractals lw and stuff?

Wikipedia says >300 employees. https://en.wikipedia.org/wiki/ArenaNet

That might sound like a lot, but consider it takes anywhere from 25-50 people to build a content patch like Head of the Snake. And that’s just artists and programmers. You also have playtesters and bug fixers and marketing so the number of devs goes up. And yes, the majority of the devs are hard at work on the expac, not living world.

in one of their ama’s MO said that they had 70 ppl working on expansion 2 120 on the live game and 30 of these who work on both

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Not all employees are Devs.

Ways to increase dev resources quickly

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Posted by: zealex.9410

zealex.9410

Not all employees are Devs.

true but also the wiki is not the most valid place for aswers since it tends to be outdated and in the staff case that that is the case since some names are from devs that have left.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Yet, the Devs have stated more than once there are 300+ employees, not to mention various articles.

I doubt that Mike would include the Legal staff, the CS staff, the janitorial staff, the accounting staff, etc., when speaking about Devs working on the expansion or Living World updates.

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Posted by: zealex.9410

zealex.9410

Im not saying about waht he stated in the past which might bot be the case now i dont know. But he brought up the wiki as proff which is.kimda wrong considering the
list has name or debs who have left.