According the changes on the proffessions which were made in the past few months, now we got an official statement how the proffesions are supposed to be:
https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-December-14-2012
that was the biggest campaign lie of all of them, that we have an own personal story, own character development, i dont even see any difference if i choose a character from nobility or from the streets, or if i choose it to be proud one or has a barbaric character, i dont even feel i can give my proffession the traits i want to, to create my own skill preference, because they keep changing EVERYTHING every fkn month!!
and some trait lines become less powerfull, others become even higher powerful
“Thief
Thieves are the masters of mobility, stealth and high single target damage. They can be very fragile if you counter their stealth with area of effects or large stacks of conditions, but they trade this fragility in order to have some of the highest burst damage in the game. They are able to help allies through traps, venoms and the mobility to flank most encounters.
"
just as example… burst damage only on a single target, .. everyone complains about it, even thieves themself! which want to be able to have some nice damage on pistols, bows, to have some higher critical damge on some combinations of skill sets and not only backstab, … they keep nerving everything except backstab and then put out the statement how our proffession is supposed to be… … um yea awsome…
i personally liked to play my thief to be a condition damage dealer on a huge zerg of players, but all the nerves go down the road the way they see the proffession in they eyes..
the recent changes, with dc = imidiate death,
the immense speed buff for elementarists,
the aoe – buff nerv to 5 people at max,
the horrible horrible patch notes, every time i see them i kinda shoked O_o
they must have only trainees breaking the game to the dead..
im sorry to say this,.. but thats it, good bye everyone.
i cant believe it, i played far worse published games for like 2 years,
and this high praised gw2 which should have beaten wow… after 4 months it is… the end for me.
thats quite an archievement to break a game in such a short time… respect.