Proud member of Velocity [VcY]
Weakness and crits?
Proud member of Velocity [VcY]
The way I thought it worked was:
- If you’re weakened, there’s a 50% chance your attack will fumble and glance off the target(s).
- If you don’t fumble, then the attack is calculated to critical hit or not.
…probably wrong though. I’m curious to find out since I’m nowhere near my computer to play.
I believe the way it worked before was that critical hits bypassed the glancing blow check. Now, all hits would go through the glancing blow check.
This is anecdotal, but I certainly don’t recall any reduction in critical hits when weakened (i.e., if crits were calculated after the 50% chance of glancing blow check, then a 60% crit chance % would produce on average crits on 30% of all hits).
As many times as I’ve fought the new Risen that apply perpetual weakness (Wizard, Noble), I believe I would have noticed a 50% reduction in critical proc. This will of course remain anecdotal since I cannot test under the old conditions.