Weapon Dyes possible or no?
Check this dev post from 10 months ago on Reddit, https://www.reddit.com/r/Guildwars2/comments/3394gf/backpacks_and_dyes_why_not/
the comment by JPetrie that reads in part,
To address the specific topic of this thread (dying stuff)… what I recall (so I might be wrong) is that the decision to dye armor but not weapons was a design one (in the sense we chose to do it, not that there were insurmountable technical issues), and made pretty early. We wanted a much richer dye system for GW2 than we had in GW1. This would require some changes to the way that the source art was authored, which increased the complexity (and thus time) of doing so. That additional complexity pays off best for armor, which is more visible on-screen than weapons generally are, and so (I think) it was decided that we wouldn’t bother authoring dye support into the weapon art. Eventually this decision would have led to code changes or optimization relying on that assumption, and we arrive at where we are today.
As with all things, it could be made possible to dye weapons with sufficient code and art resources sunk into it. But it would be a nontrivial undertaking (and probably a non-trivial patch download!) to re-author all the existing source art with appropriate metadata for dye channels.
(Please keep in mind that all of this is from memory from a long time ago, so I may be forgetting/misremembering/et cetera some things.)
Ah, thank you. I wasn’t sure, and I wasn’t playing ten months ago. I hope it’s added in at some point soon, still (I want a different coloration of Timekeepers!), but I can understand the choice now.