Weapon slots for each available type

Weapon slots for each available type

in Guild Wars 2 Discussion

Posted by: Weylin.6478

Weylin.6478

Could we have a slot in the hero panel for every weapon type available to a character?
Not every weapon stat variant, but every weapon type with its own kit.

For applicable classes, a primary and secondary set could be chosen.
For those which can’t weapon swap, allow them to pick an active set out of combat.

Right now it’s just a complete mangled mess with items going everywhere if you’re trying to equip, say, a rifle, when you’re using a pistol and shield, they just get cast into the bags in between items and get completely lost.

Something similar to the unity skill selection could be handy… Maybe a drop down menu on the far left of the skill bar?
Here’s a quick example of what I mean: https://static.dyp.im/cVeFXjodFO/17e336ecb52b442794b52d8f07883295.png

(edited by Weylin.6478)

Weapon slots for each available type

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Posted by: uhohhotdog.3598

uhohhotdog.3598

I agree with this. Be able to have many sets of weapons but only so many active at once depending on profession rather than going into inventory and swapping and having to find them in your bags. Especially with the expansion and future expansions adding more weapons available per profession.

Being able to go to staff on my ele without my second dagger or focus getting mixed in with the loot would be really great.

Weapon slots for each available type

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Posted by: Weylin.6478

Weylin.6478

I think something like this might be good for swapping weapons that are slotted in the hero panel: https://static.dyp.im/cVeFXjodFO/17e336ecb52b442794b52d8f07883295.png

Just a couple of buttons nested between the green swap button and the primary skill that vanish when you’re in combat.

Only the slotted items would show up in the drop-downs, stuff in your inventory would be irrelevant.

Weapon slots for each available type

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Posted by: wyalse.7543

wyalse.7543

Somehow I don’t such an update will be implemented at all. ANet clearly have no intention for build templates atm. Will they consider a lesser version?

Weapon slots for each available type

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Posted by: Weylin.6478

Weylin.6478

Not really a build template, just a more convenient way to swap weapons.

Weapon slots for each available type

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Posted by: Weylin.6478

Weylin.6478

This has been an occasional complaint from most of my friends, they equip a weapon like a greatsword, rifle, or staff, and it displaces TWO items, one which replaces the spot of the 2-handed weapon, and the other which ends up in the next available inventory slot.

It’s that second item which can get mixed up and lost, and THAT is the problem.

ANYTHING that can fix this would be welcome.
Equipment bags don’t help much either because looted items get thrown in there too.

Weapon slots for each available type

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Posted by: Belzebu.3912

Belzebu.3912

GW1 had that.
You could make up to 4 weapon sets, and when out of combat you could just click on it and that set would be equipped.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Weapon slots for each available type

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Posted by: mtpelion.4562

mtpelion.4562

I think they should introduce a “Bound Bag” that automatically grabs anything that is soul or account bound.

That way when you replace your two weapons with a two-handed weapon, both of them will go to the same bag rather than one of them replacing the two-handed and the other going gods know where.

Server: Devona’s Rest

Weapon slots for each available type

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Posted by: narwhalsbend.7059

narwhalsbend.7059

GW1 had that.
You could make up to 4 weapon sets, and when out of combat you could just click on it and that set would be equipped.

This. They haven’t really cared much for the player experience in GW2.