Weapon swapping 2.0
The swap heal and util would open up a new can of worms, aside from pros – unless you accept to have your utilities traits, heal and elite having the previous CD if you’ve activated a slot before, or if you have the same skill in a different position on the utility.
Also, this kinda defeats the fact that their are traits affecting weapon swapping. And balance will be a greater issue.
I think the OP has a valid point, but may not take it far enough.
I think we need build templates that swap everything at the same time, including weapons, all utility skills including healing and elites, and traits.
I wouldn’t like this at all, especially with double heals and elites.
However… what if we said only utility skills, and it had an internal CD greater than the weapon swap, and this were added as an addition to the Warriors Class Mechanic?
Let’s face it, one bonus skill per weapon with both a CD and a resource cost is lame, incredibly lame, probably the second lamest class mechanic in the game and putting up a solid fight for first.
wow that would be the best…
warrior build for dps can not use sword as secondary weapon…