Welcome Jason!!
Tell ANet to throw a Quaggan party in honor of Jason!!
For this party we should expect new events, many new AP points, a new jp, free overpowered food and new minis, and it repeats each year.
ANet may give it to you.
Who is he, and why does this matter?
Who is he, and why does this matter?
According to google, he is the new director of design for Anet having been involved in games like For Honor for Ubisoft. An experienced games design studio director seems a pretty good addition to the team.
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
Who is he, and why does this matter?
[whispers: I have no idea who he is but I’m hoping to get a party out of it.]
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WELCOME JASON!!! \o/
PARTY TIIIIIMMMME!
ANet may give it to you.
Welcome Jason!
Guild Leader of Favorable Winds [Wind]
Just a bigbigbig welcome to Jason VandenBerghe and good luck for his new role at ArenaNet! Welcome aboard Jason! Love your works man \m/_
Who is he, and why does this matter?
According to google, he is the new director of design for Anet having been involved in games like For Honor for Ubisoft. An experienced games design studio director seems a pretty good addition to the team.
Oh good to know
Welcome aboard !
Checked out a presentation by him on player motivation. He seems a thoughtful person, that is, he thinks about gaming. Could bode well for the future.
Will he be designing a much needed abundance of decent armour and weapon skins by any chance? Some actual prestigious and achievable ones would be nice at that!
And here I thought a quaggan party was a party where quaggan was served…preferably with bbq.
Nonetheless, welcome to the new Anet dude.
Te Nosce [TC]
Is he Colin Johanson’s replacement?
Is he Colin Johanson’s replacement?
Don’t think so. Mike O’Brien would prob announce a new Game Director himself since he is covering that role and that would likely get a more prominent announcement given the position.
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Moderator)
Checked out a presentation by him on player motivation. He seems a thoughtful person, that is, he thinks about gaming. Could bode well for the future.
A good portion of the UX staff are pretty thoughtful people.
It’s the combat design folks that need a riding crop to the haunches. :\
The reward and economy folks are next on my list of leatherwhip brandishing. So, maybe he’ll be a part of one of those two groups.
Well, after hearing him speak I was hoping that he was coming in a tad higher than a part of or lead of one of those groups. In fact, I was hoping he would be influential in overall game direction if not the director.
It would be great if he was as interactive with the playerbase as Chris was.
I miss Chris. =(
It would be great if he was as interactive with the playerbase as Chris was.
I miss Chris. =(
From what I can piece together from his postings, interactive seems to be his middle name. He thinks and talks about gaming. And, does it in an engaging way. Admittedly not much to go on yet, but this is the first time I have felt optimism about the game since November 16th, 2012.
Well, that sounds promising.
Only time will tell.
More on the internet. Jason describes his position as studio-level and I would assume that this is the game director being called director of design. Anet could clear this up and should—this knowledge shouldn’t have come from the playerbase. I hope Jason is not put off by the lack of a professional introduction from Anet.
Well, we used to have both a Studio Design Director (Chris) and a Game Director (Colin), so either position may be filled.
Mike O’Brien is currently filling Game Director, and Studio Design Director has been vacant for some time.
I’m sure we will find out soon. =)
(According to Jason’s own post, he will become Director of Design, so…)
(edited by Inculpatus cedo.9234)