What?! 1 Million Damage

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Posted by: Chiccotot.7296

Chiccotot.7296

LOL Guys what the hey!!

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Posted by: Randulf.7614

Randulf.7614

Headshot….BOOM!!

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Posted by: Astralporing.1957

Astralporing.1957

Now you know what the white mobs everyone keeps attacking feel.

Actions, not words.
Remember, remember, 15th of November

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Posted by: penelopehannibal.8947

penelopehannibal.8947

The Axemaster is after it’s Axe Mastery achievement.

Blood & Merlot [Wine]

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Posted by: Rauderi.8706

Rauderi.8706

At least you tried Axemaster. Kudos.

Though, it does remind me that ANet needs to quit this one-hit-KO fetish, at least in open world. Defiance scaling is terrible and the impact just results in something too punishing.
Same thing happens with the Balthazar fight in Auric Basin. A strike team can actually manage to beat him down, but then at half health, he insta-kills everyone. Very little conveyance. And no, I don’t count a black-armored figure against a muddy brown background raising his sword and then everyone falling over to be sufficient conveyance. The death fireball doesn’t even show up until the characters are dead on the ground, so yay for effect lag.
[/rant]

They really call the damage skill Headshot? :P Last I checked, a headshot didn’t involve personal violations with thorn-tentacles.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Endless Soul.5178

Endless Soul.5178

Ok, so volunteering to lead the squad results in a headshot. Good to know!

Asura characters: Zerina | Myndee | Rissa | Jaxxi | Feyyt | Bekka | Sixx | Akee | Tylee | Nuumy
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.

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Posted by: Khisanth.2948

Khisanth.2948

At least you tried Axemaster. Kudos.

Though, it does remind me that ANet needs to quit this one-hit-KO fetish, at least in open world. Defiance scaling is terrible and the impact just results in something too punishing.
Same thing happens with the Balthazar fight in Auric Basin. A strike team can actually manage to beat him down, but then at half health, he insta-kills everyone. Very little conveyance. And no, I don’t count a black-armored figure against a muddy brown background raising his sword and then everyone falling over to be sufficient conveyance. The death fireball doesn’t even show up until the characters are dead on the ground, so yay for effect lag.
[/rant]

They really call the damage skill Headshot? :P Last I checked, a headshot didn’t involve personal violations with thorn-tentacles.

In both of these cases you don’t look for the animation, you look for the breakbar to show up. Same for matriarch and vinetooth prime. In the case of vinetooth you also need to wait for it stop walking … the walking does way too much damage though -_-

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Posted by: Khisanth.2948

Khisanth.2948

Ok, so volunteering to lead the squad results in a headshot. Good to know!

That has nothing to do with leading or not. Just results from failing to break during the attack.

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Posted by: Endless Soul.5178

Endless Soul.5178

Ok, so volunteering to lead the squad results in a headshot. Good to know!

That has nothing to do with leading or not. Just results from failing to break during the attack.

~whoosh~

Asura characters: Zerina | Myndee | Rissa | Jaxxi | Feyyt | Bekka | Sixx | Akee | Tylee | Nuumy
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.

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Posted by: valheru.7891

valheru.7891

It happend to me to. But You are on the ground And I think you fell down whil in down state. So I think the damage shown is actually falling damage and because you fell pretty high. You get an insane number.

This happend to me when I wanted to go for the hero point in the canopy. But when I passed him. I got hit in mid air and was downed. When I hit the ground I got damage somewhere in the million.

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Posted by: RoseofGilead.8907

RoseofGilead.8907

I love it when I accidentally glide by his island while he’s up.

Me: This is a peaceful glide to this area over here. Surely nothing could ruin this for me.
Axemaster: Muhahaha. >target<
Me: Oh hell . . .

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Posted by: Rauderi.8706

Rauderi.8706

I love it when I accidentally glide by his island while he’s up.

Me: This is a peaceful glide to this area over here. Surely nothing could ruin this for me.
Axemaster: Muhahaha. >target<
Me: Oh hell . . .

>.> Yup.
I actually force myself to ground somewhere on the island if that happens, and I pray I can heal up to leave.
There really should be more than one way of dealing with Axemaster’s crap, but lazy design. :\ One of these days I’ll get around to a proper critical analysis of the fight, as I don’t hate it entirely, it just needs some major adjustments.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: RoseofGilead.8907

RoseofGilead.8907

>.> Yup.
I actually force myself to ground somewhere on the island if that happens, and I pray I can heal up to leave.
There really should be more than one way of dealing with Axemaster’s crap, but lazy design. :\ One of these days I’ll get around to a proper critical analysis of the fight, as I don’t hate it entirely, it just needs some major adjustments.

I really don’t mind the fight. It’s pretty easily handled, and the mechanic isn’t bad as long as everyone can see him and brings CC. It’s just the random “Oh, you’re flying near my island, and you’re not in combat range? Time for you to die” that gets to me.

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Posted by: Esquilax.3491

Esquilax.3491

It’s the same mechanic Sharpshooters have. They will instantly down you from very long range if you’re gliding.

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Posted by: Aeolus.3615

Aeolus.3615

you are nothing more than a ambient creature,… next time you kill one think of that damage.

1st April joke, when gw2 receives a “balance” update.

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Posted by: FrostSpectre.4198

FrostSpectre.4198

Meh, I got hit by over 2 million damage from the Axe master. :P

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

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Posted by: Randulf.7614

Randulf.7614

Meh, I got hit by over 2 million damage from the Axe master. :P

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

I really like this boss. He’s best fought with a small team that realizes you can’t hit his smokescales in their fields.

But, on the rare occasion where you’ll get a gigantic zerg fighting him, it is hilarious to watch everyone die over and over again. I type in /say chat that you have to stun/daze/knockback/cc the boss when he teleports, and that you need nuhoch stealth detection to see him, and yet there they go, ants rushing to fight the boot that stomps them.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Tiffany.8576

Tiffany.8576

Should insta-delete your character. Beyond ded.

Tiff | [TW] Tempest Wolves | WvW Staff Tempest Guide
NA/EU sPvP Elementalist

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Posted by: Day Trooper.3605

Day Trooper.3605

It’s over 9 thous err 1 million!!

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I think I would have been dead from the 42,000 hit from Vale Guardian just previous. Lol.

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Posted by: Dante.1508

Dante.1508

People actually enjoy these mechanics :/

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Posted by: Raine.1394

Raine.1394

I remember when they wanted to spice things up in Orr and they gave champs hits of 23k+ with multiple champs in the fight. Basically, instagib. Particle effects were even more outrageous back then so it was always instagib out of nowhere; you would have to read the log to know what killed you. They did revert this in Orr, but yeah, some people think that assured death from the obviously bad decision to enter combat is fun.

(edited by Raine.1394)

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

People actually enjoy these mechanics :/

Death is cheap in this game. You just try again immediately with little to no consequences for failure.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: EvilTwin.4125

EvilTwin.4125

One-hit kills should be banned from the game. It’s frustrating to an unnecessary degree.

Sure Great Big Bad Guys should be challenging, but if you die in one hit….

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Posted by: Andulias.9516

Andulias.9516

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Posted by: Rauderi.8706

Rauderi.8706

One-hit kills should be banned from the game. It’s frustrating to an unnecessary degree.

Sure Great Big Bad Guys should be challenging, but if you die in one hit….

…it ruins the point of a defensive build. If characters’ fates are the same regardless of ‘zerker or soldier gear, then just go ’zerker. That’s how it’s been the past 3 years, and it chokes build diversity.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: EvilTwin.4125

EvilTwin.4125

One-hit kills should be banned from the game. It’s frustrating to an unnecessary degree.

Sure Great Big Bad Guys should be challenging, but if you die in one hit….

…it ruins the point of a defensive build. If characters’ fates are the same regardless of ‘zerker or soldier gear, then just go ’zerker. That’s how it’s been the past 3 years, and it chokes build diversity.

Nice finish. Very nice.

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Posted by: Lumberjackth.3764

Lumberjackth.3764

Kitten got Rekt Niño