What Elite Specs would you like to see next?
Petless ranger spec. I love using bows but i hate dealing with AI and having my characters power split like that. So atm im playing a warrior.
Elemental enhance spec so like melee elemental, using fist weps or something.
As stated before; Arsonist Thief: Main-Hand Torch.
Alchemist engineer with elixir wells and mace mainhand, condi centric
Reaper answered all my prayers.
One handed spear for Warrior maybe?
S1: AA1 – Testing Strike (minor damage)
AA2 – Quick Strikes (two hits in quick succession + second hit interrupts)
AA3 – Confident Strike (strong thrust + Cripple + if opponent has swiftness strips swiftness)
S2: Decisive Thrust (medium damage + if opponent has a movement impairing affect on them damage is doubled)
S3: All In (ranged attack – medium damage – throws spear, rooting target in place for two seconds, if opponent’s back is turned you gain fury and opponent is knocked down rather then rooted)
Utilities and traits about hampering and punishing enemy movement and giving stability as we tend to see spears as an anti-cavalry weapon for the purposes of fantasy games.
We are not friends.
a REAL Elite spec for Guards that actualy make sense………
-Total War: Warhammer
-Guild Wars 2
a REAL Elite spec for Guards that actualy make sense………
Like 2handed Greatshields?
Whip as MH weapon for Mesmer, becoming a Succubus/Incubus, focus on taunt and positional control, with lots of sexual themes. Yes, I am aware the game isn’t M+, but neither is the theme I’m suggesting.
a REAL Elite spec for Guards that actualy make sense………
Like 2handed Greatshields?
No man, Main hand shield for dual wield purposes
Rifle for Ele. Or Greatsword.
Scythe for Necro.
I can dream…
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”
Geneticist/Bio Engineer. Does Transforms.
I want to see some class dual wield 2 handers. Or main hand off hands. Like double warhorns/torches.
Land spear for Guardian. Some sort of Vanguard or similar would be fantastic!
a REAL Elite spec for Guards that actualy make sense………
So in other words you want a salt guardian spec? But you already are one pal
A 1-handed Spear/Shield spec. for Guardian ( Paragon!!11?1! )
A 2-handed Spear spec. for Warrior.
And…a Bard. Sorry! I’ve had this deep love of “evil” Bards since Baldur’s Gate 1. Good ole’ Silke, thespian extraordinaire.
Ones that make sense for the classes they represent..
Warriors getting a earth magic healing spec
Necros getting shield and sword tank spec
Guardians getting death magic and shooting green beams
Rangers losing pets and gaining elementals
Thief losing stealth and gaining dual focus
A new engie spec with a functional “new class mechanic”.
that it makes every other class in the game boring to play.”
Hawks
Revenant get Eve as new legend with the Focus as their new weapon and blood magic. Give Revenant more condi love.
Part-time Kittenposter
Elite spec without traps or ground targeting or AI for guardians.
A new engie spec with a functional “new class mechanic”.
To confound things even more, the new spec could even be called The Mechanic.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
An elite spec for guardian which focuses on tanking,healing or support, 2 hand shield ftw. Hell call him Templar.
A ranger spec to fix pets, maybe so you can mount (or melt spirit) and change your f1-4 skills, also melts the spreaded damage back together.
I thought there was a post in the ranger forums about a hunter spec which gives ranger a rifle and replaces pets with preparation, quite interested in that as well.
I want to see next:
Mesmer > The Minstrel with Warhorn
Thief >The Saboteur with Mace and for Thief in general making Offhand Sword baselined. This should have been something from game release on in the Game.
Engineer >The Alchemist with Axes
Ranger >The Beastlord with Hammer
Necromancer > The Ritualist with Torch
Elementalist >The Summoner with Sword
Warrior > The Legionnaire with Tower Shield (New MH) (See Dragons Dogma, bigger MH wielded Shields that are used actively offensively, we had also in GW2 different Shield Types with normal ones and taller ones that looked already like Tower Shields, while the normal oners had more the size of classical Bucklers that are made as offhand shields – plus id simply love for the Warrior to have a Spec, that works like a mixture between Dragons Dogma + Chaos Legion <3 with some kind of intelligent Minions that you command around between offensive and defensive behaviors)
Guardian >The Inquisitor with Halberd (New)
Revenant >The Sage with Scepter
Round Two has to proof next, that Anet is also able to introduce new Weapon Categories into the Game.
(edited by Orpheal.8263)
I want something like a hero class such as monk. Monk would have pistol/pistol, hammer, and fists. Hammer skills would be like warrior’s and pistol skills like thief’s. It would mostly be a warrior/thief hybrid but without the stealth, heavy armor, or banners to maintain some balance. Monk would have a bicycle kick elite skill that can’t be interrupted (other than maybe line of sighting), continually kicks and tracks the target, and can be traited to apply bleed and poison for every kick while dodging only mitigates the first second of the attack and it will lasts six seconds.
Revenant get Eve as new legend with the Focus as their new weapon and blood magic. Give Revenant more condi love.
I think I just… um… I need to go wash myself.
We are not friends.
Phantom Ranger, with dark magic empowered longbow.
His power would be single target damage drain damage and self healing.
Which would fit the lore of ranger and Druid.
I want offhand axe for Necro (pure power weapon, no conditions, good ranged AoEs, low cooldowns, AND axe main hand #1 should cleave and hit up to 3 mobs and it should add might like ranger’s axe AND useful party buffs as utilities).