What Happened to the Personal Story?
Here’s the Dev response: https://forum-en.gw2archive.eu/forum/game/gw2/Did-I-loose-my-story-progression/first#post4383909
What inculpatos posted is the only dev-response/statement regarding the personal story changes so far. I hope it’s not going to be the last for the very reasons you mentioned in your post.
Apparently arenanet received an overwhelming amount of complaints about the personal story feeling “disconnected”. That’s why they decided to remove the “fear”-part because it actually involved zooming out of the world map to find the next green star…this can be quite overwhelming for people who just dinged level 60.
Mixing up “forming the pact” with “victory or death” and all the illogical inconsistencies it creates in the process can only be explained that the guy who did this…actually didn’t play the story in the first place.
Apparently arenanet received an overwhelming amount of complaints about the personal story feeling “disconnected”. That’s why they decided to remove the “fear”-part because it actually involved zooming out of the world map to find the next green star…this can be quite overwhelming for people who just dinged level 60.
The problem is that the fear arcs are necessary to understand what the kitten is going on during the Battle of Fort Trinity. Why have the gates been sabotaged? What’s that blue orb? Where did it come from? Wait, we suddenly have a risen repelling fence? When did that happen? Who’s this Tonn guy and why is everyone making such a big deal about his explosives?
If they think there was a problem with the story being disconnected before, I don’t see how throwing random bits of story at us without any sort of context makes it better.
Apparently arenanet received an overwhelming amount of complaints about the personal story feeling “disconnected”. That’s why they decided to remove the “fear”-part because it actually involved zooming out of the world map to find the next green star…this can be quite overwhelming for people who just dinged level 60.
The problem is that the fear arcs are necessary to understand what the kitten is going on during the Battle of Fort Trinity. Why have the gates been sabotaged? What’s that blue orb? Where did it come from? Wait, we suddenly have a risen repelling fence? When did that happen? Who’s this Tonn guy and why is everyone making such a big deal about his explosives?
If they think there was a problem with the story being disconnected before, I don’t see how throwing random bits of story at us without any sort of context makes it better.
Like I said: the guy(s) who did this change clearly did not play the story.
After the Battle of Fort Trinity, I had the final two steps of the Apatia storyline. They still happen apparently, it’s just not listed in the journal anymore.
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I never played the story as I was leveling up. I’ve now got a few of my level 80’s into the 70’s and 80 of their personal story. The rest of my level 80 characters I’m only interested in getting them access to the asura gates from the orders’ headquarters. Does it occur about the same place in the story?