What I wish we could see.

What I wish we could see.

in Guild Wars 2 Discussion

Posted by: Daecollo.9578

Daecollo.9578

When fun items are removed from the game, fun being put back into the game via new builds/new traits and also new metas…

This is one of the worst mistakes an MMO can make, and its always the hole in the sship that eventually sinks it.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

What I wish we could see.

in Guild Wars 2 Discussion

Posted by: bluewanders.5297

bluewanders.5297

Players create builds… not developers… and players shape the meta.

Devs have the power to put in new traits… but throwing new traits in for all the classes with every patch would be a bug and balance nightmare.

What I wish we could see.

in Guild Wars 2 Discussion

Posted by: Daecollo.9578

Daecollo.9578

Players create builds… not developers… and players shape the meta.

Devs have the power to put in new traits… but throwing new traits in for all the classes with every patch would be a bug and balance nightmare.

Player builds have been all mostly made, there are tons of “builds” but without new traits they will just remain unplayed. (There are currently 2-3 “viable” builds for every class [some classes have less while some more], whilst the other things are “playable.” but are 2-3x weaker so nobody uses them.)

They don’t have to make new traits, just improve ones that are not used to be on-par with other traits. (For example, Thief P/P is worthless due to slow attacks, poor damage, no access to stealth or movement, nothing that helps the thief at all, and poor ranged.)

Sorry, but games will “never” be balanced, its impossible to completely balance a game, all classes are different, unless we all played the same class then that would be an impossibility.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2