What Other Changes Do You See?

What Other Changes Do You See?

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Posted by: Donari.5237

Donari.5237

I’m checking a few things out. So far I don’t think I’ve spotted anything not covered in the patch notes, but there are a couple of things that aren’t quite as you’d expect from the notes:

- Outfit dyes. Yes the dye scheme is saved, but you get one Outfit dye scheme that gets applied to all Outfits, so if you have different colors in mind for different ones you still must keep notes on the schemes you prefer. I think it’s still better than before, though I’d prefer each Outfit to remember its colors as armor pieces do.

- Special minis. This may be a bug. I’m unlocking the account bound specials such as the Infinirarium, but their slots remain in the bank. I suppose where I have multiples that’s a good thing — except the duplicates won’t go into the bank, so I’m just getting greyed out slots that will never fill.

edit: The slots don’t disappear immediately, but are gone if you close and re-open the bank.

(edited by Donari.5237)

What Other Changes Do You See?

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Posted by: Donari.5237

Donari.5237

They moved the human home instance skill node away from the tree that was sharing space with it.

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Posted by: nicknamenick.2437

nicknamenick.2437

pvp amulets got 10 more stats..

in pve you also get 10 more stats on lvl 80..

Cant find this in patch notes, but it did happend

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Posted by: Calixtus.8617

Calixtus.8617

Not sure they flagged this but dungeon runes are now Account bound and no longer soul bound.

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Posted by: Silvia.9130

Silvia.9130

The guild bank NPC in Fields of Ruins disappeared.

>>Lady Carlie Castle<
>>=<

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Posted by: GuzziHero.2467

GuzziHero.2467

Leave Rata Sum via Asura Gate to LA. Arrive by the DR Asura Gate.