What about people who do not like crafting?

What about people who do not like crafting?

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Posted by: Helicity.3416

Helicity.3416

Serious question, what about the players who do not enjoy crafting, have never crafted?

You’re going to make only one avenue for obtaining AWs, and make that avenue based on a sidemechanic that a lot of players find tedious, uninteresting and is biased towards PvE play? Really?

What happened to “play how YOU like” and “Every player can get the same rewards via THEIR preferred mode of play” ?

I’m actually very annoyed with this short-sighted and obvious money grab.

Why?

Because Ascended weapons are only being implemented to boost Gem sales.

Because Arenanet knows that a lot of us have no crafting leveled up, and Arenanet knows that a lot of players will end up needing to buy a massive amount of low-end materials off the TP, which in turn will entice some of them to buy gems and exchange them for gold.

It’s disgusting, the GW2 Manifesto is a lie.

Nemain/Kali Darru [FUN]

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Posted by: Chrisplosion.3756

Chrisplosion.3756

/facepalm

I take it you didn’t read the part where its slightly possible to get them as drops. Just because you don’t want to craft them doesn’t mean they will be handed to you, you have to work for them in some way be it crafting or killing things.

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Posted by: Helicity.3416

Helicity.3416

/facepalm

I take it you didn’t read the part where its slightly possible to get them as drops. Just because you don’t want to craft them doesn’t mean they will be handed to you, you have to work for them in some way be it crafting or killing things.

Oh I did, they said “very rarely”.

If you understand what “very rarely” means for drops in WvW you will understand it translates to “once per year…maybe”.

You think it’s OK for me to wait 18 years to replace all my weapons? I sure don’t.

Nemain/Kali Darru [FUN]

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Posted by: Soja.5918

Soja.5918

“Very rarely” translates to “more or less the same chance you have at an exotic.”

Which is indeed very rare.

The Crystal Desert beckons us. Ascension awaits us.

Keirlann Aurion – Ranger – Chieftain of the Ace Guard [AceG]

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Posted by: Ashen.2907

Ashen.2907

“Very rarely” translates to “more or less the same chance you have at an exotic.”

Which is indeed very rare.

Yeah, a year in and I’ve not yet had an exotic weapon drop. Ive not had an exotic drop that I could use at all actually.

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Posted by: Hermes.7014

Hermes.7014

I have to agree with TC.

This is in fact what kittens me off the most. I never crafted in any MMO, I never liked crafting and never will. I’d rather gather 10 thousand tokens from dungeons than having to craft.

Then not only you are forced to craft those weapons, but you can’t even have somebody else craft them for you because they had the great idea of making materials account bound.
And this is not skins anymore, but actually more powerful gear, so it’s a whole different kettle of fish.

Oh, and “very rarely” means that it happens once in a blue moon. Have fun with that.

Whether something is either wrong or right, someone will always complain about it.

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Posted by: Chrisplosion.3756

Chrisplosion.3756

What you fail to realize is you are not entitled to them. If you want one you have been presented two ways to get them, crafting and from drops. If you don’t want to get them via those methods you are essentially SOL. I may want to stand around LA Bank doing nothing but that’s not gonna earn me my second legendary. You can play how you want to play but that doesn’t mean you are entitled to what you want.

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Posted by: Banquetto.9521

Banquetto.9521

Serious question, what about the players who do not enjoy crafting, have never crafted?

Well, after getting approximately 500 MMOs tuned to their playstyle, they may have just hit the first one that wasn’t.

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Posted by: Fenrir.3609

Fenrir.3609

Those people either bite the bullet and craft (which is incredibly easy and fast), or they hope for luck on drops.

Certain mechanics/game elements can get you certain things. If you cba to do said mechanics/elements then you miss out on those things.

That is not to say the whole timegate and over9000 T6 approach is not a bad one ofc.

(edited by Fenrir.3609)

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Posted by: aspirine.6852

aspirine.6852

We all know that crafting these items is a way to have people spent more time in the game. Make some of the best items only available through rare material and voila you have a timesink in your game.
And they can also drop? Well I’d like to believe that but how many people do you know that got such a rare drop as a precursor? I have almost 1000 hours I think on my toons and I have not seen 1 exotic drop. All my items come from the trade post :/

Loot runs or boss runs, that is were I expect to get my gear. crafting is nice, but the best items in the game should never be crafted imo.

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Posted by: Meglobob.8620

Meglobob.8620

I have all the crafts at 400 but it was so boring and tedious even through I did it the simplest way possible which was by following crafting guides…

The time gated/rng element in the entire ascended weapons crafting will times that by 10.

Getting a ascended weapon isn’t as bad as getting a legendary but its on the way there…boring…snore…

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Posted by: tolunart.2095

tolunart.2095

Ascended is like Legendary, nice to have but you do not in any way, shape or form NEED them. If you want them, there is a clearly defined way to get them. Do the work necessary or do without them.

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Posted by: darkdomino.9578

darkdomino.9578

Ascended is like Legendary, nice to have but you do not in any way, shape or form NEED them. If you want them, there is a clearly defined way to get them. Do the work necessary or do without them.

This.

I don’t see how people can not get this. It’s so simple and fundamental. I almost wish Anet would come out and say this.

Fury of the Departed [Fury] – http://www.furyofthedeparted.net

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Posted by: Zeldain.5710

Zeldain.5710

Serious question, what about the players who do not enjoy crafting, have never crafted?

You’re going to make only one avenue for obtaining AWs, and make that avenue based on a sidemechanic that a lot of players find tedious, uninteresting and is biased towards PvE play? Really?

What happened to “play how YOU like” and “Every player can get the same rewards via THEIR preferred mode of play” ?

I’m actually very annoyed with this short-sighted and obvious money grab.

Why?

Because Ascended weapons are only being implemented to boost Gem sales.

Because Arenanet knows that a lot of us have no crafting leveled up, and Arenanet knows that a lot of players will end up needing to buy a massive amount of low-end materials off the TP, which in turn will entice some of them to buy gems and exchange them for gold.

It’s disgusting, the GW2 Manifesto is a lie.

The solution is: you can buy gems, sell them for gold then buy from crafters.

I promise you. That is working as intended.

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Posted by: Helicity.3416

Helicity.3416

Ascended is like Legendary, nice to have but you do not in any way, shape or form NEED them. If you want them, there is a clearly defined way to get them. Do the work necessary or do without them.

This.

I don’t see how people can not get this. It’s so simple and fundamental. I almost wish Anet would come out and say this.

Except that for WvW this is patently false.

You will be at a measurable disadvantage to people who do get them (likely primary pve players, not primary wvw players)

Thus you DO need them in order to be competitive.

It would be fine if in WvW they were scaled down to Exotic, or if WvW had it’s own path to obtain them.

I realize most PvE players do not “get” this but the point is this:

It does NOT affect your PvE experience if WvW players get something easily and then go PvE, but it DOES affect our WvW experience if PvE players get ascended weapons and then come play WvW.

Nemain/Kali Darru [FUN]

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Posted by: Nike.2631

Nike.2631

Why the hand wringing over the crafting part? Did you not hear how you get the mats?

A player who loves crafting and nothing else isn’t going to have an ascended weapon/armor either – not ’till they ALSO kill a bazillion champs (did you see the bloodstone dust/brick ratios?), harvest from every zone other than the starter zones, do a bunch of dungeons or jump puzzles, collect a pile of obsidian shards (heh heh heehhh…), and amass the kharma and laurels to buy the recipes.

These things are the all-aspects-of-play-required accomplishment that the Legendaries were once touted as.

Sorry, no farming CoF1 over and over (or your favorite Gold mill of choice). This time you actually have to play a wide swath of the game.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Nike.2631

Nike.2631

It would be fine if in WvW they were scaled down to Exotic, or if WvW had it’s own path to obtain them.

They do their own path. The materials required can all be found in the WvW zones, whereas PvE players have to chase after several different activities to pursue the 3 materials tracks.

Its surprisingly elegant.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Helicity.3416

Helicity.3416

It would be fine if in WvW they were scaled down to Exotic, or if WvW had it’s own path to obtain them.

They do their own path. The materials required can all be found in the WvW zones, whereas PvE players have to chase after several different activities to pursue the 3 materials tracks.

Its surprisingly elegant.

Ok, tell me how to level up 3 crafting professions in WvW then? And before you give a quick answer, consider the availability of lower tier crafting materials in WvW.

Nemain/Kali Darru [FUN]

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Posted by: tolunart.2095

tolunart.2095

Except that for WvW this is patently false.

You will be at a measurable disadvantage to people who do get them (likely primary pve players, not primary wvw players)

Thus you DO need them in order to be competitive.

Ten months later and I’m still not buying what you’re selling. You want them, not need them. The stat bonus gives such a slight advantage in a limited set of circumstances that it’s irrelevant, even in WvWvW play.

The way the game is set up, stats are of secondary importance. Either you’re in a zerg group, where you just pound on stuff until it dies, or you need to use skill and tactics in a small group or one-to-one. Other games reward longtime subscribers by making their stats a crutch to lean on to the point where undergeared players simply are not effective against them, but this game does not have a sub and thus has no incentive to reward people who pay them more money.

I never really got into PvP in Rift, for example, because once you reach max level you have to spend the next few months getting stomped on by geared players. You can’t even fight back until you get enough tokens to buy the gear yourself, it’s like fighting a charging rhino with a pointy stick. Even fighting a fully-ascended geared player in this game will be nothing like that.

Even the rarest, most expensive items in the game are just pretty skins with no stat bonus whatsoever. You think you need them because you are stuck in the mindset you were trained to have by other MMOs.

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Posted by: redslion.9675

redslion.9675

Except that for WvW this is patently false.

You will be at a measurable disadvantage to people who do get them (likely primary pve players, not primary wvw players)

Thus you DO need them in order to be competitive.

Ten months later and I’m still not buying what you’re selling. You want them, not need them. The stat bonus gives such a slight advantage in a limited set of circumstances that it’s irrelevant, even in WvWvW play.

The way the game is set up, stats are of secondary importance. Either you’re in a zerg group, where you just pound on stuff until it dies, or you need to use skill and tactics in a small group or one-to-one. Other games reward longtime subscribers by making their stats a crutch to lean on to the point where undergeared players simply are not effective against them, but this game does not have a sub and thus has no incentive to reward people who pay them more money.

I never really got into PvP in Rift, for example, because once you reach max level you have to spend the next few months getting stomped on by geared players. You can’t even fight back until you get enough tokens to buy the gear yourself, it’s like fighting a charging rhino with a pointy stick. Even fighting a fully-ascended geared player in this game will be nothing like that.

Even the rarest, most expensive items in the game are just pretty skins with no stat bonus whatsoever. You think you need them because you are stuck in the mindset you were trained to have by other MMOs.

Then why would you need higher stats?

Doing the same thing over and over again is not highly rewarded, even IRL.

I think better gear should be rewarded as a 100% drop rate, by completing a very difficult task you have to complete alone.

You’ll have to work a lot, but not by doing the same thing, but by trying to perform a difficult task.

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

(edited by redslion.9675)

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Posted by: Helicity.3416

Helicity.3416

Ten months later and I’m still not buying what you’re selling. You want them, not need them. The stat bonus gives such a slight advantage in a limited set of circumstances that it’s irrelevant, even in WvWvW play.

So you don’t think a 10% increase on stats on WEAPONS (which double-dip on stats AND base damage to determine skill damage) is not a significant advantage?

Ok then.

I don’t know what I can say to convince you that a 10% advantage is a serious one, if you can’t understand that on your own… well I can’t help you.

Nemain/Kali Darru [FUN]

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Posted by: Lighter.5631

Lighter.5631

“Very rarely” translates to “more or less the same chance you have at an exotic.”

Which is indeed very rare.

an exotic? lol, exotic have a large amount of them.
how about a precursor.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

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Posted by: Swagger.1459

Swagger.1459

Serious question, what about the players who do not enjoy crafting, have never crafted?

You’re going to make only one avenue for obtaining AWs, and make that avenue based on a sidemechanic that a lot of players find tedious, uninteresting and is biased towards PvE play? Really?

What happened to “play how YOU like” and “Every player can get the same rewards via THEIR preferred mode of play” ?

I’m actually very annoyed with this short-sighted and obvious money grab.

Why?

Because Ascended weapons are only being implemented to boost Gem sales.

Because Arenanet knows that a lot of us have no crafting leveled up, and Arenanet knows that a lot of players will end up needing to buy a massive amount of low-end materials off the TP, which in turn will entice some of them to buy gems and exchange them for gold.

It’s disgusting, the GW2 Manifesto is a lie.

a few choices…
1- play 16 hours per day collecting a carp ton of mats for crafting to stay competitive.
2- break out credit cards to buy mats for crafting to stay competitive.
3- take a break and monitor the forums for ascended gear options that are not money grabs. this option will save you lots of cash and sanity in the process.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Magnus Steelgrave.6580

Magnus Steelgrave.6580

Well, you can stay on the forums complaining.. which will do little to no good and just waste your time… or you could have taken the 4 hours of perusing the forums (excuse me if you may be at work) and have done 3 invasions and with that gold have completed a 400 level crafting profession in the other hour… hell it probably wouldn’t even have taken you that long to do both things…

While I agree on hating crafting as it is a very tedious and let’s be frank.. boring.. part of the game, it’s a much better route than just putting em up for laurels/tokens/badges or something silly like that again. In a way it kind of helps to level the playing field between newer players and older ones alike. But that’s just my opinion.

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

You want something, sometimes you just have to do what you don’t care to do.

I have had to do that for a few things already and I haven’t posted about it complaining. I either did it or I walked away from that desire.

Besides that, I would not be surprised if they added other ways later on. Last times that added in something, WvW players had to wait before being able to get it with badges.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: Chrisplosion.3756

Chrisplosion.3756

If you got the money to buy an ascended weapon from trading post (hypothetically) then you should have the money to get the crafting levels you need to craft one.

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Posted by: Odinsfury.8360

Odinsfury.8360

Ascended is like Legendary, nice to have but you do not in any way, shape or form NEED them. If you want them, there is a clearly defined way to get them. Do the work necessary or do without them.

I have no problem doing the work but I suppose you’re going to defend the fact that it’s time gated as well.

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Posted by: tolunart.2095

tolunart.2095

So you don’t think a 10% increase on stats on WEAPONS (which double-dip on stats AND base damage to determine skill damage) is not a significant advantage?

Ok then.

I don’t know what I can say to convince you that a 10% advantage is a serious one, if you can’t understand that on your own… well I can’t help you.

That’s correct. It only works that way in theory, not in practice, and neither of us is going to budge.

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Posted by: Devata.6589

Devata.6589

Sadly enough I also don’t like crafting in GW2 while in WoW it was my main thing. Reason is that I don’t care about armor until level 80 and most crafting professions here are about armor or weapons.

In WoW I did the engineering craft and just like that GW2 should also have a fun-craft. It does not have to be engineering but a fun craft.
With a fun craft you have something to work towards every step. For example I remember one of the first items you could make was a mechanical squirrel some later a parachute coat and so on. To create some of those things you also needed items created with other crafting professions and so you automatically leveled those as wel.. step for step.

In addition to that it would send you all over the world to get rare ingredient or recipes.

You don’t have it that way in GW2. You need to level crafting just to reach level 400 and they now make it worse.. level 500 so you can then finally create something thats fun / useful.

Even since beta it was one of the things I liked to see added in GW2 a fun craft.

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Posted by: tolunart.2095

tolunart.2095

Ascended is like Legendary, nice to have but you do not in any way, shape or form NEED them. If you want them, there is a clearly defined way to get them. Do the work necessary or do without them.

I have no problem doing the work but I suppose you’re going to defend the fact that it’s time gated as well.

I don’t need to defend anything, I explain things as I understand them. It’s up to you to comprehend what I’m saying.

And I understand the idea behind time gating, there is a certain minority of players who throw themselves at new content until they have completed it and then complain there’s nothing to do. Breaking it down into smaller chunks keeps those people occupied longer, and gives the rest of us time to catch up.

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Posted by: Helicity.3416

Helicity.3416

So you don’t think a 10% increase on stats on WEAPONS (which double-dip on stats AND base damage to determine skill damage) is not a significant advantage?

Ok then.

I don’t know what I can say to convince you that a 10% advantage is a serious one, if you can’t understand that on your own… well I can’t help you.

That’s correct. It only works that way in theory, not in practice, and neither of us is going to budge.

Neither of us is going to budge, but one of us has numbers in favor of his argument (that would be me) and the other has only “I belieeeve”

Basically, you’re demonstrably wrong and you’re stubborn to top that off.

Oddly, those two things often go together.

Nemain/Kali Darru [FUN]

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Posted by: tolunart.2095

tolunart.2095

So you don’t think a 10% increase on stats on WEAPONS (which double-dip on stats AND base damage to determine skill damage) is not a significant advantage?

Ok then.

I don’t know what I can say to convince you that a 10% advantage is a serious one, if you can’t understand that on your own… well I can’t help you.

That’s correct. It only works that way in theory, not in practice, and neither of us is going to budge.

Neither of us is going to budge, but one of us has numbers in favor of his argument (that would be me) and the other has only “I belieeeve”

Basically, you’re demonstrably wrong and you’re stubborn to top that off.

Oddly, those two things often go together.

As I said, it only works that way on paper. I’ve seen what happens when there is an impenetrable gear wall between players, and this isn’t it.

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Posted by: Ameepa.6793

Ameepa.6793

Serious question, what about the players who do not enjoy crafting, have never crafted?

Well.. basically they are screwed.

It’s the same with every gear treadmill in every MMO and unfortunatelly it’s happening here too.
“if you don’t do X, you can’t get gear to get more gear later.”

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Posted by: Odinsfury.8360

Odinsfury.8360

I don’t agree with your understanding. Ascended is not like legendary. How could it be? Legendary was for cosmetic purposes only while ascended has increased stats. You may say that it not required but that is your opinion.

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Posted by: GOSU.9574

GOSU.9574

As long as Ascended gear can’t have sigils or runes, I don’t have an issue.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Meglobob.8620

Meglobob.8620

As long as Ascended gear can’t have sigils or runes, I don’t have an issue.

I guess you have a issue then because the screenshots of ascended weapons I have seen have 3 slots.

A upgrade slot (for sigil)

A offensive slot

A defensive slot

I am assuming you can only have one but you can have any sigil no problem.

Assume armour is going to be same.

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Posted by: sinzer.4018

sinzer.4018

I don’t like crafting and i don’t want to sit there relying on a slim chance for a weapon to drop and an even slimmer one for it to be both a weapon i can use and stat combinations i want. I’d much rather through dungeon tokens or something.

Ascended should be available from as many different ways as exotics. Yuo should be able to get it from dungeon tokens, WvW, karma etc.

I don’t have any problems with time-gating or anything, my problem is the limited ways to acquire it. It arbitrarily reduces player choice.

(edited by sinzer.4018)

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Posted by: Karril Daltaya.4980

Karril Daltaya.4980

I do not craft. I do not craft in any game, it is a terrible thing to me. This game has always been about ‘play how you want’ but now if I want to get this new item level you will be forced to craft.

Now, they have said that there is a really rare chance for the items (in boxes) to drop, but how realistic is that? Most characters need at least two weapons, some as many as four or more. (For my mesmer and guardian, I tend to use all of the weapons, my ranger I only use a few)

At two weeks a craft, that would take months, if not a year to fully outfit…but with these ‘very rare drops’?

I would not have minded if they were able to be bought on the TP from people who /do/ craft. Give people who like to craft something to make money off of! Go for it! Makes me happy, makes them happy, everyone gets money and items…but forcing people to play in ways they dont want to for progression is against what this game was supposed to be about, isnt it?

For those of us who are mainly WvW players, this patch is going to force us spend lots of time playing aspects of the game we /dont/ enjoy, just so we can be competitive in the areas of the game we /do/ enjoy.

Tarnished Coast since Beta, now Banished forever to the Megaservers…

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Posted by: Araris.7839

Araris.7839

Although I don’t agree with the conspiracy theory part, the point that crafting for progression is bad rings true.

There is a very large portion of the player base that hates crafting. Although there is a “rare” chance for the weapons to drop, it’s a bit unreasonable to implement a system that allows only one type of gameplay to guarantee a weapon.

We have so many currencies, how is it that they can’t figure out a way for people to work towards ascended weapons via other sources?

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Posted by: Ameepa.6793

Ameepa.6793

I don’t have any problems with time-gating or anything, my problem is the limited ways to acquire it. It arbitrarily reduces player choice.

The sad thing is that there is no player choice in gear treadmills. There may be different options but it is never “play how you want” like it has been here so far.

Gear based games are always “play this way or don’t play at all.”

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Posted by: sinzer.4018

sinzer.4018

I don’t have any problems with time-gating or anything, my problem is the limited ways to acquire it. It arbitrarily reduces player choice.

The sad thing is that there is no player choice in gear treadmills. There may be different options but it is never “play how you want” like it has been here so far.

Gear based games are always “play this way or don’t play at all.”

You are right it’s why i stopped playing MMOs for ages.

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Posted by: Jski.6180

Jski.6180

Well you can say the same thing about an legendary if you do not like to craft then you CANT make one. Some ppl like to craft and a lot of the players have 400 crafting for the most part only to level up to 80. Crafting as is is pointless beyond making an legendary and some ppl like to craft and in truth most of GW2 is aimed at non craters this is just the first time crafting has a point i am sry every one is not you.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Mirta.5029

Mirta.5029

Ascended is like Legendary, nice to have but you do not in any way, shape or form NEED them. If you want them, there is a clearly defined way to get them. Do the work necessary or do without them.

except that it will become expected for people to have them and people that won’t will be left behind. On top of that we have seen them change things when people are unhappy, why should we settle for one method only? If it’s going to be the new top gear why not make it accessible to people that have all sorts of play styles (remember the play your way bit?) and make them accessible not only trough crafting but also trough
1. Laurels (all others are accessible like that, so why not weapons?)
2. Fractals pristine relics (most useful place for them, so why fractallers can’t get things that they need for fractals in fractals?)
3. WvW badges (other ascended are already partially buyable. A WvW player should not be forced to craft to keep up)
4. New dungeons (new tier gear in other MMOs normally releases with new content to do like for example raids, but any new permanent dungeon will do)
5. Karma (we can get exotics this way, why not ascended?)
Nobody benefits from time-gate, RNG or limiting play styles. Casuals if they play a lot on one day, but can’t log in every day will take eternity to get one, hardcores will have their progress halted by extreme need of cash (On Tuesday expect T6 to double in price, even though Ancient Bones alone today are 10 silver more expensive than yesterday) and the time gate that seriously nobody needs.

Well you can say the same thing about an legendary if you do not like to craft then you CANT make one. Some ppl like to craft and a lot of the players have 400 crafting for the most part only to level up to 80. Crafting as is is pointless beyond making an legendary and some ppl like to craft and in truth most of GW2 is aimed at non craters this is just the first time crafting has a point i am sry every one is not you.

Yes, I do have every crafting profession at 400, but I dislike crafting. I don’t understand why passionate crafters are so against being able to get the weapon in different ways. It’s not like the crafting way will suddenly be taken away from you.

What about people who do not like crafting?

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Posted by: Karril Daltaya.4980

Karril Daltaya.4980

Well you can say the same thing about an legendary if you do not like to craft then you CANT make one. Some ppl like to craft and a lot of the players have 400 crafting for the most part only to level up to 80. Crafting as is is pointless beyond making an legendary and some ppl like to craft and in truth most of GW2 is aimed at non craters this is just the first time crafting has a point i am sry every one is not you.

Actually, if you want you can earn the money to buy a Legendary without ever having to craft at all.

However, you cannot by an ascended weapon, this is drawkcab.

Tarnished Coast since Beta, now Banished forever to the Megaservers…

What about people who do not like crafting?

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Posted by: Jski.6180

Jski.6180

Well you can say the same thing about an legendary if you do not like to craft then you CANT make one. Some ppl like to craft and a lot of the players have 400 crafting for the most part only to level up to 80. Crafting as is is pointless beyond making an legendary and some ppl like to craft and in truth most of GW2 is aimed at non craters this is just the first time crafting has a point i am sry every one is not you.

Actually, if you want you can earn the money to buy a Legendary without ever having to craft at all.

However, you cannot by an ascended weapon, this is drawkcab.

They do drop though now if Legendary could drop that would be odd hehe. Not all hope is lost in that they can drop it may be a very rare drop but they can. Also to get that much gold to out right buy a legendary you must spend a lot of time farm or real life money to the point of not being worth it. Not to say its right to be able to buy legendary but you can for now.

@ Mirta.5029
My highest level crafting is 170 ish there has been no reason to level it up the TP tends to be cheaper to buy then craft all armor and weapons are easy “getable” though other then gold means.
There is a lot things you can craft in GW2 most of it is pointless sadly this should give a reason for ppl to level up crafting.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

What about people who do not like crafting?

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Posted by: BlueDragon.7054

BlueDragon.7054

I love fractals but I hate crafting =(, I guess no more AR for me unless I get a lucky drop although I don´t farm, I only have like 2 gold right now, so it´s very unlickely I get an ascended drop. Anyway, I don´t think they will unlock 50+ even levels with this update.

But if they unlock them and somehow make 50+ Maw survivable only with 50+ AR and not res tricks or other means to survive I’m going to get rally upset.

/facepalm

I take it you didn’t read the part where its slightly possible to get them as drops. Just because you don’t want to craft them doesn’t mean they will be handed to you, you have to work for them in some way be it crafting or killing things.

They don´t have to hand them to us, but they can make other ways to get them. Now it’s just crafting or luck…

In my opinion there should be many ways to get them, but they should make an exclusive awesome skin for crafting to make it worth crafting it instead of using other means.

(edited by BlueDragon.7054)

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Posted by: Mirta.5029

Mirta.5029

@ Mirta.5029
My highest level crafting is 170 ish there has been no reason to level it up the TP tends to be cheaper to buy then craft all armor and weapons are easy “getable” though other then gold means.
There is a lot things you can craft in GW2 most of it is pointless sadly this should give a reason for ppl to level up crafting.

forcing people into only one way to get a new gear tier is not a good way to make crafting worth it. Introducing lots of awesome new weapon and armor skins that only crafters could make is a good way to do it. A new gear tier should be accessible by various means.

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Posted by: Ameepa.6793

Ameepa.6793

@ Mirta.5029
My highest level crafting is 170 ish there has been no reason to level it up the TP tends to be cheaper to buy then craft all armor and weapons are easy “getable” though other then gold means.
There is a lot things you can craft in GW2 most of it is pointless sadly this should give a reason for ppl to level up crafting.

forcing people into only one way to get a new gear tier is not a good way to make crafting worth it. Introducing lots of awesome new weapon and armor skins that only crafters could make is a good way to do it. A new gear tier should be accessible by various means.

There should not be a new gear tier at all.

What about people who do not like crafting?

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Posted by: Mirta.5029

Mirta.5029

@ Mirta.5029
My highest level crafting is 170 ish there has been no reason to level it up the TP tends to be cheaper to buy then craft all armor and weapons are easy “getable” though other then gold means.
There is a lot things you can craft in GW2 most of it is pointless sadly this should give a reason for ppl to level up crafting.

forcing people into only one way to get a new gear tier is not a good way to make crafting worth it. Introducing lots of awesome new weapon and armor skins that only crafters could make is a good way to do it. A new gear tier should be accessible by various means.

There should not be a new gear tier at all.

agreed with this one as well. But if we’re being forced to get a new one, then at least make it accessible to everyone.

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Posted by: tolunart.2095

tolunart.2095

except that it will become expected for people to have them and people that won’t will be left behind. On top of that we have seen them change things when people are unhappy, why should we settle for one method only? If it’s going to be the new top gear why not make it accessible to people that have all sorts of play styles (remember the play your way bit?) and make them accessible not only trough crafting but also trough

The difference in stats is small enough that it will barely be noticeable. The elitist attitudes are the players’ responsibility and Anet can’t do anything about that. As for the main method of acquiring them (there are two methods from the start, it hasn’t even been put into the game yet and already people complain), crafting has never really been relevant outside of some quick XP for gold.

There’s the MF changes too, suddenly all those cheap blues and greens on the TP are going to be worth something, once the surplus has been grabbed up there should be a fairly brisk trade in all kinds of items. So leveling your crafting abilities has a point now, and as a side effect you can make back some money or use them yourself for MF boosts. The ascended weapons are a long-term project, and while you can theoretically craft them in about 10-15 days each, for most people it’s going to take a lot longer. So “everyone” isn’t going to be running around with 2-4 ascended weapons from Sept 15 onwards. They will still be a fairly rare sight for the next couple of months, and who knows, maybe Anet has something up their sleeves for non-crafters.

Regardless, anyone who wants a Legendary would be well-served to prepare for those changes by buffing his crafting skill and creating an ascended weapon or two.

(edited by tolunart.2095)