What encounters were tuned in the last patch?

What encounters were tuned in the last patch?

in Guild Wars 2 Discussion

Posted by: Stark.1350

Stark.1350

In the last patch, you guys mentioned you tuned 5 encounters to make them more challenging and to scale to more players. What were they?

In my opinion, I would like to see every encounter as challenging as Grenth, Lyssa or Balthazar. This includes Claw of Jormag, Teq, Shatterer, Shadow Behemoth, Maw and every other major encounter so they’re not so mindlessly farmed with fail conditions.

What encounters were tuned in the last patch?

in Guild Wars 2 Discussion

Posted by: kKagari.6804

kKagari.6804

This. Especially the fail conditions part. I have no idea what they were thinking making any event without fail conditions.

Escort NPC to destination. Revive NPC. Escort NPC to destination. Revive NPC. Escort NPC to destination. Revive NPC.

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.