What encounters were tuned in the last patch?
This. Especially the fail conditions part. I have no idea what they were thinking making any event without fail conditions.
Escort NPC to destination. Revive NPC. Escort NPC to destination. Revive NPC. Escort NPC to destination. Revive NPC.
“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.