What has changed over the last few months?
http://wiki.guildwars2.com/wiki/Release/Features
It’s in reverse chronological order (most recently first) so you’ll need to scroll down to the point where you left and start from there.
“Life’s a journey, not a destination.”
Here’s a great video that shows what changes you’ll see right away (applies to everyone)
http://www.youtube.com/watch?v=Ce_dvXJercI
And another video that highlights changes to WvW
http://www.youtube.com/watch?v=eUfV3OBLyc8
You can see the release splash pages here:
https://www.guildwars2.com/en/the-game/releases/
And here is a searchable patch notes:
http://gw2patchnotesearch.david-reess.de/
I stopped playing a few months ago, along with my friends. The game has remained unpatched for all that time and it will take me quite a while to update. However, I was wondering if it is worth it.
I know ANet was releasing a lot of steady updates in terms of the living story. However, I found those updates to be boring for the most part. I didn’t feel like the game was improving – it just gave you something to do, temporarily.
Are there any significant changes now? I hated fractals so I hope there isn’t too much emphasis there. How is spvp and wvwvw? Any endgame content? Are the world maps still empty? Is legendary grinding still slow and dull? Feel free to answer any of these, as well as any other unasked questions.
Answered in order: Significant, no.
Fractals is the only progression related activity in the game, did a rework on it, adding a new fractal.
Spvp is essentially the same- one game type, with different FotW/M classes as balance patches come and go.
WvW has added some few things, but it’s still controlled by the zerg- if you didn’t like it before, you won’t now.
Still no conventional progression related end game content geared toward max level characters. Chase the LS carrot for AP instead.
Legendary grind has not changed. You’re either lucky or you’re not. Or you save your gold, or buy your gold, and get it that way.
It’s still the same game you left. It’s the selling point of GW2, you can put it down and pick it back up whenever you like….and be in the same place as before.