With only a 150 strong technical team, I doubt you can be top in every category. Unless you are as big as WoW development team, you probably has to focus on where you want to commit your resources. Is it spvp, pve or wvw?
I came into this game on feedback that GW is a pvp-orientated game. I love pvp (but not one with death penalty) especially in massive pvp like in WvW. I came into this game with that expectation. I am not disappointed. I suspect that more improvements are possible in WvW and hope to see it implemented here rather than in other games.
This recent new pve content launch has pulled many people away from WvW participation over the weekend to the extent that the game experience has deteriorated. It has succeeded in self-cannibalizing WvW (I don’t know about sPvP as I normally don’t play sPvP).
If GW2’s future plan is to focus on pve. Fine. No problem. Just make it clear so that player like me can decide whether we would like to commit our resources now knowing that WvW will play second or third position to pve. That does not mean we will quit GW2 but at least we know where we stand as a player. (I stayed 8 years with WoW even when they announced they will be more pve-orientated than any other things because I still enjoy their battleground until GW2 promised a more massive battleground in WvW than WoW battleground).
It is useless to say that GW2 would like to be top in all 3 categories. This is not possible given the competition out there in the MMO market and size of GW2 development team. Please let us player know when you are ready on your direction on GW2 core competency to develop. I hope this will be sooner than later. Otherwise, we players will form our own opinion which may be different from GW2 intent. This is not healthy.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.