400 Tailor/400 Weaponsmith
I beat the Game in less than 2 Months.
I understand that a lot of people really love the way the game is designed to be Linear and dumbed down compared to traditional MMO’s but to maintain the health and longevity of the game what can we expect in the future to keep people playing the game? Once you hit 80, 100% Map Exploration, Mastered a couple of tradeskill professions, Full Exotic, at what time does it grow stale?
The absolute #1 factor in any game is having something to do. There has to be a reason or drive that keeps people wanting to do more but realistically what is left when you have already done it all in less than 2 months when the game took 5 years to develop? There are so many things (and I mean a lot!) that has never even been implemented yet and they are common ground aesthetics like preview from the Trading Post, trading with people face to face, targeting yourself, ability to change your build on the fly Pvp/PvE, First Person View, FoV, Seeing what you have harvested. There are just too many to list….. 5 Years and the easy ones were left out……
All of my friends have left and I find myself solo now. I love the graphics in this game, I truly do. I love the character movement and fluidity of feeling pretty natural like a FPS. I guess what I am asking is what is planned in the future? What can you offer me to keep me playing? I could create another toon but they would be max level in a couple of day’s and fully exotic’d out that same day. I could learn another tradeskill profession but there is no real money to be made. Besides that, even if I could make money, what in the world would I spend it on?
After earning the title Been there done that, I am starting to feel that that should of been the title of GW2…
Right now in this moment of time, all of the Popular/Successful MMO’s have been out for quite some time and the people playing them have been waiting for “The Next big MMO” to hit so they can move on and find a new home. A lot of MMO’s have dove for that Carrot but all have fell short. To name a few Aion, Warhammer, Rift, SWOTR…… They all had somewhat of a decent model and vision of what people want but like so many others, they did not listen to their player base and now look at them. They are mediocre at best, 2nd rate MMo’s.
You folks at ArenaNet have something special here but I fear you will fall in line with the former. Please communicate, provide feedback and keep us in the loop. I really want to stay. Thanks.
As a general rule, initial development takes much much much longer than any subsequent content. Mechanics need to be designed, tested and iterated on, assets need to be created, deals need to be made with middle-ware vendors, tools need to be designed, tools need to be learned, audio needs to be recorded/edited. And that’s just the absolute minimum it would take. There are hundreds of other little processes that come along with creating a new game.
It took them five years to develop, but now that they have their footing it may only take six months to a year to create expansion content of equal quality because the systems and tech are already in place.
Look at what we have had/will have so far in the few months since release: launch, Halloween, November content patch, Wintersday.
Anet has pretty continuously been feeding us content on a monthly basis.
If you are new to the company and franchise, check out their history:
Prophecies, Sorrows Furnace update, Factions, Nightfall, Eye of the North, Battle Isles, Codex arena, Embark Beach, War In Kryta, Winds of Change, Holidays, weekly events.
In short…there will be crap for you to do. And if you burn yourself out trying to consume it all as fast as possible and decide to take a break for a while, there will be new stuff waiting when you get back.
I understand that a lot of people really love the way the game is designed to be Linear and dumbed down [….]
Stopped reading after this. Really? Dumbed down? Really?
is this a forum glitch or did you just open another thread with the self same post?
If you have 100% exploration, lv 80, full exotic, maxed professions already, I think you’ve been playing a bit more GW2 than the developers intended. Even if they wanted to, I doubt they could make enough content to keep up with the amount you play each day.
You did seem to leave out PvP though, and the very nature of PvP means it won’t grow stale very fast. Why not try it?
Have you done all the dungeons on every mode yet? Why not try them with a different weapon set/skill set?
Experiment with different traits. You never know what might interest you…
You’ve done a metric crapton already, but I can still think of things left for you to do. I think that alone should show how much content is in this game.
“If you have 100% exploration” any mmo that has exploration as a huge part of content says a lot. That is the worst excuse for content.
“If you have 100% exploration” any mmo that has exploration as a huge part of content says a lot. That is the worst excuse for content.
What? No. Huge parts of the game are jumping puzzles, mini-dungeons, dynamic events, meta-events. That is the content. And 100% explorations isn’t even like cartographer in GW1; the only thing it requires in GW2 is that you go to the landmarks in a zone that mark hotspots for things to happen.
When someone is saying “you don’t have 100% completion” there is stuff you haven’t done because there are areas you haven’t been that contain DUH DUH DUN content. Realistically you can even get 100% and not have done some really neat stuff because you rolled by between events or shortly after a meta event. The first time I cleared Sparkfly I managed to completely miss Tequatl. But map completion and achievements are the only metric we have now by which to gauge how much content has been seen and done.
I’m not sure you fully understand the game you are playing.
I really want to like this game, it does a lot of things right, and I’m still holding on to it, but it just doesn’t have the longevity that MMOs usually have. ArenaNet is announcing its upcoming content update later today (announcement was announced on Facebook), and I hope it addresses PvE players’ concerns about things to do at max level.
“If you have 100% exploration” any mmo that has exploration as a huge part of content says a lot. That is the worst excuse for content.
Says you. Exploration is some of my favourite content.
Honesty, I don’t know how everyone is just plowing through all the content. I do have 2 80’s, but I haven’t finished the map, haven’t done pvp, haven’t done dungeons, haven’t gotten exotics, and the list goes on.
Maybe I’m just weird because once I get to 80 I want to try out a new class. I probably won’t even work towards exotics till I’ve played almost all the classes. Not sure if I can do a warrior. But I’m one of those people that enjoy the journey instead of the end prize. But I guess that means the game will last longer for me as long as I don’t get bored.
Maybe I’m just weird because once I get to 80 I want to try out a new class. I probably won’t even work towards exotics till I’ve played almost all the classes. Not sure if I can do a warrior. But I’m one of those people that enjoy the journey instead of the end prize.
I’m like that as well. However, for some reason I did not find the journey to 80 satisfying. It was too quick, and there is zero character development after level 40. Looking back at my experience, it didn’t feel heroic at all. I don’t want to roll an alt, because to me, that is a repetition of the journey (a journey that I thought was “meh”), not a continuation of it.
It’s been TWO MONTHS.
Good lord people, have some freaking patience.
“I understand that a lot of people really love the way the game is designed to be Linear and dumbed down compared to traditional MMO’s”
Stop, are you seriously that “dumbed down”? In what shape or form is Guild Wars 2 Linear and dumbed down compared to any other MMO? Just on your introductory statement I can tell that your mouse isn’t running too fast on that treadmill in your head.
The game has been out what? 3 months? And look at the changes that have been made. There was a major event where an entire new area was added, along with a dungeon! Most MMOs would stop at some new items dropping from old mobs and maybe a little redesign here and there. They redesigned the entire capitol city. But I guess that’s not good enough. There was even a complaint thread on ANet updating the game too much! Maybe that was one of your friends.
Maybe you should hang up your hat and go back to wow, cuz obviously you are a master gamer with lots of time on his hands and there’s nothing left for you to do. Other MMOs have plenty of “Gear Treadmills” for you to run, and lots of pointless activities for you to waste your time on.
I remember back when MMOs would release, and there would be NO updates for the first 3 months, or even chat back from the Company (let alone the people who actually make your content, talking to the players about it).
Maybe whiners should just stop whining and go back to an MMO they think is better than GW2, it would save people who appreciate GW2 a lot of facepalm.
P.S. Not to be confused with people who have ACTUAL constructive criticism, and positive solutions for problems they give up or at the very least feasible suggestions, not a 4 year old’s way of solving it “Do what pleases only me!”.
Not sure if I can do a warrior. But I’m one of those people that enjoy the journey instead of the end prize. But I guess that means the game will last longer for me as long as I don’t get bored.
You might be surprised by this one. I have never enjoyed playing a warrior in other MMOs, but I having a blast with my warrior in GW2.
Warriors in this game are ridiculously diverse.
I agree with the OP. His word choice may have been not optimal, but his point is valid. I think the problem most of the people like the OP and me have is that where other MMOs always provided some way to continue character progression (be it dungeons, raids or PvPing for special armor), GW2 does not. When you hit 80 and get your little set of exotics, nothing is needed. And because of that everything feels pointless.
GW1 did a great job there by making the title system, providing a way to systematically play through the whole game on Hard Mode, and tracking your progress. It was the only good way I ever saw to provide character progression without the need for better gear.
I want the better gear, or carrot on a stick. A dungeon that is worth doing multiple times, and not because some cool looking skin can be had with tokens, but because there is a chance that I can get a unique piece of armor or a weapon, which is worth having.
Running past mobs to farm tokens makes dungeons seem pointless, especially for a skin. How about having us collect a piece of a weapon, which need 3 more pieces to be crafted with the Mystic Forge. Having dungeons drop loot worth having.
Had I known this game was based on pvp at lvl 80 I never would have started playing
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