What is there for non-casual players?

What is there for non-casual players?

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Posted by: Searingarrow.4637

Searingarrow.4637

We have WvW which I don’t like because its dry and repetitive and has game breaking issues. I also don’t feel like farming for a legendary atm. So what is there to do? Just SPvP? SPvP doesn’t even have a good matchmaking system it allows for people who have no clue what they are doing and little PvP experience to play against people who have skill and know what they are doing. The game feels like it’s tailored for casual players who only get on for about an hour and a half every couple days.

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Posted by: bojangles.6912

bojangles.6912

We have WvW which I don’t like because its dry and repetitive and has game breaking issues. I also don’t feel like farming for a legendary atm. So what is there to do? Just SPvP? SPvP doesn’t even have a good matchmaking system it allows for people who have no clue what they are doing and little PvP experience to play against people who have skill and know what they are doing. The game feels like it’s tailored for casual players who only get on for about an hour and a half every couple days.

That’s basically it but people will tell you “Explorer, craft, keep running a dungeon over and over again”.

So what you said actually sums it up though.

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Posted by: zargnath.9524

zargnath.9524

Wait untill 15th and we’ll see.

Gnarl Blackfur – Charr ranger
Bob – Four legged shapeshifter
HeXagonis [HeX]

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Posted by: Creaky.8596

Creaky.8596

I too hope that they will rework some things in WvW, or spice it up a bit. I love the WvW concept but it has grown stale since I have been playing in WvW since BETA.

This game really is tailored for casual players and for people who have a life outside of gaming. It works for me at this point in my life, since I have two jobs and go to school but when I am finished with school next year it would be nice to have more “hardcore” stuff to do.

However, I feel that there is plenty of content to keep hardcore players players online for 4-6 hours everyday. If users don’t like the content that is available to them, then that is more of a personal problem.

In GW2 there is no raid content that requires your dedication twice a week, there are just dungeons that can be repeated over and over. If you’re looking for a “hardcore” experience, there isn’t much to be found outside of WvW and getting really good at PVP.

That is the current design of GW2.

Maybe someday they will find a way to make the game more appealing to the hardcore users as well but for now that’s not the case.

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Posted by: Kuroin.1703

Kuroin.1703

Yes the game was essentially made for casual players. Imo even getting a legendary is quite easy and just requires some time. Back in the day making weapons and ‘endgame’ stuff usually took months upon months of hard work and I really miss some long term goals in GW2 other than waiting for the PVE updates. If people could see my name in WVW I would feel like it was more worth it to build a reputation by defending a certain spot or so but as it is now I am just another faceless ‘invader’. :<

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Posted by: drkn.3429

drkn.3429

Monthly content updates.
Besides that – PvP – even the final story rewards point at W3. If you don’t like W3, go sPvP. If you don’t like PvP, hone your skills in running dungeons, especially Arah.
It’s what every MMO out there boils down to, isn’t it? After getting outgeared and levelled up, jump into PvP or keep farming PvE – whatever is more fun for you.

.

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Posted by: Searingarrow.4637

Searingarrow.4637

Cool… Hardcore player playing a casual game with the only endgame having game breaking issues and the dungeon fights being poorly designed.

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Posted by: Bluezero.9723

Bluezero.9723

Cool… Hardcore player playing a casual game with the only endgame having game breaking issues and the dungeon fights being poorly designed.

So play something else? I don’t know why you expected this to be hardcore.

80 Norn Warrior
Using Yojack’s build: Sword/Warhorn | Rifle
Gate of Madness Black Fade [BF]

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Posted by: Searingarrow.4637

Searingarrow.4637

Cool… Hardcore player playing a casual game with the only endgame having game breaking issues and the dungeon fights being poorly designed.

So play something else? I don’t know why you expected this to be hardcore.

Because its an MMO and most MMOs have some decent content for non-casual players? Honestly I’m not even an “hardcore player” I’m just a person who likes to get on for more than an hour and a half twice a week. Why don’t casuals go back to playing farmville or ipod apps instead?

I love guild wars 2 and think it has great potential. I’m just bored atm because theres not much to do now that im level 80.

(edited by Searingarrow.4637)

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Posted by: luchifer.6401

luchifer.6401

Cool… Hardcore player playing a casual game with the only endgame having game breaking issues and the dungeon fights being poorly designed.

So play something else? I don’t know why you expected this to be hardcore.

Because its an MMO and most MMOs have some decent content for non-casual players? Honestly I’m not even an “hardcore player” I’m just a person who likes to get on for more than an hour and a half twice a week. Why don’t casuals go back to playing farmville or ipod apps instead?

I love guild wars 2 and think it has great potential. I’m just bored atm because theres not much to do now that im level 80.

Guild Wars inst like “most” MMOs. And this one has a lot of content for hardcore PvPers… for PvE raider carebears there is WoW.

(edited by luchifer.6401)

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Posted by: Jestunhi.7429

Jestunhi.7429

We have WvW which I don’t like because its dry and repetitive and has game breaking issues. I also don’t feel like farming for a legendary atm. So what is there to do? Just SPvP? SPvP doesn’t even have a good matchmaking system it allows for people who have no clue what they are doing and little PvP experience to play against people who have skill and know what they are doing. The game feels like it’s tailored for casual players who only get on for about an hour and a half every couple days.

To confirm, what do you want to do?

If it’s repeat the same instance ad nauseum until you get a piece of gear with leet stats so you have a stat advantage then there’s not much for you here.

However, if it’s playing the game rather than being given an advantage that you enjoy then play it however you like.

This game is not designed for gear-grinders. You can level many ways and get the best stat gear in various ways too.

SoE have finally been knocked off the top spot
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!

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Posted by: alcopaul.2156

alcopaul.2156

Gear progression. Grind. 1000+ more hours.

Bring your cheetos and goldfish.

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Posted by: Bluezero.9723

Bluezero.9723

Cool… Hardcore player playing a casual game with the only endgame having game breaking issues and the dungeon fights being poorly designed.

So play something else? I don’t know why you expected this to be hardcore.

Because its an MMO and most MMOs have some decent content for non-casual players? Honestly I’m not even an “hardcore player” I’m just a person who likes to get on for more than an hour and a half twice a week. Why don’t casuals go back to playing farmville or ipod apps instead?

I love guild wars 2 and think it has great potential. I’m just bored atm because theres not much to do now that im level 80.

Then you simply didn’t research what kind of game GW2 was before purchase. The endgame content is cosmetics and PvP. If neither of those interest you, either move on or wait for expansions.

But please, make sure to keep exaggerating how casual you think GW2 is.

80 Norn Warrior
Using Yojack’s build: Sword/Warhorn | Rifle
Gate of Madness Black Fade [BF]

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Posted by: Searingarrow.4637

Searingarrow.4637

We have WvW which I don’t like because its dry and repetitive and has game breaking issues. I also don’t feel like farming for a legendary atm. So what is there to do? Just SPvP? SPvP doesn’t even have a good matchmaking system it allows for people who have no clue what they are doing and little PvP experience to play against people who have skill and know what they are doing. The game feels like it’s tailored for casual players who only get on for about an hour and a half every couple days.

To confirm, what do you want to do?

If it’s repeat the same instance ad nauseum until you get a piece of gear with leet stats so you have a stat advantage then there’s not much for you here.

However, if it’s playing the game rather than being given an advantage that you enjoy then play it however you like.

This game is not designed for gear-grinders. You can level many ways and get the best stat gear in various ways too.

I never said I wanted “OMG UBER LEET GEAR TO PWNZERS MY ENEMYS WITH GEAR ABVANATAGE LAWL” I just want something to do that is fun and I can do more than twice without getting bored with it .Dungeons are horribly designed, the fights at least. The traps are amazing and I love things like the laser hall you have to pass in CoE and the last boss in CoF but the fights are terrible. Poorly designed, repetitive, boring, tedious, the list could go on for awhile. Theres not much incentive to do them either except for “Oooh look at my pretty gear, don’t I look fabulous?” and even once that’s gone theres no incentive. The problem with doing things for looks is if you only like the looks of one set of armor you’re just going to do that dungeon and not have an incentive to do any of the others more than once or twice. Theres no real reward except for neat looking armor. Nothing to enhance gameplay or make things more interesting.

No. I do not want gear progression. I don’t want to do dungeons for gear and that’s what all of you seem to think for whatever reason, I never even mentioned gear. Theres just not enough to do end game and theres no incentive to do what is currently the “endgame”.

WvW is stale, tedious, repetitive, and has gamebreaking issues. SPvP doesn’t have a proper matchmaking system and the rewards are pretty boring too. Nothing interesting, just more pretty pixels to wear. Legendary weapons are cool but once I get one what am I going to use it to do? The same stale, limited, broken content?

The leveling process was fantastic and I had a lot of fun with it. There’s just nothing to do at 80 that is worthwhile.

(edited by Searingarrow.4637)

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Posted by: Rouven.7409

Rouven.7409

I am still not sure what exactly you want for the “endgame”?
What would be worthwhile doing?

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Jestunhi.7429

Jestunhi.7429

I never said I wanted “OMG UBER LEET GEAR TO PWNZERS MY ENEMYS WITH GEAR ABVANATAGE LAWL” I just want something to do that is fun and I can do more than twice without getting bored with it .Dungeons are horribly designed, the fights at least. The traps are amazing and I love things like the laser hall you have to pass in CoE and the last boss in CoF but the fights are terrible. Poorly designed, repetitive, boring, tedious, the list could go on for awhile. Theres not much incentive to do them either except for “Oooh look at my pretty gear, don’t I look fabulous?” and even once that’s gone theres no incentive. The problem with doing things for looks is if you only like the looks of one set of armor you’re just going to do that dungeon and not have an incentive to do any of the others more than once or twice. Theres no real reward except for neat looking armor. Nothing to enhance gameplay or make things more interesting.

No. I do not want gear progression. I don’t want to do dungeons for gear and that’s what all of you seem to think for whatever reason, I never even mentioned gear. Theres just not enough to do end game and theres no incentive to do what is currently the “endgame”.

WvW is stale, tedious, repetitive, and has gamebreaking issues. SPvP doesn’t have a proper matchmaking system and the rewards are pretty boring too. Nothing interesting, just more pretty pixels to wear. Legendary weapons are cool but once I get one what am I going to use it to do? The same stale, limited, broken content?

The leveling process was fantastic and I had a lot of fun with it. There’s just nothing to do at 80 that is worthwhile.

Firstly, at no point did I accuse you of being a gear grinder.

I said if you are then you won’t find much enjoyment here. I don’t know whether you are, that’s why there’s an if in there.

Your next point is little incentive to do content. Assuming you are not talking about a statistical advantage (which the rest of your post I now assume that you are not?) and given that you have already ruled out the current cosmetic rewards – what do you see as incentive?

Something that’s not statistically better nor cosmetic?

It sounds like it’s the crux of the matter is that you enjoy new content. The content you experienced when leveling up, etc.

The reality is that an MMO at / soon after launch has considerably less content than an established one. I have 4 possible pieces of advice for you, choose whichever you prefer.

1. Roll an alt in a different race with a different personal story. Try to use different leveling zones than your main to repeat as little content as possible.
2. Work on 100% map completion (new exploration and content in each map)
3. Stop playing for a while. There’s no sub fee and you are not forced to quit – you can come back any time you want with no additional charges.
4. Wait for the content patch coming this month and make a decision then

SoE have finally been knocked off the top spot
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!

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Posted by: Avatar.1923

Avatar.1923

exploring in my case.

but i only have 200h played (its a lot, but nothing compared to “hardcores”.)

im not level 80, 32% world completion.
i only did 3 dungeons story mode.
rank 3 in spvp
havent touche WvW.

i talk to all npcs, check out locations, having a blast.

superbe game for me.
i play about 10-12h a week.
its.. a lot i find.

this game is just huge.
and tight.
the action is solid, except some zergs or dungeons when everybody is on the same enemy; i find it messy.
but maybe i need to be better to see beyond all the flashes.

still amazing game, gonna last me 300h minimum, and probably much more.

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Posted by: emikochan.8504

emikochan.8504

Not every mmo is hardcore. Nobody ever implied gw2 would be one of the hardcore ones. No raiding for one :p

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: TigerDragon.4037

TigerDragon.4037

There are lots of things to do. A great place to start is to check your Achievements tab on your hero panel. You could do jump puzzles, map completion (if you haven’t completed 100% already) or possibly even try taking a random person under your wing and helping them with stuff they’re having issues with in the lower level areas… just ask if anyone needs help in map chat. Lots of ideas, just have to think of them, is all.

Sinking ships in WvW on SBI with pride.
Plastered Tyrian Sea Devils [PTSD]
Agadar.4931: A bad mesmer still poops clones like no tomorrow.

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Posted by: Searingarrow.4637

Searingarrow.4637

I am still not sure what exactly you want for the “endgame”?
What would be worthwhile doing?

WvW would be fine if it was more interesting and didn’t have rendering issues that completely break the game. SPvP would be fine if it had a proper matchmaking system. Dungeons would be fine if the fights were better designed and the rewards consisted of something interesting besides neat looking armor. You’re all going to be at my throat for this but WoW had some cool rare drops from dungeons; like mounts and companions and other random cool things to play with.

SPvP completely consists of capture and hold with their own unique twists. Which is cool and I love capture and hold but how come we don’t have other game types? I like capture the flag too.

Add some cool and unique mini-games with worthwhile rewards that will keep players playing it. Kegbrawl is pretty neat but theres not much incentive to play it and its the ONLY mini-game in the game at the moment…

PvP could really be a lot more interesting than capture and hold. You just have to be creative with it…

So I guess to summarize I want a more fun, interesting, functional WvW that requires tactics and not just a zerg fest, I want a matchmaking system that puts players of equal skill against eachother, I want more PvP modes besides capture and hold because variety keeps things interesting. (don’t get me wrong their capture and hold games are pretty awesome) I want dungeons with interesting fight mechanics with better telegraphed abilities (Overlapping red circle vendiagrams are not working, arenanet) with more interesting rewards. Many dungeons fights either consist of a tank and spank with literally no fight mechanics or a wipefest from poorly telegraphed abilities and ludicrous damage.

Don’t get me wrong I love guild wars 2. I just want to see it in a better state. I mean some of the things I like about guild wars 2: The leveling process was great, dynamic events are genius. Personal story is amazing minus some bad voice acting. Map completion is pretty fun, rewards could be more interesting and unique. Art style for the game is awesome and legendaries are a great idea although some of them don’t really seem “legendary”.

Edit: I also love the puzzles. Jumping puzzles are great.

(edited by Searingarrow.4637)

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Posted by: Reclusiarh.2674

Reclusiarh.2674

Your question here is not really addressed to the community as it is to Anet. It’s not even a question but an explanation why you think this game is boring to you. It’s criticism in disguise of a rhetorical question, that has been posted by many other people before. But that’s ok, maybe Anet will hear you and will make this game more hardcore friendly. /sarcasm on.

But if I pretend for a moment, that I take your question seriously, than I would suggest you try paid tournaments in spvp. Anet specifically declared that those are designed for the hardcore and semiprofessional players.

https://www.guildwars2.com/en/news/structured-pvp-iceberg/

Guild wars should be war between orders, because orders are guilds too.

(edited by Reclusiarh.2674)

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Posted by: Rouven.7409

Rouven.7409

I think we all want that!

Now I’m not deep into either WvW nor PvP – but afaik there is a new PvP map coming out, hopefully that will be fun, plus they are working on the matchmaking.

More mini-games, I’m all for it. I know this sounds odd, but I actually miss the typical “fishing” hobby.

I guess you are not a fan of the puzzles?

Well, I for one do like that there is no rare dungeon loot. Works a bit different here, thinking about mini’s (companions) I guess they all come from the store and then the doubles end up in the TP (?).

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Searingarrow.4637

Searingarrow.4637

I think we all want that!

Now I’m not deep into either WvW nor PvP – but afaik there is a new PvP map coming out, hopefully that will be fun, plus they are working on the matchmaking.

More mini-games, I’m all for it. I know this sounds odd, but I actually miss the typical “fishing” hobby.

I guess you are not a fan of the puzzles?

Well, I for one do like that there is no rare dungeon loot. Works a bit different here, thinking about mini’s (companions) I guess they all come from the store and then the doubles end up in the TP (?).

I do like the puzzles. I forgot about those. Eh, having rare vanity loot keeps things interesting in my opinion. An extra thing to hope for or go for while doing things.

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Posted by: aPutridCorpse.8792

aPutridCorpse.8792

[QUOTE]What is there for non-casual players?[/QUOTE]

a chance to go outside and re-introduce yourself to the sun, or perhaps a woman.

Level 80 Asura Ranger
Level 30 Human Guardian

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Posted by: Rouven.7409

Rouven.7409

I do like the puzzles. I forgot about those. Eh, having rare vanity loot keeps things interesting in my opinion. An extra thing to hope for or go for while doing things.

Wow definitely does a very good job at catering to the collector. So does Lotro as well.
The business model here seems to be slightly different in that regard. Not that there aren’t things to collect, but there seem to be limited sources to get them.

That aside – and we’ll have to see how this plays out – it seems to me that Anet will come out with an update of some sorts every month. Halloween was fun, even if there weren’t too many vanity items to collect (actively, not talking about buying on TP or ultra low chest chance) – lost shores coming up this month – something coming up in december (scratches head) …

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Avatar.1923

Avatar.1923

true,
more things to “collect” are cool;

dyes, titles, town cloth whatever.

but i guess most of these things ended up getting on the black lion trading company.
even dyes are not dropping anymore! only pay to get it.

cant blame anet so much, its a f2p model.
like buying “magic the gathering” cards to boost your deck…

but it does make the game, the loots, more boring. unfortunately…

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Posted by: Draknar.5748

Draknar.5748

As a casual player I can honestly say, you may be screwed. I’ve got plenty of content to work on. Being casual is pretty nice actually. Pretty nice indeed.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: displacedTitan.6897

displacedTitan.6897

Not every mmo is hardcore. Nobody ever implied gw2 would be one of the hardcore ones. No raiding for one :p

Can someone explain what makes raiding “hardcore”? I always assumed when people say “casual” and “hardcore” they mean difficulty and not hours played.

How are raids difficult? If you mean its hard to get 20 competent people together then yes raids are hard, but so is almost anything where you need 20 competent people working together.
I think a lot of people also undersell WvW as being a no skill “casual” zergfest which couldnt be farther from the truth. Play on a lower tier server where it really is “casual” and people are not always Qed. Then, go to a higher tier server and see the constant Q, the running strategy in map chat (this strat has to continue 24/7 for a week, what raid does that?) and the organized guilds completing objectives that are non-obvious since real people are the opponent, not raid bosses who will just run the same move set ad nauseum.
Most of the people who complain that this game is for “casuals” only equate raids to real MMO play or some nonsense like that. To me at least most MMOs (read WoW) are for children, since the raid content is always the same, a few trial runs and boom, you got that kitten on farm status.

@Avatar, This is what I’m talking about “like buying “magic the gathering” cards to boost your deck…”. At first blush it may seem like pay to win, but the people who pump money into their deck are the “hardcore” players of MtG, once you go to a tournament where the real skill challenge is, everyone has all the best cards and money stops mattering.

(edited by displacedTitan.6897)

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Posted by: luchifer.6401

luchifer.6401

Not every mmo is hardcore. Nobody ever implied gw2 would be one of the hardcore ones. No raiding for one :p

Can someone explain what makes raiding “hardcore”? I always assumed when people say “casual” and “hardcore” they mean difficulty and not hours played.

Raiding isnt hardcore.. is just masochistic.

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Posted by: Avatar.1923

Avatar.1923

hardcore is synonymous to “play a kitten lot”.

hardcore is 20+ hours steadily week after week.
and that is almost “softcore” for some.

i cannot understand how you can find nothing to do in GW2 if you are under 300h played so far.

and 300h would mean almost 2-3h per day 7/7.
so really… players complaining about the content qty… i mean…
i don t want to be mean, but…
i just wont say it, ill get infracted

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Posted by: Equanim.5471

Equanim.5471

If you’re looking for raids, they’re not here, yet.

Wanting to raid isn’t a crime. Some people play sports, some play cards, some people raid. It’s a social activity.

ANet is hinting at establishing some form of progression with the next patch, albeit PvP based.

You can compare the legitimacy of raiding vs pvp all you like, but ultimately it’s what you as a player want from the game and weather or not the game accommodates. My cup of tea has no bearing on yours.

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Posted by: Searingarrow.4637

Searingarrow.4637

hardcore is synonymous to “play a kitten lot”.

hardcore is 20+ hours steadily week after week.
and that is almost “softcore” for some.

i cannot understand how you can find nothing to do in GW2 if you are under 300h played so far.

and 300h would mean almost 2-3h per day 7/7.
so really… players complaining about the content qty… i mean…
i don t want to be mean, but…
i just wont say it, ill get infracted

I have 785 hour played. Get a life? Yeah you’re right… Regardless it doesn’t change the issues with the end game.

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Posted by: Jestunhi.7429

Jestunhi.7429

If you’re looking for raids, they’re not here, yet.

Wanting to raid isn’t a crime. Some people play sports, some play cards, some people raid. It’s a social activity.

ANet is hinting at establishing some form of progression with the next patch, albeit PvP based.

You can compare the legitimacy of raiding vs pvp all you like, but ultimately it’s what you as a player want from the game and weather or not the game accommodates. My cup of tea has no bearing on yours.

Some people want to raid, sure.

Lets continue your sporting reference.

If an NFL (American football) fan buys a FIFA (soccer) game, should they be demanding in the forums that they should be allowed to pick up the ball?

Certain games are designed for certain audiences. Trying to make a game to suit everyone is certain to fail. For example, you cannot please people who want to always be aiming for the next tier of gear at the same time as pleasing the people who want skill to be the decider instead of time invested in gear farming.

SoE have finally been knocked off the top spot
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!

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Posted by: Equanim.5471

Equanim.5471

Some people want to raid, sure.

Lets continue your sporting reference.

If an NFL (American football) fan buys a FIFA (soccer) game, should they be demanding in the forums that they should be allowed to pick up the ball?

Certain games are designed for certain audiences. Trying to make a game to suit everyone is certain to fail. For example, you cannot please people who want to always be aiming for the next tier of gear at the same time as pleasing the people who want skill to be the decider instead of time invested in gear farming.

I agree, if the game doesn’t offer what he’s looking for, he should find another one.

If PvP were jazz though, than raiding would be classical. Both require skill and (should) require teamwork. So why is everyone attacking him?

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Posted by: Blazing Rathalos.1904

Blazing Rathalos.1904

Explore Orr…

Without armor.

Then again, I’m not Arenanet, and everything in
the above post could be complete and utter nonsense.

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Posted by: EdwinLi.1284

EdwinLi.1284

For now nothing much until Lost Shore is released for the “100 floor” type dungeon.

I call it the 100 Floor dungeon because RPGs tend to have these kind of dungeons that feel bottomless because it is 100 floor as a endgame content. The real amount of floors in this dungeon is unknown.

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Posted by: Avatar.1923

Avatar.1923

hardcore is synonymous to “play a kitten lot”.

hardcore is 20+ hours steadily week after week.
and that is almost “softcore” for some.

i cannot understand how you can find nothing to do in GW2 if you are under 300h played so far.

and 300h would mean almost 2-3h per day 7/7.
so really… players complaining about the content qty… i mean…
i don t want to be mean, but…
i just wont say it, ill get infracted

I have 785 hour played. Get a life? Yeah you’re right… Regardless it doesn’t change the issues with the end game.

this is indeed very sad.
wanted to be entertained more than 40h a week forever for 60$…
it ain’t fair for the people working 40h a week at Anet.
i know, you probably have all the reason in the world to play that much.
i wont judge anymore.
but be fair with anet, they are “again” releasing new content on nov 16.
please understand you are the absolut minority…

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Posted by: Camhaji.9581

Camhaji.9581

Well I personally love GW2 but i think most people were expecting this game to be the one that finally dethrones or at least ties with that monster of an MMO WOW whos been comfortably sitting at the top of the MMO world like a fat kid at school on top the climbing frame, but I digress.
I think one of the main things that gives WOW the edge and the re-playability after hitting the level cap is the raiding and the massive list of dungeons plus the ease of finding a party to do a dungeon which is so bloody arduous in GW2.
Ive found GW2 dungeons to be kinda horribly designed (apart from the traps, they are amazing) and there is something about the combat in dungeons that I cant quite pin down but it needs tweaking and more strategy for fights need to be added.
In summery I just think what people want are more dungeons and raids to be implemented and an easier way to find a group to do dungeons

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Posted by: DirgeZombie.7315

DirgeZombie.7315

Yes the game was essentially made for casual players. Imo even getting a legendary is quite easy and just requires some time.

The same could be said of every MMORPG ever. There is nothing difficult about them other than sitting in a chair for extended amounts of time. If you want challenge engage in real life. For most of us this is an escape from that challenge. It should be entertaining not another job.

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Posted by: synk.6907

synk.6907

I’m curious how many of the folks who would call themselves "hardcore players" that are bored or the like with GW2 played Guild Wars.

Everything was even easier to get in the first game. The emphasis was on play, character customization, and, in my opinion, fun.

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Posted by: lacrimstein.5603

lacrimstein.5603

There’s plenty to do!

  1. Give Logain a wedgie
  2. Hang out with the quaggans!
  3. Explore!
  4. Too much more to list!

And lots more!!! We’re all having fun! Why aren’t you?

(edited by lacrimstein.5603)

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Posted by: Neverathome.8349

Neverathome.8349

End game,well….before i started playing mmo’s i was playing rpg’s, my most favorite game back then was squaresoft’s ff10 before square enix started to kitten up the others that followed.For casuals there was the storyline and some minigames to do ingame and that was it,for the hardcore gamers there was much more, as it almost was disigned only for them.:)There endgame begon at getting the calestical weapen’s(that was imo easy)But then it all just begon for me"the endgame"Farming dark matters,Getting break hp limit,Getting break damage limit,Fighting the dark aeons,Finding hidden bosses completing the mosterarena and so on…For all this ya needed a kittenload of time,some effort to read things,to use your brains.

In Gw2 i treuly hope i will experience the same like i did in the game that i talked about.But at the end its all what you make of it,If you like it stay, if ya don’t like it move on.

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Posted by: lacrimstein.5603

lacrimstein.5603

End game,well….before i started playing mmo’s i was playing rpg’s, my most favorite game back then was squaresoft’s ff10 before square enix started to kitten up the others that followed.For casuals there was the storyline and some minigames to do ingame and that was it,for the hardcore gamers there was much more, as it almost was disigned only for them.:)There endgame begon at getting the calestical weapen’s(that was imo easy)But then it all just begon for me"the endgame"Farming dark matters,Getting break hp limit,Getting break damage limit,Fighting the dark aeons,Finding hidden bosses completing the mosterarena and so on…For all this ya needed a kittenload of time,some effort to read things,to use your brains.

In Gw2 i treuly hope i will experience the same like i did in the game that i talked about.But at the end its all what you make of it,If you like it stay, if ya don’t like it move on.

+1

Somewhere along the development of GW2, “no gear treadmill” turned into “no player left behind”. Lets give everyone the same gear! Let’s design the game so every player, good or bad, can complete all content in PvE! Let’s give everyone a choice of 3 cookie-cutter builds for their class, so that casual players don’t feel left behind! Let’s make legendaries easy, but big time sinks so that anyone could get them! As a result, the skill ceiling in PvE was made very low. There are no megabosses, there are no challenges that actually require SKILL to beat. There is nothing that only the best of the best can achieve. “Rewarding skilled players for being good” became “Rewarding all players just for showing up”, and the only measure of a player seems to be “Well did you get 100% world completion?” and “Did you get all the armor skins?”

(edited by lacrimstein.5603)