What it is like running a dungeon in GW2
Lol. That made me smile.
It does feel like ‘panic mode’ sometimes. Things can go from normal to holycr** in a matter of seconds.
Hey, what this post needs is more witty metaphores instead of noob bashing replies
That’s what it reminded me of as well except the bosses and enemies don’t have the “1 hit KO abilities unless you’re uncrushable” aspect. It’s chaos but it’s manageable chaos.
Well. The warrior used his sword and shield to keep the boss agroed on him. He moved and dodged where necessary to avoid taking massive damage.
The Necromancer used skills to purge negative conditions and put down wells that provided AOE healing.
The ranged provided a life spring ( AOE heal) and spirits to grant defensive and offensive boons (buffs) to the party. The rangers pet also had an ability to assist downed players.
The guardian used skills that provided aegis (block and attack , take 0 damage), damage mitigaiton and some healing skills that benefited the party.
The other warrior used his hammer to knockdown and stun as well as skills that provided offensive boons to the party.
When someone was downed others rushed to get them back up before they were out of the fight.
When fighting multiple mobs CTRL + T marks the target for everyone.
We did wipe once. But it was tight and controlled and not the chaos that you seem to describe.
We had 0 DPS with us and instead had 5 players who worked together to support the party. Thats the difference.
The first time I ran AC, your description is dead-on accurate.
After that, my friends and I learned how to play THIS game as opposed to playing every other game, and our subsequent runs were the complete opposite of what you described.
It’s all about learning how to play
and… what is there to learn?