What's left to fix...

What's left to fix...

in Guild Wars 2 Discussion

Posted by: Kite.2510

Kite.2510

HoT bugs and exploits aside…
In the recent months we received numerous Fixes and Mechanics that addressed the game’s most serious Issues, such as:
The over reliance on Zerker was addressed by reducing the importance of dungeons, having the new jungle areas punish squishy players, and introducing raids where a variety in roles in more important.
The insignificance of Guilds was mildly addressed with the guild missions, and now more with the Guild halls.

Ect….

The Question now is… (HoT bugs and exploits aside) What’s left to fix?
What do you consider an issue with the current state of the game that makes it feel lacking or incomplete as a whole!
Please avoid answers that represent some method for you to easily grind more money or shinnies.

Let me start:

  • Now that Support gear is more relevant, we need the option to Save our Builds Instead of having to swap our skills and talents one by one each time.
…and don’t be toxic!

What's left to fix...

in Guild Wars 2 Discussion

Posted by: Akkeros.1675

Akkeros.1675

Pink Elephant time:

More legitimate ways to earn HP’s than pve map grinding

What's left to fix...

in Guild Wars 2 Discussion

Posted by: Drow.2081

Drow.2081

A way to pay for the HoT expansion without using a credit card or credit card substitute. I want to pay cash. I live in Champaign Illinois USA.

I also post on guildwars2guru.