What's the point of ranged weapons and magic?

What's the point of ranged weapons and magic?

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Posted by: Psychol.5783

Psychol.5783

If I can’t kill mobs from a tower, rock because they are invulnerable then what’s the point of ranged weapons and magic?

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What's the point of ranged weapons and magic?

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Posted by: Tom Gore.4035

Tom Gore.4035

The point is that players cannot glitch and kill mobs while being unkillable themselves. This is pretty much in every modern game there is.

You can shoot other players and kill them just fine.

One – Piken Square

What's the point of ranged weapons and magic?

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Posted by: Algreg.3629

Algreg.3629

a fine observation on your part, sir. I, myself, have noted that ranged weapons and magic do not work in any part of the game. I have never hit anything outside of melee, not just on some cheesy point of invulnerability getting a few lazy farm shots.

What's the point of ranged weapons and magic?

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Posted by: Sollith.3502

Sollith.3502

The invulnerability can be just plain annoying as it can happen even when there seems to be absolutely no reason for it. It also kills any amount of environmental strategy one could apply to the game; using the terrain to your advantage is just a completely foreign concept to GW2.

In part it’s just due to developer laziness, but it’s also in part to prevent cheap farm spots where a player is out of reach of a champion.

What's the point of ranged weapons and magic?

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Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

This happens when the foe you’re attacking is melee. You can kill a ranged foe while staying on that cliff. Highly annoying if a foe is glitched on a rock or a tree (did you know those minions of Scarlet can climb trees?).

What's the point of ranged weapons and magic?

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Posted by: XelNigma.6315

XelNigma.6315

This has been an issue in MMOs ever since they were able to incorporate jumping. Back before they could do anything about it, MMO mods and admins would just ban people for using the terrain to their advantage.

But luckly games have come up with different things to combat it. Invulnerability is a common one. But iv played games where they give all npcs a basic ranged attack so you are never out of reach.
Then another game gave the enemys a limitless leap so no matter how high you are they can still reach you with there melee attacks.