What's up with the communitys impatience?

What's up with the communitys impatience?

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Posted by: crestpiemangler.7631

crestpiemangler.7631

This post comes a bit late after 500+ hours of play, but what is up?

People are so impatient now that the last CoFp1 I ran, I came exactly 1 minute late due to a slow HD from changing a couple zones (I even watched the clock), to find people having already gotten the first champion to half health.

This pervasive impatience has gotten so ridiculous that it more than often gets people killed, since they either unintentionally aggro things in their haste, or fall off platforms, or let the myriad things they’ve aggroed place enough AoEs to wipe the team.

If it’s your first time running anything and you somehow die on the way, you are kittened: people won’t go back to res you, or even start from the last WP to help out, not even if the next WP is past two legendary bosses.

Impatience when people start ignoring tactics for the second time, or going AFK for 10+ minutes at a time is understandable. What you encounter here during your run-of-the-mill CoF run, however, is just kittened.

(edited by crestpiemangler.7631)

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Posted by: Waar Kijk Je Naar.8713

Waar Kijk Je Naar.8713

Waiting is a waste of time. Why wait for the 5th player if you can kill the boss with 4?

Trying to ress people is a waste of time as well. It’s faster to let them rot. Besides if they died in the first place it’s probably not worth the effort trying to ress as they will probably die again in several seconds.

One minute is a lot of time in CoF p1 runs.

IT’S A SWORD. THEY’RE NOT MEANT TO BE SAFE.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

Waiting is a waste of time. Why wait for the 5th player if you can kill the boss with 4?

Trying to ress people is a waste of time as well. It’s faster to let them rot. Besides if they died in the first place it’s probably not worth the effort trying to ress as they will probably die again in several seconds.

One minute is a lot of time in CoF p1 runs.

You’re right. Most people never die and need to be res’d. Your account should be deleted if you are ever killed, while your gold should be halved if you are downed.

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Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

Patience is a virtue that few people seem to have. Put those same people on the internet where they can hide behind their computer monitors, and you end up with the problem you are outlining here…
‘What? I have to wait 30 seconds for you?! ’Eff that and eff you!1! Kittening n00b!11!!’
A bit of hyperbole there, but you get the idea…

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’

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Posted by: Waar Kijk Je Naar.8713

Waar Kijk Je Naar.8713

Waiting is a waste of time. Why wait for the 5th player if you can kill the boss with 4?

Trying to ress people is a waste of time as well. It’s faster to let them rot. Besides if they died in the first place it’s probably not worth the effort trying to ress as they will probably die again in several seconds.

One minute is a lot of time in CoF p1 runs.

You’re right. Most people never die and need to be res’d. Your account should be deleted if you are ever killed, while your gold should be halved if you are downed.

Atleast that would stop the inflation.

Account deletion is a little over the top but permadeath for characters would be an interesting twist for sure.

IT’S A SWORD. THEY’RE NOT MEANT TO BE SAFE.

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Posted by: arjeidi.2690

arjeidi.2690

Here’s what I think:

People wanna get through it as quick as possible because they don’t particularly enjoy, or have much fun doing, the same thing day in and day out. They do it, sure, but probably begrudgingly because it’ll get them what they want the quickest/easiest/most efficiently.

People in general have less patience when they don’t enjoy what they’re doing (not just in games). Its a chore, because the game isn’t very fun to play over and over, and they don’t want it to take up anymore time than it already does.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

Here’s what I think:

People wanna get through it as quick as possible because they don’t particularly enjoy, or have much fun doing, the same thing day in and day out. They do it, sure, but probably begrudgingly because it’ll get them what they want the quickest/easiest/most efficiently.

People in general have less patience when they don’t enjoy what they’re doing (not just in games). Its a chore, because the game isn’t very fun to play over and over, and they don’t want it to take up anymore time than it already does.

Why would you do something that isn’t fun in a video game?

That really boggles the mind, given how many alternatives there are, or .. you know, you could go outside, go to a gym and work out and do a hobby that is both healthy and productive.

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

You’re lucky that you had a nice party. I usually kick pugs if they don’t show up on time for the run.

In GW2, Trading Post plays you!

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Posted by: crestpiemangler.7631

crestpiemangler.7631

You’re lucky that you had a nice party. I usually kick pugs if they don’t show up on time for the run.

So if you just got your fifth member, everyone is expected to instantly teleport inside the instance, regardless of their starting location?

Ok, that sounds fair. The kind of fair I’d expect from somebody who is bereft of consideration, empathy or any form of common, human decency.

In fact, let’s apply that logic to everyday situations:

You’d be the guy who just cut off some other guy in a car.

You’d be the guy who just went in front of somebody else in line, even though they had been waiting there for ages.

You’d be the loud, obnoxious dillhole in the movie theatre who talks on his cell phone during the feature presentation.

The world would be a better place without that guy.

(edited by crestpiemangler.7631)

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Posted by: Algreg.3629

Algreg.3629

okay, these are two different topics in my opinion:

a) impatience: All I can say, blame the game, not the player. With the changes to champion loot, people have the opportunity to gain more quick wealth than with any other activity. Even if you were patient, some other guys would kill the champ and leave you emptyhanded. Everyone knew what would happen. Not having the spawn timers randomized with these changes is a design flaw that leaves me flabbergasted. And no, I am not “anti-farm”, I have made tons of gold in a few days from this. Still it is madness imo. You can say “well, have fun and don´t farm” and you would be totally correct, but the easy wealth is simply to tempting for many people.

b) dying: Most of the times I see downed players ressurected, but there are a lot of dead people who expect a raise in the midst of battle – and there is usually a kittenload of AOE going on at upscaled champion events. Complaining for minutes rezz pls!, expecting of other people to share their fate by raising them slowly in the danger zone instead of just teleporting to the closest WP.

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Posted by: Algreg.3629

Algreg.3629

You’re lucky that you had a nice party. I usually kick pugs if they don’t show up on time for the run.

So if you just got your fifth member, everyone is expected to instantly teleport inside the instance, regardless of their starting location?

Ok, that sounds fair. The kind of fair I’d expect from somebody who is bereft of consideration, empathy or any form of common, human decency.

In fact, let’s apply that logic to everyday situations:

You’d be the guy who just cut off some other guy in a car.

You’d be the guy who just went in front of somebody else in line, even though they had been waiting there for ages.

You’d be the loud, obnoxious dillhole in the movie theatre who talks on his cell phone during the feature presentation.

The world would be a better place without that guy.

no, because all these examples are about actively hurting or impeding other people instead of suffering other people´s shortcomings if you will.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

I feel your pain, OP. This is the very reason I did about 3 dungeons (using gw2lfg) and stopped. It was an excercise in frustration. I was new to dungeons, yet nobody tried to help me figure things out, they just ran on and left me EVERY TIME.

I finally found a great guild that actually helps new players and I have to say I’ve run many dungeons with them and have really learned a lot. I actually enjoy the experience rather than feel angry and sad about it.

People… this is a GAME. A little community spirit is appreciated. I ress everyone I possibly can, no matter what I’m doing. The sense of helping others is what originally drew me to this game, but that is being replaced by those who feel it’s ok to be rude or ignorant to people as long as there’s loot to get. I want to get in-game stuff too, but I won’t do it at the expense of others, and I will help anyone who needs it along the way.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: TooBz.3065

TooBz.3065

This post comes a bit late after 500+ hours of play, but what is up?

People are so impatient now that the last CoFp1 I ran, I came exactly 1 minute late due to a slow HD from changing a couple zones (I even watched the clock), to find people having already gotten the first champion to half health.

This pervasive impatience has gotten so ridiculous that it more than often gets people killed, since they either unintentionally aggro things in their haste, or fall off platforms, or let the myriad things they’ve aggroed place enough AoEs to wipe the team.

If it’s your first time running anything and you somehow die on the way, you are kittened: people won’t go back to res you, or even start from the last WP to help out, not even if the next WP is past two legendary bosses.

Impatience when people start ignoring tactics for the second time, or going AFK for 10+ minutes at a time is understandable. What you encounter here during your run-of-the-mill CoF run, however, is just kittened.

I only sign up for gw2lfg if I’m already in the zone and ready to go.

It’s boring to wait. You’ve already waited to find a group and them someone sitting the LA makes you wait as they finish their TP trading, update their gear, and meander over to Fireheart.

Not saying you were doing this. But I’ve had it happen to me more than once.

But once we’re in dungeon, I’ve never seen anyone fail to res anyone (except from full down.)

Also, if it’s your first time, find a friendly group and let them know. I will take the time to explain everything about a dungeon path as we go to help new people learn. I’m sure I’m not the only one.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Fungalfoot.7213

Fungalfoot.7213

I know that feeling. It’s like I’m playing a racing game instead of a fantasy MMORPG. Where is the sense of adventure in this? I don’t think I’ve seen a single dungeon cutscene yet even.

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Posted by: dustinharlin.8693

dustinharlin.8693

I know that feeling. It’s like I’m playing a racing game instead of a fantasy MMORPG. Where is the sense of adventure in this? I don’t think I’ve seen a single dungeon cutscene yet even.

I totally agree, I find it very annoying when people are always in such a hurry(in-game and real life). People need to learn to chill out and enjoy the ride rather than try to sprint right to the destination.

It’s sad that this is a great game with such a terrible community. That’s why I’m not a huge fan of free-to-play MMOs unfortunately

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Posted by: laokoko.7403

laokoko.7403

For me I think it’s progression.

The dungeon run is suppose to be better the more you do it.

After you learn all the trick and master the dungeon, you are suppose to do it better.

But in reality you don’t. After hundred or thousand of dungeon run, it don’t get better, just because I’m grouped with inexperienced people.

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Posted by: Dagraan.2854

Dagraan.2854

there needs to be perma death, would punish the impatient and the zerk builds.
would also have the side effect of killing the game.

but the impatience comes from a-net and obliterating farms, since people have to do more than press 1 on a guardian staff, even if they still don’t have to do much. they still don’t wanna wait on people to start a farm.

but the real problem is the elitism that was born of the cof p1 runs.
a-net needs to work on snuffing that out.

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Posted by: laokoko.7403

laokoko.7403

Please let go of the zerk thing.

I die in 2 second with zerker gear.

In full toughness, I’ll gain 30% mitigation and die in 2.6 second.

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Posted by: FluffyDoe.7539

FluffyDoe.7539

players who are impatient in dungeons…. are most likely grinders.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

I totally agree, I find it very annoying when people are always in such a hurry(in-game and real life). People need to learn to chill out and enjoy the ride rather than try to sprint right to the destination.

It’s sad that this is a great game with such a terrible community. That’s why I’m not a huge fan of free-to-play MMOs unfortunately

Indeed, I am glad I’m not the only one who realizes this.

I’ve never played an MMO requiring an entry fee before were people were collectively this impatient to the point of being stupid.

People have gotten so lazy that the ignored mobs they spawned will tear through them, yet they will attempt to do the same thing ad nauseam.

May the divines help you if you actually try anything other than the commonly run stuff, since most people lack the raw acuity to figure out anything without explicit directions and even those who know can’t be bothered to type directions to new players in coherent English.

I was young once too, but things were so incredibly abstruse compared to games today that place giant arrows in front of your face to show you where to go, that I doubt most of the gw2 playerbase would be able to handle them.

It seems people want some kind of vapid DDR game where you perform the same sequence of moves and get the same rewards, like a dog doing tricks.

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Posted by: Kain Francois.4328

Kain Francois.4328

If you didn’t enter the dungeon yet, you could have just left the group and ran with another.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

no, because all these examples are about actively hurting or impeding other people instead of suffering other peoples’ shortcomings if you will.

Real life constraints are acceptable to people with lives.

What if somebody gets a phone call on their emergency line? What if they have to answer the door? What if their game crashes due to an error in anets programming, or another popular vendor? Severe impatience is a personal shortcoming.

(edited by crestpiemangler.7631)

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Posted by: laokoko.7403

laokoko.7403

People are so impatient now that the last CoFp1 I ran, I came exactly 1 minute late due to a slow HD from changing a couple zones (I even watched the clock), to find people having already gotten the first champion to half health.

I always went to fireheart rise before I even join a cof group. And I have a fast rig.

It have nothing to do with patient, and have everything to do with inconsideration.

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Posted by: laokoko.7403

laokoko.7403

no, because all these examples are about actively hurting or impeding other people instead of suffering other peoples’ shortcomings if you will.

Real life constraints are acceptable to people with lives.

What if somebody gets a phone call on their emergency line? What if they have to answer the door? What if their game crashes due to an error in anets programming, or another popular vendor? Severe impatience is a personal shortcoming.

I get those 1-2 min short break because of something come up, washroom, water etc.

But the reality is most dungeon in this game take like 15 minutes to complete. If you are actually considerate, you’ll just leave the group and tell them to find a replacement if you need to take long break.

And let’s what I always do, if I have to take anything longer than 3 minutes break, I’ll just tell my group to find a replacement.

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Posted by: Ashen.2907

Ashen.2907

People have gotten so lazy

You do realize that it is ridiculous to call people lazy when complaining that they are choosing to actively do something rather than sit around waiting, right ?

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Posted by: crestpiemangler.7631

crestpiemangler.7631

People are so impatient now that the last CoFp1 I ran, I came exactly 1 minute late due to a slow HD from changing a couple zones (I even watched the clock), to find people having already gotten the first champion to half health.

I always went to fireheart rise before I even join a cof group. And I have a fast rig.

It have nothing to do with patient, and have everything to do with inconsideration.

Wow, so you’re saying that it is expected that you idle in the zone, saving at most 30-60 seconds of time, in a game without a LFG system where it usually takes over 5 minutes even for something in high demand (well before champion buff)?

Not to mention potentially finding an uncontested waypoint, or doing the local event to unlock it?

Whoever expects that must have eaten their fair share of paint chips as a kid and probably still does.

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Posted by: Vayne.8563

Vayne.8563

Don’t confuse the community’s patience with the patience of speed farmers. Speed runners represent a small portion of the community. You might think they’re prevalent if you run a lot of CoF, but there’s a big wide community out there that’s nothing like that.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

People have gotten so lazy

You do realize that it is ridiculous to call people lazy when complaining that they are choosing to actively do something rather than sit around waiting, right ?

……. a disinclination to a particular activity…

you people never cease to amaze me

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Posted by: crestpiemangler.7631

crestpiemangler.7631

Don’t confuse the community’s patience with the patience of speed farmers. Speed runners represent a small portion of the community. You might think they’re prevalent if you run a lot of CoF, but there’s a big wide community out there that’s nothing like that.

It isn’t just CoF, it’s Arah, it’s TA, it’s fractals (you sure are kittened if you’re new), it’s anything and everything.

I am usually the only person who bothers to revive people during world boss fights when it’s feasible, or even in the gauntlet, or even in OS.

I used to think WoW had a bad community, but the people there are saints in comparison.

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Posted by: laokoko.7403

laokoko.7403

People are so impatient now that the last CoFp1 I ran, I came exactly 1 minute late due to a slow HD from changing a couple zones (I even watched the clock), to find people having already gotten the first champion to half health.

I always went to fireheart rise before I even join a cof group. And I have a fast rig.

It have nothing to do with patient, and have everything to do with inconsideration.

Wow, so you’re saying that it is expected that you idle in the zone, saving at most 30-60 seconds of time, in a game without a LFG system where it usually takes over 5 minutes even for something in high demand (well before champion buff)?

Not to mention potentially finding an uncontested waypoint, or doing the local event to unlock it?

Whoever expects that must have eaten their fair share of paint chips as a kid and probably still does.

Dude you are talking about cof. You either arn’t experienced with cof or is just a lazy person.

All the group in cof get filled in 0-2 minutes, so you need to actively refresh the list in gwlfg to try to get in.

Use the following website to find uncontested cof server.
http://csclub.uwaterloo.ca/~e8chu/cof.html
http://www.gw2bear.com/status.quaggan?check=cof&server=NA

The truth is you just sit there and have other people doing all the stuff. If it is not open guest to JQ and help out on the event.

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Posted by: ShadowPuppet.3746

ShadowPuppet.3746

I can certainly understand people wanting to do things as efficiently as possible, but not to the point that it becomes for some people, nitpicking over a few wasted seconds or even gasp a whole full minute. I remember before this game went live it seemed like it was going to be a haven away from this type of mentality that many players seem to hold, I often ask myself what those types find enjoyable about such behavior but the answer eludes me. I think it is just a difference in mentality that is not likely to ever be solved, there are simply just some people that will always only care about the destination and how quickly they can get there, where as others are able to truly enjoy the journey. I wouldn’t make any claim that one of those ways is truly correct, they are just different from one another. I like to figure out builds, I like to get runs to go smoothly and quickly, but if I am not having fun with the people I am running with then what is the point of playing a mmorpg? To the OP, I wouldn’t expect it to change or expect Anet to do anything about it (even if they could why should they, because who are we to dictate how someone plays even if we don’t understand it), best suggestion I can make and I know it’s a bit cliche on these forums, is to find a group of like minded players as yourself and run with them.

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Posted by: laokoko.7403

laokoko.7403

best suggestion I can make and I know it’s a bit cliche on these forums, is to find a group of like minded players as yourself and run with them.

I don’t buy that. If you read everything he dont’ want to wait for people, but other people should wait for him.

THat is the real mentality of people.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

is just a lazy person.

I sure are.

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Posted by: Kain Francois.4328

Kain Francois.4328

It’s kinda silly how there’s even a discussion about this in the first place.

If you have to leave before entering a dungeon, simply leave the group. Problem solved.

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Posted by: laokoko.7403

laokoko.7403

is just a lazy person.

I sure are.

and I have no problem with that.

The problem is you are lazy but demand other people to wait for you like there is something wrong with them.

Just be happy you can immediately zone in cof, and slack your way through. I don’t know why you are complaining about other people.

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Posted by: Ashen.2907

Ashen.2907

People have gotten so lazy

You do realize that it is ridiculous to call people lazy when complaining that they are choosing to actively do something rather than sit around waiting, right ?

……. a disinclination to a particular activity…

you people never cease to amaze me

Taking action rather than sitting around doing nothing is the antithesis of laziness.

Don’t confuse the community’s patience with the patience of speed farmers. Speed runners represent a small portion of the community. You might think they’re prevalent if you run a lot of CoF, but there’s a big wide community out there that’s nothing like that.

It isn’t just CoF, it’s Arah, it’s TA, it’s fractals (you sure are kittened if you’re new), it’s anything and everything.

I am usually the only person who bothers to revive people during world boss fights when it’s feasible, or even in the gauntlet, or even in OS.

I used to think WoW had a bad community, but the people there are saints in comparison.

Odd, I have seen the exact opposite. People frequently stop to rez others in world boss fights, etc. The same has held true in dungeons. Experienced players have frequently provided assistance or insight to those less knowledgeable…sounds like you might just be very unlucky in your PUGing.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

Just be happy you can immediately zone in cof, and slack your way through. I don’t know why you are complaining about other people.

Well, I’m glad that I solved one glaring issue at least.

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Posted by: ShadowPuppet.3746

ShadowPuppet.3746

best suggestion I can make and I know it’s a bit cliche on these forums, is to find a group of like minded players as yourself and run with them.

I don’t buy that. If you read everything he dont’ want to wait for people, but other people should wait for him.

THat is the real mentality of people.

I think you are misconstruing his words, or are intentionally twisting them if I must be honest with you. His comment about it taking five minutes to find a group didn’t come across as a criticism, as much as a observation about time it takes to find a group. Either way what I said is still sound advice, if people play with others that have similar expectations from what they want from a game then problem solved. It took me some time before I found a guild that was a good fit for me, but eventually I did and I couldn’t be happier, best part is I don’t have to pug.

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Posted by: Vayne.8563

Vayne.8563

Don’t confuse the community’s patience with the patience of speed farmers. Speed runners represent a small portion of the community. You might think they’re prevalent if you run a lot of CoF, but there’s a big wide community out there that’s nothing like that.

It isn’t just CoF, it’s Arah, it’s TA, it’s fractals (you sure are kittened if you’re new), it’s anything and everything.

I am usually the only person who bothers to revive people during world boss fights when it’s feasible, or even in the gauntlet, or even in OS.

I used to think WoW had a bad community, but the people there are saints in comparison.

So my guild isn’t part of the community. There’s 115 people in my guild who don’t act like that. There’s a very VISIBLE percentage of the community that do and I still believe they’re the minority.

If you go onto LFG.com and put an add up for a casual dungeon group, you’ll get casual players. There are more of them than you think. If you join a casual guild, you’ll find casual players. Why does it seem there are so many speed runners?

Because these guys run dungeons over and over and over again, where as my guild runs this one once, that one once, the other one once. In other words, in the time these guys do 12 dungeon runs, we’ve done one or two. So it seems like there are a lot of them. But it’s the same few elitists over and over again, who by percentage don’t make up the bulk of the community.

In fact, it wouldn’t surprise me if more than half the players in this game have never done a dungeon.

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Posted by: ShadowPuppet.3746

ShadowPuppet.3746

Don’t confuse the community’s patience with the patience of speed farmers. Speed runners represent a small portion of the community. You might think they’re prevalent if you run a lot of CoF, but there’s a big wide community out there that’s nothing like that.

It isn’t just CoF, it’s Arah, it’s TA, it’s fractals (you sure are kittened if you’re new), it’s anything and everything.

I am usually the only person who bothers to revive people during world boss fights when it’s feasible, or even in the gauntlet, or even in OS.

I used to think WoW had a bad community, but the people there are saints in comparison.

So my guild isn’t part of the community. There’s 115 people in my guild who don’t act like that. There’s a very VISIBLE percentage of the community that do and I still believe they’re the minority.

If you go onto LFG.com and put an add up for a casual dungeon group, you’ll get casual players. There are more of them than you think. If you join a casual guild, you’ll find casual players. Why does it seem there are so many speed runners?

Because these guys run dungeons over and over and over again, where as my guild runs this one once, that one once, the other one once. In other words, in the time these guys do 12 dungeon runs, we’ve done one or two. So it seems like there are a lot of them. But it’s the same few elitists over and over again, who by percentage don’t make up the bulk of the community.

In fact, it wouldn’t surprise me if more than half the players in this game have never done a dungeon.

I would be careful equating speedrunning to elitism, surely there are more than a few individuals like myself and the people I run with that enjoy fast clears but not at the expense of everything else. Sure maybe we don’t set time clear records, but then again most of the people looking to pug are not going to either. It’s a case of correlation rather than causation, in regards to speedruns and elitist type behaviors. Are there speedrunners who have a holier than though type behavior, for sure…but wanting a fast clear time does not automatically make you a elitist, we do just fine in our groups with any class in the game, we do use zerker gear but that is simply because it does provide us with the best results for what we want to achieve. The elitist people are those that think there is only one way to do things and it’s their way or the highway even going so far as making insults if you don’t fall in line with their ideas.

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Posted by: Gehirn.8796

Gehirn.8796

I can certainly understand people wanting to do things as efficiently as possible, but not to the point that it becomes for some people, nitpicking over a few wasted seconds or even gasp a whole full minute. I remember before this game went live it seemed like it was going to be a haven away from this type of mentality that many players seem to hold, I often ask myself what those types find enjoyable about such behavior but the answer eludes me.

You stay up all night slaving away, fighting off unproductive “colleagues”, and trying to make something of yourself in-game. Then the next morning, you go to school or work to relax and goof off, free from the burdens awaiting you at home (husband / wife / kids / e-Friends).

Truly a funny world we live in.

Almost makes me want to dig a hole and sit in it until the craziness passes.

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Posted by: knives.6345

knives.6345

Because time = money.
The quicker you get over a dungeon, the more things you can do, the more rewards you can get, thus the more productive your game time is..

Vi Veri Veniversum Vivus Vici

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Posted by: crestpiemangler.7631

crestpiemangler.7631

So my guild isn’t part of the community. There’s 115 people in my guild who don’t act like that. There’s a very VISIBLE percentage of the community that do and I still believe they’re the minority.

If you go onto LFG.com and put an add up for a casual dungeon group, you’ll get casual players. There are more of them than you think. If you join a casual guild, you’ll find casual players. Why does it seem there are so many speed runners?

Because these guys run dungeons over and over and over again, where as my guild runs this one once, that one once, the other one once. In other words, in the time these guys do 12 dungeon runs, we’ve done one or two. So it seems like there are a lot of them. But it’s the same few elitists over and over again, who by percentage don’t make up the bulk of the community.

In fact, it wouldn’t surprise me if more than half the players in this game have never done a dungeon.

a

Well the proof is in the pudding, I challenge you to try and watch all cutscenes in a group formed by Gw2lfg.com (I never watch them by the way) in 10 mutually independent groups, or go afk for 2 minutes, or be completely clueless in a fractal.

Don’t let it be your guildmates either, or the effect would be lost.

(edited by crestpiemangler.7631)

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Posted by: crestpiemangler.7631

crestpiemangler.7631

Because time = money.
The quicker you get over a dungeon, the more things you can do, the more rewards you can get, thus the more productive your game time is..

If you follow that reasoning, then you should never play a game ever, because you miss out on the money you could be making in a real job.

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Posted by: sherwinator.7954

sherwinator.7954

if they die on cof p1 then there is indeed no point in reviving them

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Posted by: ShadowPuppet.3746

ShadowPuppet.3746

Because time = money.
The quicker you get over a dungeon, the more things you can do, the more rewards you can get, thus the more productive your game time is..

If you follow that reasoning, then you should never play a game ever, because you miss out on the money you could be making in a real job.

What if the game is their job? I think I have unraveled the mystery, they are all secret Anet employees. Seriously though find yourself a good group of peeps you can play with and you will be much happier for it. Lot’s of guilds advertising right here on these very forums. Not all of them will be a good fit and so be it, nothing ventured nothing gained.

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Posted by: crestpiemangler.7631

crestpiemangler.7631

Because time = money.
The quicker you get over a dungeon, the more things you can do, the more rewards you can get, thus the more productive your game time is..

If you follow that reasoning, then you should never play a game ever, because you miss out on the money you could be making in a real job.

What if the game is their job? I think I have unraveled the mystery, they are all secret Anet employees. Seriously though find yourself a good group of peeps you can play with and you will be much happier for it. Lot’s of guilds advertising right here on these very forums. Not all of them will be a good fit and so be it, nothing ventured nothing gained.

Ironically I’m in a super casual guild with people who are generally patient, but even there you still find a handful like the above.

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Posted by: subclavian.5839

subclavian.5839

Grinders gonna grind.

It just goes to show you can take the gamers out of WoW, but you can’t take the WoW mentality out of gamers.

I thought the no-monthly-fee part would help draw a more casual crowd…instead, it’s the same standard MMO grinders, measuring the success of a dungeon run with stopwatches rather than how much fun they have.

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Posted by: Zacchary.6183

Zacchary.6183

Remove CoF.

/problemsolved

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Posted by: Vayne.8563

Vayne.8563

So my guild isn’t part of the community. There’s 115 people in my guild who don’t act like that. There’s a very VISIBLE percentage of the community that do and I still believe they’re the minority.

If you go onto LFG.com and put an add up for a casual dungeon group, you’ll get casual players. There are more of them than you think. If you join a casual guild, you’ll find casual players. Why does it seem there are so many speed runners?

Because these guys run dungeons over and over and over again, where as my guild runs this one once, that one once, the other one once. In other words, in the time these guys do 12 dungeon runs, we’ve done one or two. So it seems like there are a lot of them. But it’s the same few elitists over and over again, who by percentage don’t make up the bulk of the community.

In fact, it wouldn’t surprise me if more than half the players in this game have never done a dungeon.

a

Well the proof is in the pudding, I challenge you to try and watch all cutscenes in a group formed by Gw2lfg.com (I never watch them by the way) in 10 mutually independent groups, or go afk for 2 minutes, or be completely clueless in a fractal.

Don’t let it be your guildmates either, or the effect would be lost.

Just put in your ads watching cut scenes. It’s pretty simple. Then people who don’t mind will party with you. I’m not seeing this as the end of the world. Some people don’t want to watch cut scenes and some people do. But I think the percentage isn’t as skewed as you think it is.