What should be a Legendary?

What should be a Legendary?

in Guild Wars 2 Discussion

Posted by: LHound.8964

LHound.8964

Hello everyone,

Legendary weapons are hot subject nowadays. Being Guild Wars 2 lacking some end-game goals, Legendary weapons means the “end-game” goal for people. However there is some controversy around this precious items, specially in the process of getting them.

Legendary weapons should award the mastering of the entire game, and should be directly tied to a effort factor. At it’s current state it is both a combination of luck and gold, nothing more!

Legendary should be made by a combination of:
- Jumping puzzles tokens;
- Crafting tokens;
- Dungeon tokens;
- Map Completion;
- Achievement completions;
- Karma tokens;
- Badges of honor;
- Story-line completion;
- Gold;
- Luck (as in mystic clovers).

Although some are already needed, they made them in a such poorly design that makes you buy them out (gold spent – probably need to buy gems to trade for gold) or grind like hell, instead of earning them. Most players wont even consider getting one (not even in a long term quest) due to the grind that it needs…

- Jumping puzzles are hardly being done and probably never repeated.
- People rush into map completion just to get that reward.
- Crafting using other things than T6 mats is worthless, and these are incredibly hard to find (extremely expensive also).
- Achievements? For what? Glory of achieving what? What does that benefit me? Pride?
- Dungeons? Only for the looks? For the stats? Make them needed instead of that mass flood of FotM. That LA Spam is crazy…

Also i can’t understand why there are weapons that have 2 versions of a legendary and others just one? A “white knight” looking warrior/guardian can use the sunrise, and a “dark knight” can use Twilight. However, a Necromancer that summons the dead, can only use a rainbow effect staff… -_-

So what do you think of these?
Discuss please (don’t turn this into a flame war)…

—————— ~~ ~~ —-————-
Charr’s need more Love. All is Vain
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What should be a Legendary?

in Guild Wars 2 Discussion

Posted by: Aeolus.3615

Aeolus.3615

Hello everyone,

Legendary weapons are hot subject nowadays. Being Guild Wars 2 lacking some end-game goals, Legendary weapons means the “end-game” goal for people. However there is some controversy around this precious items, specially in the process of getting them.

Legendary weapons should award the mastering of the entire game, and should be directly tied to a effort factor. At it’s current state it is both a combination of luck and gold, nothing more!

(…)
So what do you think of these?
Discuss please (don’t turn this into a flame war)…

Those items will be buffed in later date, if will be better than ascencded gear i dont know, but i would not mind, i dont own a legendary but if people can make then good for them.

1st April joke, when gw2 receives a “balance” update.