What to do with Dungeons.

What to do with Dungeons.

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Posted by: Shortage.5427

Shortage.5427

I have an idea, probably plenty of you already thought of it as well.

My idea is to leave the rewards of the dungeons as it is BUT add an extra difficulty like “Veteran” , were the dungeon has extra mechanics(examble high level fractals).
Or you can go an extra mile and change the boss fights. There you give 1 token for every Vet dungeon cleared to use on some ascended equipment.

Vet dungeons would be like raids but with 5 people. It is sad to see this content go, and new players not experience zhaitans dungeon paths or Aetherblade path.

Hard but rewarding.

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Posted by: Jahroots.6791

Jahroots.6791

That would be a little redundant though, no? We already have moderate-to-challenging content that rewards ascended equipment in fractals and raids. Dungeon rewards are pretty neat, I think they just need to be more visible and/or have some other small, unique incentives.

Dungeoneer should be a part of the regular dailies instead and I’d add some optional treats to the 5g chest. A choice of the extra tokens, obsidian shards or a transmutation charge or something of the sort.

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Posted by: Danikat.8537

Danikat.8537

Where are dungeons going? Have Anet said they’re being removed?

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Posted by: Zelanard.5806

Zelanard.5806

My idea is to leave the rewards of the dungeons as it is BUT add an extra difficulty like “Veteran” , were the dungeon has extra mechanics(examble high level fractals).
Or you can go an extra mile and change the boss fights. There you give 1 token for every Vet dungeon cleared to use on some ascended equipment.

Vet dungeons would be like raids but with 5 people. It is sad to see this content go, and new players not experience zhaitans dungeon paths or Aetherblade path.

Hard but rewarding.

So, you’re saying add more story, alternative paths and more rewards to the dungeons? or just to make the current stuff harder and more rewarding?
(I’d love to see them work a lot more on the dungeons, but I doubt this dream will go anywhere…)

I cannot see the harm in adding ascended gear with the dungeon skins to the pool…
Of course, if they did that, they should add ascended dungeon tokens too…

Where are dungeons going? Have Anet said they’re being removed?

No, they’re just not doing anything with them, thus people pay very little attention to them…

Dungeoneer should be a part of the regular dailies instead and I’d add some optional treats to the 5g chest. A choice of the extra tokens, obsidian shards or a transmutation charge or something of the sort.

I would love to be able to get extra tokens instead of gold…

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Posted by: SkyShroud.2865

SkyShroud.2865

Anet don’t seems to have any more intentions keep the dungeons updated. It doesn’t has /gg in it either. There are a few ancient bugs in it as well.

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Posted by: TheQuickFox.3826

TheQuickFox.3826

The current dungeon difficulty are difficult enough for me personally. I’m glad I finally got my Dungeon masters achievement last month.

Having said that, I don’t really have problems with an additional, optional hard mode. Just don’t expect me to survive it tho.

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Posted by: Zelanard.5806

Zelanard.5806

The current dungeon difficulty are difficult enough for me personally. I’m glad I finally got my Dungeon masters achievement last month.

Having said that, I don’t really have problems with an additional, optional hard mode. Just don’t expect me to survive it tho.

Personally, I miss a mode where I cannot possibly solo the dungeons xD The raids is all good and fine, if you can pull a 10 man party together… Which is the greatest challenge in this game… getting a 5man party for a dungeon, that’s hard enough…

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Posted by: IndigoSundown.5419

IndigoSundown.5419

If dungeon content is ever to be modified again, which I doubt, it might be more likely that some encounters would make their way in as fractals.

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Posted by: Fancypants.9705

Fancypants.9705

I don’t get why players say people don’t do dungeons anymore. There are plenty of players doing dungeons daily. Whenever I start a group I have no trouble filling it, unless its a weekend NA morning.

Sure they are not as popular as they use to be, but players still participate.

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Posted by: Zelanard.5806

Zelanard.5806

I don’t get why players say people don’t do dungeons anymore. There are plenty of players doing dungeons daily. Whenever I start a group I have no trouble filling it, unless its a weekend NA morning.

Sure they are not as popular as they use to be, but players still participate.

Sure, people do dungeons, half asleep with one hand on the keyboard and the other hand behind the head, with one eye closed and snoring…
It’s dead, because the effort people need to put into it to finish it, is that of a buried corpse xD

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Posted by: Shortage.5427

Shortage.5427

If dungeon content is ever to be modified again, which I doubt, it might be more likely that some encounters would make their way in as fractals.

I wouldn’t mind if they ended add as fractals, fractals are boring and repetitive. It is wasted content right now, i don’t know why they chose to nerf the rewards.

And you can get ascended stuff everywhere even on the new maps. Getting ascended right now in gw2 is a meme.

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Posted by: GreyWolf.8670

GreyWolf.8670

Dungeons still need a single-player story mode or just be completely removed.

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Posted by: Ryou.2398

Ryou.2398

Dungeons still need a single-player story mode or just be completely removed.

No they do not need to be removed your just killing an option of something else to do while it will cost them more money to simply remove it.

What they need to do is add unique rewards for dungeons that you cannot get elsewhere, rather if its cosmetics or more.