https://twitter.com/TalathionEQ2
What we need are contested depth dungeons.
https://twitter.com/TalathionEQ2
Would love to actually brag about something… make memories…
https://twitter.com/TalathionEQ2
Sandboxes rock yes, but don’t try to turn a themepark into a sandbox, it will just be bad for everyone.
I’m sorry but…
that clip may have been a lot of action and fun back in it’s day, something like this in Guild Wars would actually put me to sleep rather than give me enjoyment.
It’s like saying oh man I had so much fun and excitement on my 486DX I want computers to be like that again.
it just wouldn’t work times have changed, so have games, move on and treasure the memories you made in that game it will not happen again, at least not in the same way.
DAoC had a contested dungeon called darkness falls that basically made the entire game.
Who ever was winning overall in the war (in GW2 terms, this would be winning PPT), that faction had access to a dungeon. It was a multilevel dungeon 20 up to max level, and had very good gear. Because of this, carebears would actually participate in RvR (WvW) to get access to the dungeon.
Once your side was winning PPT and you could zone in to the dungeon, you have to realize that the enemies who owned it last are still inside, and killing them is fun. So everyone from the now-winning faction would leave the battlefield to go clear the losers out of Darkness Falls.
This in turn created a balancing effect, where the winning faction had less players on the battlefield because they were in Darkness Falls.
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds
DAoC had a contested dungeon called darkness falls that basically made the entire game.
Who ever was winning overall in the war (in GW2 terms, this would be winning PPT), that faction had access to a dungeon. It was a multilevel dungeon 20 up to max level, and had very good gear. Because of this, carebears would actually participate in RvR (WvW) to get access to the dungeon.
Once your side was winning PPT and you could zone in to the dungeon, you have to realize that the enemies who owned it last are still inside, and killing them is fun. So everyone from the now-winning faction would leave the battlefield to go clear the losers out of Darkness Falls.
This in turn created a balancing effect, where the winning faction had less players on the battlefield because they were in Darkness Falls.
That would actually be epic.
So… you want a dungeon where you slowly walk around a boring desert at a snail’s pace?