Whats the point of support?

Whats the point of support?

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Posted by: Fortus.6175

Fortus.6175

Whats the point of CC if Defiant/AoE cap negates it completely?

Whats the point of healing if it has long CD, usually does not heal more than 5-10% of the targets health and most people can heal themselves?

Whats the point of buffing support skills (Oct 15 patch) if it is just not worth it, it usually carries low damage and you cant outlast damage dealers nor conditions, just delay them?

Anet, while buffs sure are welcome, whats the point of wanting support in the game if you keep making content easy for Zerker to faceroll, for Zergs to overcome, for damage dealers to ignore.

Perhaps I have been playing the wrong game, perhaps staff ele is supposed to be a God. But, given how most of us would love to have a viable damage dealer staff, I cant see whats the point of keep gutting it into this “support” role which nobody reall wants/needs to roll.

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

Whats the point of support?

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Posted by: Peetee.9406

Peetee.9406

I enjoy my staff ele and am looking forward to these changes.

Kayku
[CDS] Caedas
Sanctum of Rall

Whats the point of support?

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Posted by: Zacchary.6183

Zacchary.6183

Because living story > everything.

Whats the point of support?

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Posted by: Neural.1824

Neural.1824

And here I was expecting a thread about how customer service for GW2 nearly always answers questions with “suggest you ask on the community forums”.

On topic: Defiant and the AoE cap do pretty much make CC useless. The “buffing” of support skills pretty much only affects fights where it’s player(s) vs one or two non-bosses. In many cases, fights like that don’t need CC.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: JDGumby.7685

JDGumby.7685

The point of support is to distract less knowledgable players from DPSing so that they get lesser rewards from events and Champions/World Bosses and thus have to grind longer.

Whats the point of support?

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Posted by: colesy.8490

colesy.8490

The point of support is to make your dungeon runs smooth. Fury and might stacking for faster kills, aegis and protection for partes to continue bursting even under attack, reflects again to take pressure off the party, vigor so that your party members can dodge more frequently, positioning mobs with pulls so you can kill them quicker through cleaving. There’s plenty of support in the game, not just watching health bars like all of you guys are thinking of when you think “support”.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

Whats the point of support?

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Posted by: Avatara.1042

Avatara.1042

I agree. Especially seeing as eles cannot weapon swap.

Whats the point of support?

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Posted by: Fortus.6175

Fortus.6175

The point of support is to make your dungeon runs smooth. Fury and might stacking for faster kills, aegis and protection for partes to continue bursting even under attack, reflects again to take pressure off the party, vigor so that your party members can dodge more frequently, positioning mobs with pulls so you can kill them quicker through cleaving. There’s plenty of support in the game, not just watching health bars like all of you guys are thinking of when you think “support”.

I play both zerker guard and zerker ele.

I have access to vigor, fury (not guard though) , reflection, might, protection, regen by only investing 10 pints in the ele and 5 points in the guard.

I arguably bring as much support (by your standards) without inverting 30 points into any specific tree or getting any specific equipment, which is what is being argued here.

Almost all classes have access to these buffs or utilities without the need of having fullly dedicated to it. In a dungeon you do (for the most part, sadly) better killing stuff fast rather than lasting longer.

I used to be all about “play how you want” but as a glass cannon zerker never have I needed someone to keep me alive in dungeons, Im self sufficient. Once again, the point of support is mute when everyone can do a little of their own….

Anet intends to increase support, but once again, whats the point of it if CC is not viable due to defiant and zergs AoE cap, healing is a straight out no-no for Anet (an aspect of the game completely negated to many of us who love seeing big green numbers rather than white-red numbers) and everyone can bring their own utilities and heals…

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

Whats the point of support?

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Posted by: colesy.8490

colesy.8490

I arguably bring as much support (by your standards) without inverting 30 points into any specific tree or getting any specific equipment, which is what is being argued here.

Almost all classes have access to these buffs or utilities without the need of having fullly dedicated to it. In a dungeon you do (for the most part, sadly) better killing stuff fast rather than lasting longer.

I used to be all about “play how you want” but as a glass cannon zerker never have I needed someone to keep me alive in dungeons, Im self sufficient. Once again, the point of support is mute when everyone can do a little of their own….

I don’t see the problem then. You want support? Well you can do it on basically any class with any setup. You don’t even need to gear for it, you can go full DPS and still support your team.

Anet intends to increase support, but once again, whats the point of it if CC is not viable due to defiant and zergs AoE cap, healing is a straight out no-no for Anet (an aspect of the game completely negated to many of us who love seeing big green numbers rather than white-red numbers) and everyone can bring their own utilities and heals…

If you want to fall asleep and spam heals when HP bars fall low, play a trinity MMO. I watched like five minutes of priest gameplay from Tera yesterday and the player was literally sitting there doing nothing, and then when HP bars dropped, just heal spam. The amount of “healing” you can do through blocks, protection, reflects and evading is far better than any conventional healing in the game, if people want to play support, why don’t they just roll guardians, run full glass cannon and then maximise both their DPS and support?

It’s nothing to do with this game lacking support, it’s literally just because players like seeing heals, and GW2 doesn’t work that way.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: The Lost Witch.7601

The Lost Witch.7601

Support comes in many ways, I’ve listed some of those below:

  • Support can help increase the damage. (the one thing that is always better than more DPS is even more DPS)
  • Support can also protect allies from taking damage (reflects are the most amazing of these protection skills since they can often block all of the attacks and deal damage at the same time). Allowing them to keep on attacking instead of retreating.
  • Support can help ball up the trashmobs as Colesy pointed out.
  • Support can help a team skip past the trash.
  • Support can keep that zerg or stream of monsters from coming through the front gate (line of warding chaining in WvW)

That said, there is a lot more that support could do for PvE if encounters were a bit more diverse. As of now, support is there mostly to increase the damage output, while the role of support could be much more than that.

I’ve recently opened a thread that hopes to make endgame PvE a bit more than just a damage race. If you are interested in making this game more diverse, I suggest you take a look at my thread and post some suggestions on how to improve this game over here.

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Posted by: Antiriad.7160

Antiriad.7160

ohh, not about the Anet support and how it refuses to reinstantiate skin items that accidentally got salvaged because there was no confirmation popup =P

Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”