When FX Attack!
Yeah, it gets a little crazy when 300 people attack one mob. XD
Gets to the point where I don’t even know where he is anymore.
I have to agree. I don’t see how melee characters can play and survive in some of the big events with all the spells going off (I throw some heals in that area all the time cause I know people are probably hurting).
But I am surprised they haven’t done something like a command to disable effects or tame them down with a slider. You can still see AoEs circles to avoid them and animations. But it does get very hectic with all the flashy spells.
No way to do it yet, but people have asked for it before. One of the biggest problems is that the telegraphed heavy damage attacks of those large bosses become impossible to see. I used to be able to put up projectile reflection/block on the Temple of Dwayna boss right before the projectile barrage, now I can barely land it half the time since I’m practically guessing the timing.
Glad I don’t go melee on those bosses :P
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated
I agree that the FX can be overwhelming. What is the point of having a dodge system if you cannot see the mob, its tell, or its attack, through the various strobing effects.
Totally agree. Difficult to dodge when you cannot see animations. This happens even in 5 man instances (eg. guardians using virtue of justice)
A simple fix would be to have a black outline of the enemy mob that is always visible above the FX.
Spirit of Faith [HOPE] – RIP