Q:
(edited by HawkMeister.4758)
Q:
Coming from EVE Online and lately Lord of the Rings Online, I´m pretty appalled at how unfinished GW2´s chat system is.
Never thought I´d actually miss LotRO´s clunky one. But it had at least server-wide user created chat channels where people could LFG and or chat without map limitations.
This would of course solve many pressing problems.
From the LA map LFG spam, to empty capital cities so everybody has to suffer the abysmal LA graphical performance to read said FOTM spam in LA.
As Guild chat proves that server-wide chat is possible in GW2, the current state is most annoying. Leaving a very unfinished impression.
So my bet is we´ll at least get a server wide LFG spam channel as a Christmas present(I´m an optimist).
What say you?
P.S. no hope for something fancy(& actually useful) like inbuilt group voicechat that EVE and LOTRO both offer for free. Not THAT big of an optimist.
p.p.s. Sry for the botched title. Was supposed to read Your bet .. but title was too long and I forgot to grammar properly.
(edited by HawkMeister.4758)
…EVE Online chat system was atrocious in my opinion. Local needs to die, still. Constellation chat is always dead. Alliance and Corp chats were fine.
The auto organization skills were terrible alongside the fact that any wrong click ont he chat boxes, dragged a chatbox and requires you to rearrange everything.
I was pissed off at the EVE Online chat system for most of the three years I played.
I’m not defending GW2’s chat system, but please don’t use a terrible chat system to tell a developer how to improve their own.
At that however, I’ve had little to no problem with the current system. I do wish we had a /world or /serverwide command though, would make LFG a whole lot easier.
The serverwide chats in LOTRO were troll fests. They may have started out with the right intentions, but it was a rare good sentence in the wall of poop the flowed out of those chats. Most people I know turn those off, that includes map chat in this game.
So only two highly opinionated (& IMHO totally wrong ) answers?
Come on peeps, you can´t seriously believe the current chat system is in any way shape or form adequate for this game.
i also think its very limited…..really thought it would have been fixed by now. its sad that functions in Everquest from years and years ago work better than a game thats 12 years newer. i still miss /who and the very simple, yet extremely effective /lfg function in EQ. not to mention player made channels should be a given….
Lack of a /who command or something similar makes me facepalm.
I suggested a while back that a multi-window chat system similar (but not identical to) EVE Online’s tab system would work. I find the current chat system nice and functional, but basic. Multiple windows for multiple resolutions of communication (especially in WvW) would go a long way to making awesome chat functionality.
I would also like alliance chat (and for that to work, we need guild alliances). I just don’t get why some of the functionality that was in GW1 was not able to be built upon in GW2. Other than that, a proper LFG system, so we don’t have to hope to heaven we can find an overflow and then post an LFG to GW2LFG.com. You know you’ve dropped the ball when functionality that should have been in your game from the get-go is being implemented on an external web site.
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