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Posted by: Hopeless.5403

Hopeless.5403

the option to turn off other players spells on bosses/champs in this game? I don’t mind seeing them casting spells and attacking but their effects on the bosses need to go!

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Posted by: JustTrogdor.7892

JustTrogdor.7892

Careful now what you complain about. They might just nerf the bosses/champs so no one wants to do them in an effort to reduce the effect spam.

The Burninator

(edited by JustTrogdor.7892)

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Posted by: Flash.6912

Flash.6912

Careful now what you complain about. They might just nerf the bosses/champs so no one wants to do them in an effort to reduce the effect spam.

I thought they already nerfed champs?!

R.I.P Kumu <3

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Posted by: Hopeless.5403

Hopeless.5403

Not really complaining…. visually I would love to see myself fighting a boss and not a blob of light

— Never was one to partake in champ trains and I was kinda happy to see them updating this.

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Posted by: Reganov.3569

Reganov.3569

They’re actually working on this one already

Wolfred Darkwater – Fort Aspenwood

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Posted by: Karizee.8076

Karizee.8076

You should post this in tech support, it looks like your bloom and postprocessing settings are too high.

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Posted by: Domino.1359

Domino.1359

They’re actually working on this one already

I hope this is true. I cannot wait to see what i’m shooting at. Seriously.

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Posted by: MorganOneNine.1025

MorganOneNine.1025

You should post this in tech support, it looks like your bloom and postprocessing settings are too high.

I was going to suggest that. I turned my post-processing all the way off a couple weeks ago and it’s not only made fights much easier to follow, but the world is a lot more “visible” now, for lack of a better word.

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Posted by: Tru Reptile.6058

Tru Reptile.6058

People have been asking for this since beta, but it doesn’t seem to be a concern for Anet. I remember one of the last topics about this a dev poked his head in and responded… about the UI, not the ridiculous spell effects. GG Anet…

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Posted by: arKRazor.8654

arKRazor.8654

This most recent patch tweaked culling priority for certain skills and reduced the scale of certain effects. A gradual process towards being able to see the fight unfold is underway.

Halfpint Sapper – Poorly-traited Asuran Engineer/CatHound/Part-time Warbanner

Devona’s Rest [OHai][GloB]

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Posted by: Hopeless.5403

Hopeless.5403

You should post this in tech support, it looks like your bloom and postprocessing settings are too high.

My post processing setttings is actually on low. I’m not sure about bloom, couldn’t find that option.

Glad to hear some positive things about this from other comments as well

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Posted by: Luranni.9470

Luranni.9470

Actually being able to turn off effects for:

1) Turn off other than self
2) Turn off other than party members
3) Turn off friendlies

Are all good options and have been used in many other games. Personally I’d love these options.

Luranni
Perish [FLEE]
Gandara

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Posted by: PowerCat.5738

PowerCat.5738

Turn off “post processing” completely. it’ll reduce those effects even more