When did this game become such a grind?

When did this game become such a grind?

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Posted by: Lifestealer.4910

Lifestealer.4910

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

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Posted by: knives.6345

knives.6345

Do quests. Do hearts…

Vi Veri Veniversum Vivus Vici

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Posted by: Lifestealer.4910

Lifestealer.4910

Do quests. Do hearts…

i do, still slow

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Posted by: Clear.8512

Clear.8512

Technically everything is a grind but compared to other MMOs, the leveling process is quite fast. Do the quests, do hearts and keep up to date with your personal story. It gives you competitive gear for your level and a bunch of XP.
Been awhile but i would say at least half a leve in exp.

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Posted by: Lunchbox.6970

Lunchbox.6970

Make sure that you get all of the points of interest, waypoints, vistas, skill points and hearts in every zone and you’ll level up really fast. Killing actually gives very little XP and if that’s how you’re leveling, then it would feel like a grind. Run passed the mobs you don’t need and focus on map completion. Crafting is also a great way to level your character.

(edited by Lunchbox.6970)

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Posted by: Paulytnz.7619

Paulytnz.7619

Getting levels in this game is not a grind at all, takes at most 2 weeks to max out if you play as intended (exploring maps and clearing them and doing personal story). Of course you can get there even faster just by farming events/running the queensdale train. But no one EVER in this game should EVER try “just killing mobs” for levels outside of events because that will truly get you nowhere, that does not work in this game.

Since when did this business of being a hero become being a business?

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Posted by: Belzebu.3912

Belzebu.3912

Crafting gives a lot of exp, harvesting also gives exp, exploring (PoI, Vista, WPs) all gives exp, most hearts have an option to complete without the need of killing a single mob.

I think the problem is that you are used to other MMOs where you level by killing and doing the traditional quests that involves killing more mobs.

You can also go to WvW, join a zerg and get more exp, and specially with the next WvW season, there is a lot of achievements you can get and that end giving even more exp.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Max Lexandre.6279

Max Lexandre.6279

After the game launched and people have reach 80, did all the map, etc… Question asked “WHERE IS THE ENDGAME?!”, the reply from ANet was grind, grind, grind and moar grind. If this continues we will soon be like WoW major pain in the kitten grind required to reach what we want.

PvE Needs some oxygen, so we can play and have fun normally at PvE and achieve the things normally without be days, weeks, months, grinding for it.

I’m The Best in Everything.
Asura thing.

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Posted by: Healix.5819

Healix.5819

Everything can be seen as a grind. It’s not until you begin to compare it to an alternative that you can say if it’s actually a grind or not.

Solely killing mobs to level is not intended. If you think that method is slow however, imagine if that was the only method and levels required 2-10x the experience. That’s what some other games are like, namely Asian ones.

When I level, I 100% the map before moving on, gather everything and do every event, as long as it’s possible solo, even if it’s a group event. I follow the personal story as my road map, for which zones to go to. I’m always 10-20 levels above the zone’s level because I level too quickly, which results in reaching 80 about half way through the game, or about the level 50 personal story. Obviously if your goal is to hit 80 as fast as possible however, this would be considered a grind.

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Posted by: Dahkeus.8243

Dahkeus.8243

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

It takes time to level up, just like in any MMO, but you have more available to do at low levels than pretty much any other MMO.

If leveling is feeling “grindy” to you, then you may want to diversify your experience. Play some dungeons or jump in some WvW.

Also, consider opening up the map by traveling and visiting waypoints/points of interest/vistas. This can often be a faster way of leveling than doing heart quests.

Another option is simply exploring a bit and paying more attention to what is going on in the world than what your experience bar looks like. There’s tons of little stuff out there with a lot of depth. Check out some of the mini-dungeons out there for some examples of this.

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Posted by: risa.1382

risa.1382

Leveling is fast compared to the grind for max gear.

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Posted by: Thaddeus.4891

Thaddeus.4891

You can level from about 20 ways and you complain about the slowest and most boring way of all.

You can say that the PvE endgame is grindy and it need improvement, but leveling?? Ya i suppose some people would want to be level 80 after 1 hour, but….

Thaddeauz [xQCx]- QC GUILD

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Posted by: Naevius.3185

Naevius.3185

Go out and kill a mob. Make a note of how much XP you get. Now go see how much XP you get from finding a waypoint, or POI or vista. Then see how much you get from completing a heart or dynamic event.

Killing mobs is extremely inefficient in terms of leveling in this game.

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Posted by: Sweetblue Huntress.9856

Sweetblue Huntress.9856

Complete daily achievements and receive daily reward on that character you are leveling. You get much more experience from completing each achievement on daily list than if you did those things without them being part of the daily. I’ve leveled up very quickly doing this…and as others said, exploring the world, doing hearts, gathering…

Leta Lorelei – Luwythea – Too many more to name
Jade Quarry

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Posted by: Lifestealer.4910

Lifestealer.4910

thanks guys it was big help, i tried to play this like a typical mmo. I guess this game wasn’t mean to be played that way.

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Posted by: Lunchbox.6970

Lunchbox.6970

thanks guys it was big help, i tried to play this like a typical mmo. I guess this game wasn’t mean to be played that way.

You’re welcome. You’re right, it was not meant to be played that way and so when people do try to level by killing, it’s probably the worst grind ever.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

After the game launched and people have reach 80, did all the map, etc… Question asked “WHERE IS THE ENDGAME?!”, the reply from ANet was grind, grind, grind and moar grind. If this continues we will soon be like WoW major pain in the kitten grind required to reach what we want.

PvE Needs some oxygen, so we can play and have fun normally at PvE and achieve the things normally without be days, weeks, months, grinding for it.

WoW has much less grind than this game.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

Just wait until 80 when you’ll need to grind out ascended in order to be on an equal footing with other players. Or heaven forbid, grinding out a legendary.

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Posted by: Belzebu.3912

Belzebu.3912

Just wait until 80 when you’ll need to grind out ascended in order to be on an equal footing with other players. Or heaven forbid, grinding out a legendary.

False.

Ascended is not only a tiny bit better than an exotic, but the minority of the player base use ascended armor/weapon.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: fabio.1637

fabio.1637

After the game launched and people have reach 80, did all the map, etc… Question asked “WHERE IS THE ENDGAME?!”, the reply from ANet was grind, grind, grind and moar grind. If this continues we will soon be like WoW major pain in the kitten grind required to reach what we want.

PvE Needs some oxygen, so we can play and have fun normally at PvE and achieve the things normally without be days, weeks, months, grinding for it.

WoW has much less grind than this game.

i dont think we play the same wow then, serious, wow is grind quest for leveling, and in the end game is just, instance behind instance.

leveling in wow = talk to npc 1, 2 , 3 ,4 ,5 , n > do quests, then back to that npcs to get your xp and rewards, after that, is dungeon after dungeon, and if you’re a DPS, than sit tight for a 30 min long wait until you get a group.

leveling in GW2 = just have fun, do what you want, everything gives you XP, explore the maps, craft, earn achievments, looks for vistas, points of interests, do skill challanges, personal story, ANYTHING gives you XP, and you do not feel that urge to get to the level cap.

oh yeah, an in wow, your gear is EVERYTHING, you must renew your gear for ever, try entering a group with a “gearscore” medium to low, you just cant, you have to farm the same dungeons over and over until you have good gear to go to another level and so on.

in GW2 your gear is just a detail, what metter most is how do you play

(edited by fabio.1637)

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Posted by: Thaddeus.4891

Thaddeus.4891

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

Just wait until 80 when you’ll need to grind out ascended in order to be on an equal footing with other players. Or heaven forbid, grinding out a legendary.

It depend on how you play the game.

I never farmed or buy anything for my ascended gear. And now i have 1 complete armor and half way done with my second ascended armor. Same thing with my legendary and i’ll have my third one soon. Grind depend on the player.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Lunchbox.6970

Lunchbox.6970

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

Just wait until 80 when you’ll need to grind out ascended in order to be on an equal footing with other players. Or heaven forbid, grinding out a legendary.

Getting ascended gear is a very small stat boost. A player wearing exotic gear can easily outplay a player wearing ascended gear. Don’t “grind” toward ascended gear because you feel you need it in order to compete. Only do it because you enjoy it. If you don’t enjoy it, then do something else in the game, because you don’t need it.

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Posted by: nGumball.1283

nGumball.1283

Go to a zone and spam 1 mob wow this game is grind. Next day, a new skin in the gemstore wow this game is pay to win.

Most people who comment in those forums don’t know what the term MMORPG is.

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Posted by: Celestina.2894

Celestina.2894

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

This is a classic case of “doing it wrong” in GW2.

Grab every skill point, vista and POI. Do your story quests. Do every single event you run across. Do every heart. That is how you level in GW2.

If you do this, starting with all low level maps and going up from there, you can reach 70-80 before you even touch the level 50 maps.

(edited by Celestina.2894)

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Posted by: Grimezy.5679

Grimezy.5679

My girlfriend who has never played games in her life started playing a few weeks ago and she’s already level 78 with little help from me. I think you’re doing something wrong.

Like others said, map completion is the easiest way. I got to 80 on my ele from completing all of the Kryta areas (up to like the level 65 zone). I haven’t even stepped foot in Ascalon or Shiverpeak.

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Posted by: nGumball.1283

nGumball.1283

My girlfriend who has never played games in her life started playing a few weeks ago and she’s already level 78 with little help from me. I think you’re doing something wrong.

Like others said, map completion is the easiest way. I got to 80 on my ele from completing all of the Kryta areas (up to like the level 65 zone). I haven’t even stepped foot in Ascalon or Shiverpeak.

Don’t try, people will always complain. If the game is hard OMG GRIND if the game is easy OMG PAY 2 WIN ONLY CASHSHOP if the game offer something OMG SHOULD BE THERE SINCE 20 YEARS game doesn’t offer anything OMG THEY ARE CHEATING the game wether active or inactive OMG THE GAME IS DEAD etc.

People have been cryince since WoW released 10 years ago, I am not awaiting anything new here. Please, go to your beloved MMO and play the so called ‘’mmorpg without grind’’ of yours.

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Posted by: Traveller.7496

Traveller.7496

Doing events is the best way to level. A long event chain can give you half a level worth of exp.

Also, collect all the resource nodes and do some crafting. Not to mention personal story when you’re on right level, it’s also a good deal of exp with some good rewards (like BL keys).

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Posted by: Fuji.6284

Fuji.6284

You know nothing about grinding til you go for a legendary.

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Posted by: Grimezy.5679

Grimezy.5679

The thing is, this game is the easiest MMO I’ve ever played for levelling. Gathering gives tons of exp, kills give tons, events give loads, etc etc, I don’t need to go on.

I used to play an MMO where the max level was 200 and it would take people 2-3 years to get to 70 (which was still considered noobish). By level 120+ you’d be struggling to get anything over 10%/hour in experience (grinding on mobs on maps you’d have stayed on for 10-20 levels in most cases doing the same rotations and same skills constantly).

Compared to that this game is a breath of fresh air that actually awards ‘questing’ for once rather than killing the same thing over and over. Then I found some exp boosters in a chest and things got even quicker, most the time I was easily getting 1k+ exp per kill

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Posted by: dlonie.6547

dlonie.6547

I usually just craft and collect wps/pois until 35, more or less ignoring my gear, then load up on rares and start running dungeons until I hit 80.

WvW can be a lot of fun, too, if you can get in with a coordinated group on voice chat.

But seriously, you don’t really even need to do the hearts. Just open the wps/pois and can still level pretty quickly. Personal story is good, and I think it’s something like 3/4 of a level for a dungeon.

(edited by dlonie.6547)

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Posted by: ArchonWing.9480

ArchonWing.9480

Killing mobs to level is doing it wrong.

I don’t even recommend you do hearts if they look tedious. Explore the maps and do events. Do hearts only if there’s a event running that’s associated with them. That’s much less tedious anyways.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

All MMOs have grind. The grind just varies with each game. Usually, though, if someone in this game thinks leveling is a grind, they’re trying to get to 80 by playing only one section of the world – i.e. Krytan regions if they’re human, Ascalon if they’re charr. Leveling goes much more quickly and easily if you throw in all the other regions different from your race area.

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Posted by: Jski.6180

Jski.6180

Do the person story that the best way to level up if your trying your best to rush though content. Your ideal of grind is on the level of “why do i need to kill mobs at all i should be able to talk to them and get them to back down and get exp for that.” This is not a walking simulator like other games you got to work to some point to get things done with out that bit of work then there no reason to do any thing just watching a movie at that point.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

After the game launched and people have reach 80, did all the map, etc… Question asked “WHERE IS THE ENDGAME?!”, the reply from ANet was grind, grind, grind and moar grind. If this continues we will soon be like WoW major pain in the kitten grind required to reach what we want.

PvE Needs some oxygen, so we can play and have fun normally at PvE and achieve the things normally without be days, weeks, months, grinding for it.

WoW has much less grind than this game.

i dont think we play the same wow then, serious, wow is grind quest for leveling, and in the end game is just, instance behind instance.

leveling in wow = talk to npc 1, 2 , 3 ,4 ,5 , n > do quests, then back to that npcs to get your xp and rewards, after that, is dungeon after dungeon, and if you’re a DPS, than sit tight for a 30 min long wait until you get a group.

leveling in GW2 = just have fun, do what you want, everything gives you XP, explore the maps, craft, earn achievments, looks for vistas, points of interests, do skill challanges, personal story, ANYTHING gives you XP, and you do not feel that urge to get to the level cap.

oh yeah, an in wow, your gear is EVERYTHING, you must renew your gear for ever, try entering a group with a “gearscore” medium to low, you just cant, you have to farm the same dungeons over and over until you have good gear to go to another level and so on.

in GW2 your gear is just a detail, what metter most is how do you play

Lots of dishonesty here. I just don’t think it’s possible to have a discussion with liars or with people who claim that things which increase the power of your character are irrelevant.

OP: hearts are just poorly disguised traditional quests if the worst kind with no story behind them. Entire zones don’t have any story or lore to them either. It’s just a series of “help these people for no reason” nonsense.

If you want to spend money on this game, buy gold and craft most of your levels. The 1-80 leveling experience loses it’s novelty after your first zone. All that changes is the scenery.

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Posted by: Azreell.1568

Azreell.1568

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

Just wait until 80 when you’ll need to grind out ascended in order to be on an equal footing with other players. Or heaven forbid, grinding out a legendary.

Getting ascended gear is a very small stat boost. A player wearing exotic gear can easily outplay a player wearing ascended gear. Don’t “grind” toward ascended gear because you feel you need it in order to compete. Only do it because you enjoy it. If you don’t enjoy it, then do something else in the game, because you don’t need it.

Actually you do need it if you decide you want to do fractals.

Like it or not GW2 has progressive gear checks.

Also, From a PvP perspective if both players are of equal skill the person in ascended will always win. The reason being in PvP your sole purpose is to drop a players HPS to zero before he can drop yours to zero. In ascended gear you will have more hps and more dps. Sure it might only be 3% (vague number) But you only need to win by 1 hit point in pvp so it makes a HUGE difference.

So getting ascended is required if you choose to do fractals or be as competitive as you can in wvw – especially if you decide to roam.

Make no mistake about it – GW2 also has a gear grind.

Azreell – Mesmer
Loyalty To None

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Posted by: Draknar.5748

Draknar.5748

People told me that you didn’t need to grind much in this game but when i played it, it feels like u have to kill hundreds of mobs just to even level once at low level.

lol wut

Hearts/Personal Story/Events/Daily = leveling

I just started leveling my 7th char to 80. She’s at 28 now. I started her on Saturday, I play 1-3hrs/day depending on the day. She will be 80 by the end of next month easily, likely before that. Leveling in this game is faster than any game I’ve ever played.

If you play, let’s say, 3 hrs/day, you should easily level once per day, if not twice per day especially at low levels. But basically if you aren’t leveling at least once a day you are doing it wrong. Grinding monsters in this game is hands-down the slowest form of leveling you can do.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Draknar.5748

Draknar.5748

Actually you do need it if you decide you want to do high-level fractals.

FTFY

Also it is useful if you want to roam in WvWvW in small groups. But it is only useful if you happen to come up against another full-ascended small group that’s roaming. Anyone that plays WvW can tell you that match-ups like that are very uncommon. If you have 5 people in full Ascended and you come across a group of 6 people in full Exotic w/ Ascended accessories, your group is toast. Especially if they are skilled players. Your groups overall 13% stat increase is still less than their group’s overall 20% stat increase with the addition of another player.

So, in the very off-chance your group of 5 goes up against an equal number of enemy players with the same exact class make-up and exact same skill level will your Ascended gear ever become a deciding factor. In 99% of your WvW interaction, it will mean goose-egg.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Azreell.1568

Azreell.1568

Actually you do need it if you decide you want to do high-level fractals.

FTFY

Also it is useful if you want to roam in WvWvW in small groups. But it is only useful if you happen to come up against another full-ascended small group that’s roaming. Anyone that plays WvW can tell you that match-ups like that are very uncommon. If you have 5 people in full Ascended and you come across a group of 6 people in full Exotic w/ Ascended accessories, your group is toast. Especially if they are skilled players. Your groups overall 13% stat increase is still less than their group’s overall 20% stat increase with the addition of another player.

So, in the very off-chance your group of 5 goes up against an equal number of enemy players with the same exact class make-up and exact same skill level will your Ascended gear ever become a deciding factor. In 99% of your WvW interaction, it will mean goose-egg.

Funny thing about statistics is you can portray them to try and prove any point you want.

You still evading the true issue – A single char in fully ascended is stronger then a character in full exotics. Skill being equal the single char in ascended will always win vs the single char in exotics.

Aka gear progression.

Or for example – A supportive type player or condi spam type player will have far more impact in a group battle then you are giving them credit for vs an exotic version.

The bottom line is – There is gear progression in this game and it makes a difference. It’s obvious you don’t like the idea but no matter how you try to spin it – the above statement is the simple truth.

Also, for your example of group combat -You simply used multiplication. The difference between fully ascended people is far more synergistic.

I’m not against this btw. I am just pointing out if you desire to do all content in this game – it is VERY VERY grindy and moreso then most other games on the market currently.

I will use a common example: I can take a Wow character and get him in the most current fully tier’d raid gear is less then half the time it would take me to make a full ascended set for 1 of my characters.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

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Posted by: TheDaiBish.9735

TheDaiBish.9735

Lots of dishonesty here. I just don’t think it’s possible to have a discussion with liars or with people who claim that things which increase the power of your character are irrelevant.

OP: hearts are just poorly disguised traditional quests if the worst kind with no story behind them. Entire zones don’t have any story or lore to them either. It’s just a series of “help these people for no reason” nonsense.

Except zones, Hearts and DE’s do have stories and reasons behind them. You just choose not to acknowledge it.

While I’ll agree that some of the stories for these events and such aren’t very good, the same could be said for WoW quests as well.

Then again, I suppose it’s just not possible to have a discussion with liars.

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

Lots of dishonesty here. I just don’t think it’s possible to have a discussion with liars or with people who claim that things which increase the power of your character are irrelevant.

OP: hearts are just poorly disguised traditional quests if the worst kind with no story behind them. Entire zones don’t have any story or lore to them either. It’s just a series of “help these people for no reason” nonsense.

Except zones, Hearts and DE’s do have stories and reasons behind them. You just choose not to acknowledge it.

While I’ll agree that some of the stories for these events and such aren’t very good, the same could be said for WoW quests as well.

Then again, I suppose it’s just not possible to have a discussion with liars.

What’s the Queendale theme, then, other than “champ train?”

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Posted by: TheDaiBish.9735

TheDaiBish.9735

What’s the Queendale theme, then, other than “champ train?”

Queensdale is the ‘breadbasket’ of Kryta, in that they supply most of the food for the nation (evident through a number of Hearts and events being based around helping and protecting farmlands).

It’s where the Humans have decided to fort up and make a stand against any enemies, shown by it being the location of Divinity’s Reach.

Godslost Swamp, in particular, has seen a breakthrough from creatures of the Underworld, possibly caused by the Temple of Ages being destroyed when Orr rose.

I could go on, if you like?

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

What’s the Queendale theme, then, other than “champ train?”

Queensdale is the ‘breadbasket’ of Kryta, in that they supply most of the food for the nation (evident through a number of Hearts and events being based around helping and protecting farmlands).

It’s where the Humans have decided to fort up and make a stand against any enemies, shown by it being the location of Divinity’s Reach.

Godslost Swamp, in particular, has seen a breakthrough from creatures of the Underworld, possibly caused by the Temple of Ages being destroyed when Orr rose.

I could go on, if you like?

That’s interesting. Too bad it’s so poorly told through just playing the game. You know what I remember from questing through there? “Help me tend my farm” “check these traps” and “get our supplies from a cave”. What you said is still minimal for a what? 1-17 zone?

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Posted by: TheDaiBish.9735

TheDaiBish.9735

What’s the Queendale theme, then, other than “champ train?”

Queensdale is the ‘breadbasket’ of Kryta, in that they supply most of the food for the nation (evident through a number of Hearts and events being based around helping and protecting farmlands).

It’s where the Humans have decided to fort up and make a stand against any enemies, shown by it being the location of Divinity’s Reach.

Godslost Swamp, in particular, has seen a breakthrough from creatures of the Underworld, possibly caused by the Temple of Ages being destroyed when Orr rose.

I could go on, if you like?

That’s interesting. Too bad it’s so poorly told through just playing the game. You know what I remember from questing through there? “Help me tend my farm” “check these traps” and “get our supplies from a cave”. What you said is still minimal for a what? 1-17 zone?

My first sentence is pretty much word for word what the first scout said after you finish the Earth Elemental encounter, which is also available for the other Races.

If you talk to the Scouts, they give you a general back story, where a lot of the NPC’s will tell you why you’re helping them.

As for Godslost, the Heart NPC says: Heroes once visited the temple to travel to Underworld, which weakened the barrier. Now portals between the two worlds can form. The portals, and the creatures from them, must be fought physically.

While the Scout says: These monks and their theological teachings have been … insightful, but the real secrets are yet to be revealed in the Godslost Swamp. Where else but the ruined Temple of the Ages would we learn what truly became of the Six Gods? We should have the answer already; unfortunately, progress has been slowed by those rifts to the Underworld.

Finally, even the Skill Point in Godslost gives a little insight: A mystical structure predating the oldest memories of Tyria, the Temple of the Ages’ ruins course with an ancient and unyielding power. It’s said time itself originated from this sacred place.

All this is known in-game if you talk to the NPC’s (after all, aren’t Hearts just poorly disguised quests?), and not simply do the Hearts without speaking to them. It’s there for people who want the story

As for it being minimal? Yes, it is. It was more of an example how wrong you are that there’s no lore or story to the zones and such, and less of a total breakdown on the entire story of Queensdale.

Life is a journey.
Time is a river.
The door is ajar.

When did this game become such a grind?

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

What’s the Queendale theme, then, other than “champ train?”

Queensdale is the ‘breadbasket’ of Kryta, in that they supply most of the food for the nation (evident through a number of Hearts and events being based around helping and protecting farmlands).

It’s where the Humans have decided to fort up and make a stand against any enemies, shown by it being the location of Divinity’s Reach.

Godslost Swamp, in particular, has seen a breakthrough from creatures of the Underworld, possibly caused by the Temple of Ages being destroyed when Orr rose.

I could go on, if you like?

That’s interesting. Too bad it’s so poorly told through just playing the game. You know what I remember from questing through there? “Help me tend my farm” “check these traps” and “get our supplies from a cave”. What you said is still minimal for a what? 1-17 zone?

My first sentence is pretty much word for word what the first scout said after you finish the Earth Elemental encounter, which is also available for the other Races.

If you talk to the Scouts, they give you a general back story, where a lot of the NPC’s will tell you why you’re helping them.

As for Godslost, the Heart NPC says: Heroes once visited the temple to travel to Underworld, which weakened the barrier. Now portals between the two worlds can form. The portals, and the creatures from them, must be fought physically.

While the Scout says: These monks and their theological teachings have been … insightful, but the real secrets are yet to be revealed in the Godslost Swamp. Where else but the ruined Temple of the Ages would we learn what truly became of the Six Gods? We should have the answer already; unfortunately, progress has been slowed by those rifts to the Underworld.

Finally, even the Skill Point in Godslost gives a little insight: A mystical structure predating the oldest memories of Tyria, the Temple of the Ages’ ruins course with an ancient and unyielding power. It’s said time itself originated from this sacred place.

All this is known in-game if you talk to the NPC’s (after all, aren’t Hearts just poorly disguised quests?), and not simply do the Hearts without speaking to them. It’s there for people who want the story

As for it being minimal? Yes, it is. It was more of an example how wrong you are that there’s no lore or story to the zones and such, and less of a total breakdown on the entire story of Queensdale.

Anything regarding the intro earth elemental stuff is irrelevant as most people think that that part of the zone is okay. After that, however, quality plummets. I’ve talked to plenty of npcs as well, but I stopped. Why? Because most of them have nothing important to say.

Your examples are just descriptors and little blurbs. That’s not story.

When did this game become such a grind?

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Posted by: Inimicus.7162

Inimicus.7162

Just wait until 80 when you’ll need to grind out ascended in order to be on an equal footing with other players. Or heaven forbid, grinding out a legendary.

False.

Ascended is not only a tiny bit better than an exotic, but the minority of the player base use ascended armor/weapon.

A tiny bit that does make a noticable difference… someone in exo vs someone in asc is still at a 10% disadvantage, something class tricks and player skill can overcome yes, but exotic of almost any stat is pretty easy to get, asc of any stat is the kind of thing that takes as long and costs at least a good 1/3 of any legendary weapon to make.

When did this game become such a grind?

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Posted by: TheDaiBish.9735

TheDaiBish.9735

Anything regarding the intro earth elemental stuff is irrelevant as most people think that that part of the zone is okay. After that, however, quality plummets. I’ve talked to plenty of npcs as well, but I stopped. Why? Because most of them have nothing important to say.

Your examples are just descriptors and little blurbs. That’s not story.

What’s you’re definition of a story then?

Contrary to belief, you don’t need a novel to tell a story. Them little blurbs go together to tell a story of their own. For example, the Temple of Ages:

Legend has it that time itself originated from the Temple of Ages. It predates the oldest memories of Tyria. However, the Temple was destroyed during the rising of Orr. The Temple is the oldest remaining monument to the Six that scholars know of.

As the place was the place that the Six God’s answered their last prayer, people are studying it in the hopes of discovering why the Six left Tyria and have been silent.

In the past, the Temple served as a way for heroes to travel to the Underworld. However, this travel weakened the barrier, and so the denizens of Underworld now push through portals that form, making it difficult to research.

Even the orchard has a small backstory attached to it:

Farmer Eda needs help, because her husband was killed by centaurs as he was taking a shipment of apples to Beetletun. Since her husband was the one who used to harvest the apples, the orchard has become infested with spiders.

Regardless of what you believe, or the quality, these are still stories.

Life is a journey.
Time is a river.
The door is ajar.

When did this game become such a grind?

in Guild Wars 2 Discussion

Posted by: Draaconis.2574

Draaconis.2574

Actually I wish they would scale back the xp a bit. Between mobs, mats, crafting, missions, hearts, and sneezing at my desk, I can’t keep up with the crafting. By the time finish a set it’s time to start all over again.

When did this game become such a grind?

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Posted by: Konrad Knox.5162

Konrad Knox.5162

After the game launched and people have reach 80, did all the map, etc… Question asked “WHERE IS THE ENDGAME?!”, the reply from ANet was grind, grind, grind and moar grind. If this continues we will soon be like WoW major pain in the kitten grind required to reach what we want.

PvE Needs some oxygen, so we can play and have fun normally at PvE and achieve the things normally without be days, weeks, months, grinding for it.

The question is, what DO we want? Do we really want ascended and legendary gear?
I’m still wearing all exotics and I’m doing fine. Got a couple of sets for different roles, and no problem.

What do I want as my endgame? I want to be in control (or be in a guild who is in control) of some tangible territory on the map, persistently, and be able to say “this is our land, until someone takes it”.

No biweekly resets. And our guild crest should be displayed on the map for all to see that we own this place.

That would be a rewarding endgame for me. I could log in every day just to check that the town is still ours.

When did this game become such a grind?

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Posted by: Inimicus.7162

Inimicus.7162

After the game launched and people have reach 80, did all the map, etc… Question asked “WHERE IS THE ENDGAME?!”, the reply from ANet was grind, grind, grind and moar grind. If this continues we will soon be like WoW major pain in the kitten grind required to reach what we want.

PvE Needs some oxygen, so we can play and have fun normally at PvE and achieve the things normally without be days, weeks, months, grinding for it.

The question is, what DO we want? Do we really want ascended and legendary gear?
I’m still wearing all exotics and I’m doing fine. Got a couple of sets for different roles, and no problem.

What do I want as my endgame? I want to be in control (or be in a guild who is in control) of some tangible territory on the map, persistently, and be able to say “this is our land, until someone takes it”.

No biweekly resets. And our guild crest should be displayed on the map for all to see that we own this place.

That would be a rewarding endgame for me. I could log in every day just to check that the town is still ours.

WvW towers/keeps you mean?
Endgame in pve is grinding… we are supposed to begrinding to make ourselves pretty though, which is why ascended gear (with ANY stat increase) and what it takes to craft it is so uncalled for.
Endgame pvp in GW1 was gvg and Halls of Heroes, wherein your name, or your guild’s name would get a global brodcast for having won a battle. As yet, so such…hopefully will see some of that in before the next living story season.

When did this game become such a grind?

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Posted by: Konrad Knox.5162

Konrad Knox.5162

WvW towers/keeps are meaningless to anyone who doesn’t visit WvW map. Also, they don’t display which guild was the capturing guild. We’re a nameless zerg with a server name attached to us. I want everyone to see that my guild just took the castle, or even let us take over and tax the PvE map’s settlements, like Beetletun or Fort Salma, or the Trading Post.