When will you fix the Shatterer Achievement ?
You could try to do Shatterer with an organized group. On the eu servers, gw2ts.de (German community) does Shatterer on a regular basis with this achievement. I’m sure other communities do it as well.
Good Luck
Maybe this might help by set the timer for player to know when we will have to CC or set it to CC the boss with normally CC skill
You could try to do Shatterer with an organized group. On the eu servers, gw2ts.de (German community) does Shatterer on a regular basis with this achievement. I’m sure other communities do it as well.
Good Luck
I’m in NA so… thanks for telling me
A) Some people don’t change..they go in..they attack..they kill.
B) You do know that there is also a 500 minion kill achivement, which..like myself..loads of people haven’t yet got.
RIP City of Heroes
There’s a guild that does organized Shatterer runs (among other bosses) every weeknight for NA. They organize about 8:20-8:30 pm EST for the 9pm pop. They actively aim for the Smash the Dragon achievement so you’re practically guaranteed at least 2 ticks toward No-Fly Zone.
I’m on NA. I can confirm that the achievement isn’t broken — it just takes coordination, which is often most easily done with a sponsoring guild.
Obviously it presents a greater challenge for PUGs. For that, you need to start on the map a bit sooner and collect a core group who are willing to spend much of their time waiting at launch pads, so that they can be in the air on time to break defiance. Ideally, you also want a group dedicated to break the bar of crystals. There will still be people who ignore advice and just autoattack or use profession skills to CC the dragon, but it won’t matter.
http://ttsgamers.com/event-calendar/ for NA
Install http://www.teamspeak.com/downloads.html#client while for easier coordination.
I’m on NA. I can confirm that the achievement isn’t broken — it just takes coordination, which is often most easily done with a sponsoring guild.
It’s actually even more stringent than that. The cc window is very short, and the bar way too big. This means that the only reasonable method of breaking it requires using bombs from a large number of flyers – which requires all that flyers to be up and ready to throw at the same precise moment.
That’s not what you can expect from a normal non-guild organized instance.
The cc window really should be made longer, and the bar balanced around profession skills, not the flyers.
Remember, remember, 15th of November
I’m on NA. I can confirm that the achievement isn’t broken — it just takes coordination, which is often most easily done with a sponsoring guild.
It’s actually even more stringent than that. The cc window is very short, and the bar way too big. This means that the only reasonable method of breaking it requires using bombs from a large number of flyers – which requires all that flyers to be up and ready to throw at the same precise moment.
That’s not what you can expect from a normal non-guild organized instance.
The cc window really should be made longer, and the bar balanced around profession skills, not the flyers.
I can’t agree. It would, of course, be much easier, if the CC window was longer and easier still if characters could break it. But all the same, it can be done by fliers. Again, it requires coordination ahead of time. There has to be a group who are willing to wait at the jump pads for that moment (and ideally, another one to focus on breaking crystals). It does get done by PUGs.
People used to do Tequatl daily, even when it was about the same level of difficulty. I think the main difference is that the rewards for Shattererererererer aren’t commensurate with the challenge. Offer a chance for a set of unique skins (such as the Sunless set), with Ascended rarity, and I’m sure it would get PUGged in multiple instances.
I can’t agree. It would, of course, be much easier, if the CC window was longer and easier still if characters could break it. But all the same, it can be done by fliers. Again, it requires coordination ahead of time. There has to be a group who are willing to wait at the jump pads for that moment (and ideally, another one to focus on breaking crystals). It does get done by PUGs.
If your group is on pad the moment the breakbar appears, most likely they will fail to break it. The succesful attempts have people that organize the rest telling them when to jump. Which most of the time requires voice comm to get the timing right.
People used to do Tequatl daily, even when it was about the same level of difficulty.
Before the nerfs? Organized groups did it, but pugs almost always failed. So, basically the same situation we have now with the Shatterer breakbar achieve.
I think the main difference is that the rewards for Shattererererererer aren’t commensurate with the challenge. Offer a chance for a set of unique skins (such as the Sunless set), with Ascended rarity, and I’m sure it would get PUGged in multiple instances.
Sure it will. But any of those PUGged instances will still almost always fail to break its bar even once.
Remember, remember, 15th of November