Where are Dynamic Events heading?
I think he ment their will be more events in a single area so each event is less likely to be played over and over, which is a good thing.
Also in my opinion i think they need to change some events in some areas permanenlty or perhaps for a set ammount of time, example ; What if a certaint area has been invaded by a seperatist group that is weilding some anceint power where they can use the undead as a weapon, and this would spawn many mini events, where towns are constantly being attacked, an oposition is trying to move in to take the new seperatist citadel that has been created using dark energies, we later find out that the seperatist was using old white mantel tricks (the seperatists have been tied to the white mantel)
I just put that together out of the top of my head, but its a good example of the way they could make events seem dynamic and ever changing, once the seperatist leaders have been slain or captured (how bout give US the players a choice which could then impact the story of that area or of that incident onto future event / storylines )