Where are they now?

Where are they now?

in Guild Wars 2 Discussion

Posted by: jheryn.8390

jheryn.8390

I love GW2 but I was curious about where some of the creatures are from GW1. There are a lot of different creatures that are missing that I was curious about that were plentiful in areas we now have. It would be great to see some of them again if nothing more than as additional bad guys and for nostalgia for those of us who were GW1 fanatics. And maybe I am just missing them. Some that come to mind are:

1. ___goyles. (Mergoyles, Gargoyles, etc. All over the Ascalon areas and everywhere else)
2. Hydra (Ascalon)
3. Various seeds and husks (Aloe seed, Aloe Husk, Life Pod, etc – Everywhere)
4. Skeletons – Everywhere
5. Nightmares (Crypt fiends, Azure Shadows, etc. – Ascalon & Shiverpeaks)
6. Zombies (Kryta)
7. Dinosaurs (Maguuma)
8. Incubi (Dungeons – EOTN)
9. Mantid (Charr areas)
10. Mandragor (Charr areas, Shiverpeaks)

Where are they now?

in Guild Wars 2 Discussion

Posted by: Jornophelanthas.1475

Jornophelanthas.1475

I believe that the disappearance of the Gargoyles and Mergoyles is a conundrum that one or two researchers from the Durmand Priory are researching. I don’t recall where exactly I saw these NPCs, though.

Skeletons and zombies are replaced by the Risen. This makes sense, because most of the undead seen in Tyria during Guild Wars 1 are minions of the Undead Lich, who was defeated in the end. (In fact, most of them even drop trophy items that refer to Orr – decayed Orr emblems and the like.)

The areas you mention that have Mantids and Mandragora are not actually accessible in Guild Wars 2. The Far Shiverpeaks are much further north than Frostgorge Sound, and the Charr Homelands visited in Guild Wars 1 are currently marked on the map as the “Blood Legion Home” – quite far north from Ascalon.

Finally, Incubi are a subtype of Fleshreavers. These are still in the game, but quite rare.