Which stats scale off each other? Question about damage calculation...

Which stats scale off each other? Question about damage calculation...

in Guild Wars 2 Discussion

Posted by: Dee Jay.2460

Dee Jay.2460

Ok, thus far I’ve been running a Thief build based on Condition and Power as my main damage sources (with Toughness as my defensive stat).

This was under the assumption that Power increases the damage of all my attacks, including Condition based ones. Now however, I’m not sure that’s the case.

As far as I know, Precision scales with Power.

A Critical hit is 150% (+X) of a regular hit. Thus, increasing you Power also increases the size of your Critical Hits.

However I’m not sure this applies to Condition damage as well.

I assumed Condition damage too was based off Power, then multiplied by your Condition modificator. But this may not be the case. I have a feeling that Condition damage may merely be based on a flat damage number, regardless of your Power.

TL;DR: How does Power affect you other damage stats and how does each scale?

(I’ve read the wiki on damage calculation http://wiki.guildwars2.com/wiki/Damage but it wasn’t very revealing).

Which stats scale off each other? Question about damage calculation...

in Guild Wars 2 Discussion

Posted by: Dee Jay.2460

Dee Jay.2460

Ok I justed tested this with a +Power Singet.

As expected it did not increase the Power of my Bleeds. If this is indeed working as intended, and Critical Strikes are affected by Power, then this would imply a fundamental scaling flaw in the game’s stat mechanisms.