Whose great idea was it...

Whose great idea was it...

in Guild Wars 2 Discussion

Posted by: Kain.9127

Kain.9127

To not allow checkpoints in storyline missions? I just spent 15-20 mins in ossuary of the undead, a lvl 76 storyline mission, and then DC’d. That was boring enough as it is but to have to do it all over? Not a chance.

I’ve been playing this game for 3-4 weeks now, it seemed absolutely amazing at first. I’m really seeing now that there are so many little things wrong with it, its too much I think. Filters on the ah for example, why not a feature to remember them?
Nothing to tell you when a friend logs in/out or likewise with guild members, unless I’m missing it. Why?

Every class having so many of their traits and skills not work or work incorrectly after the game being out for this long is also just plain unacceptable.

It seems like a great game but, it needs some serious work. Has Anet said anything about the bugs other than “we’re working on it” ? Dec 4th I go back to eve online, hopefully Anet gets their kitten together and fixes this game.

Whose great idea was it...

in Guild Wars 2 Discussion

Posted by: Dendail.4896

Dendail.4896

Turn on system messages to see your friends. You can do this in the same place you toggle other messages you wish to see. Unfortunetly it does not work for guilds yet.

There is a lot of minor things they need to fix but overall it is an amazing game… January & February promises an update to the game equal to that of an expansion but we will have to wait and see. By all means wait a few months if you so wish since it is a brand new game. Hopefully when you come back it’ll be much more polished.

Whose great idea was it...

in Guild Wars 2 Discussion

Posted by: Kromica.2831

Kromica.2831

I finished claw island on my second character about 2 weeks ago and I don’t think I will ever get any farther in the story it is all just such crap that I can’t bring myself to continue it.