…more than elitists.
This is a slight rant, otherwise there’d be no motivation to post, nor will there be any unnecessary steps to be nice. Saying it like it is, but if discussion were to take place, let’s just keep it civil and exchange opinions. No need to deride, no need to be rude.
Speaking of opinions, this shall be mine.
WoW is usually held up or down as some sort of universal comparison tool. Not because it is the most accurate depiction of what an mmo should be, but being around for so long, it encompasses an audience and a very varied content we’d be able to relate to.
As raids were highly organized, merits would usually be earned one way or another through personal favors or exceptional gameplay. But let’s stick to the latter for this post’s relevance. This elusive reference of “skill” would often be nurtured and be used for bragging rights for whichever silly reason. But to further augment this skill, there are character/profession builds to optimize whatever you contribute to the party.
Thus an elitist age of gameplay claws its way into the foreground. People’s gear, build and gameplay would be scrutinized and stringent criteria for LFG/LFM would come into play. Personally, this handicap would only be a temporary bane for anyone’s continued interest or access to content if you made a reasonable effort to be prepared instead of being carried by strangers.
I find it unsettling when newbies run off into the sunset and cry about being kicked from parties or walk away from a good run feeling as if they contributed something meaningful when in actual fact, they were carried very snugly by others who made an extra effort to gear or read up on content. But they’re newbies, they’re too ignorant to know better. That’s no sin.
The problem is exacerbated when Guild Wars 2 or related media positions this game to be all about playing the way YOU want it and further cemented by long time carebears. Some of you have probably run dungeons with really nice people whom you thought probably grew marshmallows out of their ears if you ever met them in person. Along the way, their child would cry, or the postman would come, or silly mistakes which you probably overcame on your second run but they still fall victim even though they have over 4000 achievement points (an inaccurate reference but it is something we inevitably draw a conclusion about a player’s “experience” with the game). Then the run takes 3 times longer than it should have. There is a point when a relaxed pace turns into a waste of time.
Now because of this “it’s all about you” campaign, sometimes out of my own folly i overstep the line and give unsolicited advice. My bad. Tried to give advice to the bow/rifle toting warrior who put out 3 different banners + elite banner, that guardian in full soldier gear running staff/scepter while the rest of the team gets massacred, and other colorful varieties of “fail”. But they like their build they said. It’s their right, I don’t pay the bills.
You see, when an elitist culture is set in, your feelings are hurt, but nobody’s time gets wasted. But when someone stubbornly convinced it’s all about him, nevermind playing the better way, other people has to pay for his mistakes. See the contrast?
Now, this post is already very long, and the above situations are heavily simplified. Please do not nitpick at analogies or examples, just get the gist of things and that’s fine.
Point? This game has gone down the gutter coaster too much in the direction of “I play it my way”. It’s true I can choose not to pug, on the otherhand, I’m not alone on this yearning for a little less anonymity of who we invite to the party when we’re pugging.
So really, who’s the selfish one?