Why Punish grinders? What does Anet gain?

Why Punish grinders? What does Anet gain?

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Posted by: Legend of Rogue.5394

Legend of Rogue.5394

Ok seriously what is wrong with people grinding gear? We all grind to level 80 we all grind more characters, we all have wants in the game whether it be skins, achievements legendaries or full exotics.. Isnt that what makes an MMO fun? You nerf the dungeons and drop rates, you nerf gold drops? THE whole point of a dungeon is to make money farm and get loot.. Diablo 3 finally has it right why wont Anet do this for us? Is it really that big of a deal if we do not play PVP and do what anet wants us to do? I hate pvp it creates jerks… So why the hell would I want to be apart of that when farming and gathering is much more rewarding and fun? Do I or anyone else who hasnt cheated or hacked or anything wrong deserve to have our fun nerfed because its not anets vision for us?

Answer though why should gold farming be nerfed????

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Posted by: mtpelion.4562

mtpelion.4562

Gold farming creates inflation, thus it is bad for the economy.

Gold creation is necessary though, thus it is also good for the economy.

The trick is to allow for gold creation at a rate that is good but not at a rate that is bad.

Server: Devona’s Rest

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Posted by: Legend of Rogue.5394

Legend of Rogue.5394

Then add in a trade post like the original guild wars…. You see this inflation with ectos and precursors? I cant imagine how much a precursor would be if we can actually get them or trade for them… This transaction system is just a monopoly.. It doesnt create competition or anything….. I like gold farming and killing monsters I dont like doing pvp… I shouldnt be punished for it

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Posted by: Legend of Rogue.5394

Legend of Rogue.5394

BTW im still waiting for scavenger hunt…

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Posted by: mtpelion.4562

mtpelion.4562

Then add in a trade post like the original guild wars…. You see this inflation with ectos and precursors? I cant imagine how much a precursor would be if we can actually get them or trade for them… This transaction system is just a monopoly.. It doesnt create competition or anything….. I like gold farming and killing monsters I dont like doing pvp… I shouldnt be punished for it

You aren’t being punished.

Here is an example of the WORST case scenario for you (it assumes 10 gold since that is a nice number to work with for math purposes) :

You used to be able to farm 10 gold per hour.
Due to the “nerf”, you now can farm 9 gold per hour.
You used to be able to buy 100 Cool Fun Things for 10 gold.
Due to the reduction in gold supply caused by the “nerf”, you can now buy 100 Cool Fun Things for 9 gold.

Before, one hour’s time could buy you 100 Cool Fun Things.
After, one hour’s time still buys you 100 Cool Fun Things.
Gold is nothing other than what it can buy. The fact that gold used to be 10 but is now 9 means nothing because you can still buy the same 100 Cool Fun Things with it.

Server: Devona’s Rest

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Posted by: Asmodeus.5782

Asmodeus.5782

Non-grinders gain a lot, actually. Their assets become worthless slower.

Language is a virus from outer space.

William S. Burroughs

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Posted by: mtpelion.4562

mtpelion.4562

That’s total BS…Used to be able to farm all world bosses within a 2.5 -3 hour timer range…Now its minimum of 8 hours to farm the same amount. Anet needs to fix this system or I and many other guild leaders who USED to run PVE trains will be leaving!!! I made jack and squat last night and sat around waiting for bosses to pop for way way too long. The game has now become a time sink if you actually want to do world meta events. ANET did this in order to sell more gems plain and simple but when you push away your loyal player base with idiotic changes such as this you are cutting your own greedy throats in the process!! A game I once loved to play is quickly becoming one I loath because of the failed and unnecessary changes…IF IT AINT BROKE DONT FIX IT numnuts!! -METLE

Right… YOU made less because YOU used to do it a lot. Meanwhile OTHERS have the potential to make more because OTHERS now have access that didn’t exist before.

Before, a small number of people did the world bosses often while a large number of people never did them at all (because they couldn’t).
After, a large number of people can do the world bosses while a small number of people can do them less often.

It’s a change that can benefit the entire game overall, at the expense of people like you. I know it sucks to be the guy who gets kicked, but it had to happen or else the server population distribution issue would kill the game and then we’d all be out.

Server: Devona’s Rest

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Posted by: SirusDibley.3716

SirusDibley.3716

That’s total BS…Used to be able to farm all world bosses within a 2.5 -3 hour timer range…Now its minimum of 8 hours to farm the same amount. Anet needs to fix this system or I and many other guild leaders who USED to run PVE trains will be leaving!!! I made jack and squat last night and sat around waiting for bosses to pop for way way too long. The game has now become a time sink if you actually want to do world meta events. ANET did this in order to sell more gems plain and simple but when you push away your loyal player base with idiotic changes such as this you are cutting your own greedy throats in the process!! A game I once loved to play is quickly becoming one I loath because of the failed and unnecessary changes…IF IT AINT BROKE DONT FIX IT numnuts!! -METLE

Nail on head sir – anet really has misjudged this one.

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Posted by: Teon.5168

Teon.5168

That’s total BS…Used to be able to farm all world bosses within a 2.5 -3 hour timer range…Now its minimum of 8 hours to farm the same amount. Anet needs to fix this system or I and many other guild leaders who USED to run PVE trains will be leaving!!! I made jack and squat last night and sat around waiting for bosses to pop for way way too long. The game has now become a time sink if you actually want to do world meta events. ANET did this in order to sell more gems plain and simple but when you push away your loyal player base with idiotic changes such as this you are cutting your own greedy throats in the process!! A game I once loved to play is quickly becoming one I loath because of the failed and unnecessary changes…IF IT AINT BROKE DONT FIX IT numnuts!! -METLE

Right… YOU made less because YOU used to do it a lot. Meanwhile OTHERS have the potential to make more because OTHERS now have access that didn’t exist before.

Before, a small number of people did the world bosses often while a large number of people never did them at all (because they couldn’t).
After, a large number of people can do the world bosses while a small number of people can do them less often.

It’s a change that can benefit the entire game overall, at the expense of people like you. I know it sucks to be the guy who gets kicked, but it had to happen or else the server population distribution issue would kill the game and then we’d all be out.

Excellent point. So many here don’t even try to look at the big picture, much less outside their own little personal game bubble.

Forum discussions -
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Posted by: Asmodeus.3940

Asmodeus.3940

A large number never did them at all? Not on my server…and it doesn’t take a large number to do world bosses with exception of teq and 3-headed wurm because the events scale up and down. I soloed Grenth priest phase several times because of the scaling so its not that they COULDNT do it or the events…Its probably that they were too lazy or didn’t have anyone holding their frickin hand telling them where to go next. Big picture is much less loot and much longer wait times for world boss events. Big picture is they put a lot of time and effort into BS that didn’t need to be fixed when they should’ve worked on buggy events and a new expansion instead of the BS living story nonsense….-Metle

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Posted by: Rezzet.3614

Rezzet.3614

That’s total BS…Used to be able to farm all world bosses within a 2.5 -3 hour timer range…Now its minimum of 8 hours to farm the same amount. Anet needs to fix this system or I and many other guild leaders who USED to run PVE trains will be leaving!!! I made jack and squat last night and sat around waiting for bosses to pop for way way too long. The game has now become a time sink if you actually want to do world meta events. ANET did this in order to sell more gems plain and simple but when you push away your loyal player base with idiotic changes such as this you are cutting your own greedy throats in the process!! A game I once loved to play is quickly becoming one I loath because of the failed and unnecessary changes…IF IT AINT BROKE DONT FIX IT numnuts!! -METLE

Right… YOU made less because YOU used to do it a lot. Meanwhile OTHERS have the potential to make more because OTHERS now have access that didn’t exist before.

Before, a small number of people did the world bosses often while a large number of people never did them at all (because they couldn’t).
After, a large number of people can do the world bosses while a small number of people can do them less often.

It’s a change that can benefit the entire game overall, at the expense of people like you. I know it sucks to be the guy who gets kicked, but it had to happen or else the server population distribution issue would kill the game and then we’d all be out.

Excellent point. So many here don’t even try to look at the big picture, much less outside their own little personal game bubble.

what big picture? how is it beneficial to not be able to play with the game content because Everything is a Huge Timegate?

less bosses and champs= less crafting mats and gear and gold and exp and karma wich then convert to

less items for sale and higher prices less expfo non level 80s orflat out less skill points for those working on legendaries or something specially those as good luck getting precursor drops

so in other words you guys are saying kitten people who actually put effort and work hard and lets drag em to the AFK players’s level?

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Posted by: Asmodeus.5782

Asmodeus.5782

A large number never did them at all? Not on my server…and it doesn’t take a large number to do world bosses with exception of teq and 3-headed wurm because the events scale up and down. I soloed Grenth priest phase several times because of the scaling so its not that they COULDNT do it or the events…Its probably that they were too lazy or didn’t have anyone holding their frickin hand telling them where to go next. Big picture is much less loot and much longer wait times for world boss events. Big picture is they put a lot of time and effort into BS that didn’t need to be fixed when they should’ve worked on buggy events and a new expansion instead of the BS living story nonsense….-Metle

Hi there, 3940. :P

Language is a virus from outer space.

William S. Burroughs

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Posted by: mtpelion.4562

mtpelion.4562

A large number never did them at all? Not on my server…and it doesn’t take a large number to do world bosses with exception of teq and 3-headed wurm because the events scale up and down. I soloed Grenth priest phase several times because of the scaling so its not that they COULDNT do it or the events…Its probably that they were too lazy or didn’t have anyone holding their frickin hand telling them where to go next. Big picture is much less loot and much longer wait times for world boss events. Big picture is they put a lot of time and effort into BS that didn’t need to be fixed when they should’ve worked on buggy events and a new expansion instead of the BS living story nonsense….-Metle

I see you still aren’t understanding the issue because you are looking at it from your own perspective.

Your server has a healthy population.

Most servers do not.

Healthy servers can do round the clock world bosses because they have enough people round the clock.

Small servers (the majority of them) can do only those world bosses that fall within the 1-2 hour window that has the peak population.

With the schedule and megaserver system, everyone has equal access to world bosses, so the number of players killing world bosses has the potential to increase overall.

Server: Devona’s Rest

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Posted by: Rezzet.3614

Rezzet.3614

A large number never did them at all? Not on my server…and it doesn’t take a large number to do world bosses with exception of teq and 3-headed wurm because the events scale up and down. I soloed Grenth priest phase several times because of the scaling so its not that they COULDNT do it or the events…Its probably that they were too lazy or didn’t have anyone holding their frickin hand telling them where to go next. Big picture is much less loot and much longer wait times for world boss events. Big picture is they put a lot of time and effort into BS that didn’t need to be fixed when they should’ve worked on buggy events and a new expansion instead of the BS living story nonsense….-Metle

this 100%

everyone getting punished cuz of lazy people

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Posted by: Rezzet.3614

Rezzet.3614

A large number never did them at all? Not on my server…and it doesn’t take a large number to do world bosses with exception of teq and 3-headed wurm because the events scale up and down. I soloed Grenth priest phase several times because of the scaling so its not that they COULDNT do it or the events…Its probably that they were too lazy or didn’t have anyone holding their frickin hand telling them where to go next. Big picture is much less loot and much longer wait times for world boss events. Big picture is they put a lot of time and effort into BS that didn’t need to be fixed when they should’ve worked on buggy events and a new expansion instead of the BS living story nonsense….-Metle

I see you still aren’t understanding the issue because you are looking at it from your own perspective.

Your server has a healthy population.

Most servers do not.

Healthy servers can do round the clock world bosses because they have enough people round the clock.

Small servers (the majority of them) can do only those world bosses that fall within the 1-2 hour window that has the peak population.

With the schedule and megaserver system, everyone has equal access to world bosses, so the number of players killing world bosses has the potential to increase overall.

might not be as bad as it sounds assuming bosses have hourly spawns

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Posted by: Lankybrit.4598

Lankybrit.4598

They got rid of Trait change and Repair costs. They took money out of circulation to compensate. It seems like we don’t get anything for nothing.

My Life in Tyria: http://lankygw2blog.blogspot.com/
Updated every Monday

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Posted by: Teon.5168

Teon.5168

so in other words you guys are saying kitten people who actually put effort and work hard and lets drag em to the AFK players’s level?

I said no such thing. Have a nice day.

Forum discussions -
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Posted by: Teon.5168

Teon.5168

this 100%

everyone getting punished cuz of lazy people

This doesn’t seem to be the case in game with most of the people that I encounter and play with. Sure, there are some adjustments to be made, and some of the people in my guild are a bit unhappy about it, but they’re finding ways to make it work….or at least are trying to. Most of the consensus in game has been that lots of the patch will get adjusted as time progresses……but most people that I have interaction with in game like the patch for the most part.

Of course, that’s just my own in game experience.

ymmv

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
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Posted by: Teon.5168

Teon.5168

I see you still aren’t understanding the issue because you are looking at it from your own perspective.

Your server has a healthy population.

Most servers do not.

Healthy servers can do round the clock world bosses because they have enough people round the clock.

Small servers (the majority of them) can do only those world bosses that fall within the 1-2 hour window that has the peak population.

With the schedule and megaserver system, everyone has equal access to world bosses, so the number of players killing world bosses has the potential to increase overall.

Completely agree. I am on a lower pop server, and most of our guildies that like doing the boss trains seem to think like you do……has the potential to really kick the trains into overdrive, once they learn how to organize and deal with so many more people, and learn how to adapt to the schedules.

One thing that I did read on guild chat last night, and talked to my wife about, (who plays more pve and does some of the trains)……was that Anet was going to have to adjust the boss scaling some, as some of the bosses last night just dropped like a wet noodle with so many people on them.

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

(edited by Teon.5168)