|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
(edited by Kal Spiro.9745)
Alright, I know someone is going to call me on this, since I’m already posted it in other threads, but tough, I’m making a thread just about this. I’ll also call myself on it, since I don’t expect a response from ANet, but I’d like one.
Under the current system one Transmutation Stone is used to transmute anything from level 1-79. Every time we get map completion we get 3 Stones. So if someone is so inclined they can complete all the cities and get 18 free Transmutations. Most people have way more than they need, but some, especially if they have a look they want and can get it right away, will go through those in only a handful of levels as their gear improves and they burn Transmutations to keep it.
Transmutations Crystals are few and far between, unless you buy them directly, and can be used to Transmute level 80 gear. It’s an expensive necessity, especially if you want to put level 80 gear on a lower level character because it involves using a Crystal to lower it’s level and then eventually using another Crystal to make it 80 again when they’re leveled up.
In the new system Transmutation Crystals will be worth 1 charge, while it will take 3 Stones to make one charge. Meaning when your lower level character clears the cities, rather than having 18 Transmutations they’ll only have 6. This is just fine for the people with all 80s and Stones they don’t know what to do with, but hurts the lower level and newer players, potentially severely so.
Why, instead of this conversion, are Stones not converting to 1 Charge and Crystals to 3 Charges with the exception that it takes 3 Charges to put a skin on level 80 gear? This would put the guy with all 80s in exactly the same situation without hurting the low level characters or new players.
(edited by Kal Spiro.9745)
So Transmutation Crystals aren’t a reward for map completion?
So Transmutation Crystals aren’t a reward for map completion?
Transmutation Stones, the yellow ones for 1-79, are for zone map completion. You get 3, the equivalent of one Charge in the new system. Except that in the new system 1 Charge is 1 Transmutation from 1-80, while 3 Stones is 3 Transmutations now, as long as it’s 1-79. It’s not an equivalent exchange if your character isn’t 80.
I’ve only gotten world map completion once, and I don’t recall if Crystals were involved, but if they were they didn’t last long.
(edited by Kal Spiro.9745)
And you’re assuming you’d get only one charge per map in the new system.
It’s not an equivalent exchange if your character isn’t 80.
The Transmutation Stones are for gear that is 1-79. Not players.
You should just count your lucky stars they convert at all. It’s an option for players to participate in the system without having to spend gemstones. Instead, you can make a new character and do map completion in the cities.
I have no idea why you would complain about this considering you’re a self-admitting level 80.
And you’re assuming you’d get only one charge per map in the new system.
I’m not making any assumptions, it’s why I didn’t mention it. I’m concerned right now with the Transmutations I currently have in my inventories.
It’s not an equivalent exchange if your character isn’t 80.
The Transmutation Stones are for gear that is 1-79. Not players.
You should just count your lucky stars they convert at all. It’s an option for players to participate in the system without having to spend gemstones. Instead, you can make a new character and do map completion in the cities.
I have no idea why you would complain about this considering you’re a self-admitting level 80.
If your character isn’t level 80, none of its gear is either. I thought that was apparent.
I’m a self admitting 5 level 80s. And another 7 below 80, all of which having fully realized gear appearances with an expensive need for Transmutations. So why exactly should I not be upset that the Transmutations I currently have available to me will be divided by 3 as of the new system?
It’s not an equivalent exchange if your character isn’t 80.
The Transmutation Stones are for gear that is 1-79. Not players.
You should just count your lucky stars they convert at all. It’s an option for players to participate in the system without having to spend gemstones. Instead, you can make a new character and do map completion in the cities.
I have no idea why you would complain about this considering you’re a self-admitting level 80.
If your character isn’t level 80, none of its gear is either. I thought that was apparent.
I’m a self admitting 5 level 80s. And another 7 below 80, all of which having fully realized gear appearances with an expensive need for Transmutations. So why exactly should I not be upset that the Transmutations I currently have available to me will be divided by 3 as of the new system?
They obviously are looking to further monetize their game.
Personally I like the change. I rarely transmuted anything from level 1-70 since we out-level our gear so quickly. And now all those stones I didn’t use will be available for my level 80 characters. I’m fairly confident I’m not the only one loving this change.
I still don’t know enough about it to be concerned. No word on how exactly we can earn the charges in game. And knowing anet, they’ll be rewards from multiple sources.. from map completion to daily completion to monthly completion and from BLTC chests (and we still get keys from story instances and random drops).
As long as they’re still rewards for map completion i’ll be fine with it. I personally like that you don’t need the crystals to transmute level 80 armor now. We get less charges for our free stones as opposed to our payed stone but we gain the ability to transmute level 80 armor for free. It’s a good tradeoff IMO.
Personally I like the change. I rarely transmuted anything from level 1-70 since we out-level our gear so quickly. And now all those stones I didn’t use will be available for my level 80 characters. I’m fairly confident I’m not the only one loving this change.
I still don’t know enough about it to be concerned. No word on how exactly we can earn the charges in game. And knowing anet, they’ll be rewards from multiple sources.. from map completion to daily completion to monthly completion and from BLTC chests (and we still get keys from story instances and random drops).
So, would it be fair to say that your feelings are, “Anet’s way is good because it lets me use Stones to Transmute for level 80s, and My idea is bad even though it does exactly the same thing while also not changing the amount of under 80 Transmutations you would have if you chose to use them. That the fact that you don’t choose to use them means it obviously doesn’t hurt anyone else who might want to?”
Personally I like the change. I rarely transmuted anything from level 1-70 since we out-level our gear so quickly. And now all those stones I didn’t use will be available for my level 80 characters. I’m fairly confident I’m not the only one loving this change.
I still don’t know enough about it to be concerned. No word on how exactly we can earn the charges in game. And knowing anet, they’ll be rewards from multiple sources.. from map completion to daily completion to monthly completion and from BLTC chests (and we still get keys from story instances and random drops).
I usually buy new armour every 10 levels or so, and since I have a whole bunch of transmutation stones sitting in my bank, I’ll transmute armour along if I happen to like the way it looks better than the new armour I bought.
“Gipping” is a bad word. An ethnic slur against Romani.
Cause knowing is half the battle.
As long as they’re still rewards for map completion i’ll be fine with it. I personally like that you don’t need the crystals to transmute level 80 armor now. We get less charges for our free stones as opposed to our payed stone but we gain the ability to transmute level 80 armor for free. It’s a good tradeoff IMO.
How is getting less a good trade off? The system I’m proposing here would give you everything you currently have, AND allow you to use the stones for level 80 gear in the exact same conversion rate ANet’s system will use. Why is that not a better system?
Personally, I’m very happy to give up cheap access to sub 80 transmutes in exchange for being able to convert my giant stockpile of useless stones into transmute charges. If the new system rewards a charge for map completion I’ll be even happier.
Sub 80 is a temporary status. It sucks a bit that it will cost more to transmute while leveling, but the benefits more than make up for it, IMO.
“Gipping” is a bad word. An ethnic slur against Romani.
Cause knowing is half the battle.
The other half is Red and Blue lasers. But I really had no idea. I’m not even entirely sure what a Romani even is.
Hello there,
please leave your feedback on this topic in the appropriate thread here:
https://forum-en.gw2archive.eu/forum/game/gw2/Feedback-Questions-Transmutations
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