Why can we still not search by armor type?
You might want this moved to suggestions. There really is more they can do to the TP, but I wonder why it isn’t done.
It’s an obvious enough want, and one they’ve acknowledged, that there must be some kind of weird fussy programming knot that they’ve got to untie for it. I’ve seen enough innocent-seeming requests turn into absurd programming nightmares that I never speculate about how difficult something like this may or may not be, until I’ve been eyebrows-deep in the guts of that actual code myself (and even then, I’d give vague Scotty-on-Star-Trek exaggerated estimates at best).
(edited by Melchior.2135)
You might want this moved to suggestions. There really is more they can do to the TP, but I wonder why it isn’t done.
This has been suggested multiple times, and appears to just be ignored… so rather than this being a suggestion, it’s more of a question as to WHY it’s being ignored. What is it about the feature that is turning Anet off from wanting to implement it. There was to be a logical reason, I just can’t figure it out lol
Because Living Story is more important.
It’s small features such as this that really polishes games, IMO.
Search functions are the hardest on any web service, which essentially an mmo is. Many websites learned the hard way, the quickest way to be hit with a denial of service attack is by having a publically accessible search function. While GW2 is not at risk of this, (given you must login etc) adding more and more refinements to the search can result in increased lag. Many well intentioned players will use it properly, others will sit there hitting search over and over waiting for a specific item. This type of a more refined search would add to the load as well. The best way would be to add a sub category to the armor tables and let medium, heavy etc sit in it’s own sub slot and not require a refined search. BUT this would add to the load caused by placing items on the BLTC. They could add the type of armor to the name of each piece. But that is cumbersome too. No easy fix here I’m afraid.
(edited by Evon Skyfyre.9673)