(edited by GummyBearSummoner.7941)
Why cant it be an option?
I agree. It’s embarrassing. There should be an option to tone down skill animations when there are a lot of characters on-screen.
The way they’re currently going about it makes no sense whatsoever. Are they truly on so much of a time crunch that they can no longer afford to make good decisions?
I agree. It’s embarrassing. There should be an option to tone down skill animations when there are a lot of characters on-screen.
The way they’re currently going about it makes no sense whatsoever. Are they truly on so much of a time crunch that they can no longer afford to make good decisions?
agreed. i dont see why they had to nerf the graphic visual of fireball. making it an option to turn down the visuals of skills would be a better way to go. the one thing that made me fall in love with gws2 is the graphics (besides the gameplay and lore) and now they are literally ruining it imo.
We need a reduction of visual clutter, but simply killing the beautiful visual effects of all the skills is the wrong way to go about it.
Arenanet needs to go the same route they did with culling and devote real time and engineering resources to a robust solution that doesn’t simply “dumb down” the beautiful hand crafted visuals they worked so hard on.
Just a series of checkboxes would be fine.
- Enemy Simple Effects
- Ally Simple Effects
- Self Simple Effects
Shouldn’t be as difficult to work up as a slider, and would do the trick. You could just toggle them depending on the content you’re doing, and have the option of always getting the best visual feedback on your own skills.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
We need a reduction of visual clutter, but simply killing the beautiful visual effects of all the skills is the wrong way to go about it.
Arenanet needs to go the same route they did with culling and devote real time and engineering resources to a robust solution that doesn’t simply “dumb down” the beautiful hand crafted visuals they worked so hard on.
Just a series of checkboxes would be fine.
- Enemy Simple Effects
- Ally Simple Effects
- Self Simple Effects
Shouldn’t be as difficult to work up as a slider, and would do the trick. You could just toggle them depending on the content you’re doing, and have the option of always getting the best visual feedback on your own skills.
Agree.
I can live with the smaller fireball animation on my main, but I’m not happy about it. At times, it’s not even visible at all. I’d much rather have the option to change settings so I can see it while not negatively impacting others.