(edited by Kirigato.7183)
Why cant monster have injury marks
Why can’t it be like Requiem Bloodymare and let me chop them in half and other dismemberment fun?
| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.
I believe the less realism the better with respect to gore. I personally don’t think it would add any value to combat.
New Main- 80 Thief – P/P- Vault Spam Pro
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
For a lot of people, yeah. (Some people, myself included, aren’t particularly keen on gore.)
Implementing something like that, however, would be very expensive. I’ve seen that a couple of times in turn-based RPGs, but there’s a reason (or multiple reasons) why it’s rare in games like this, or in games in general.
~The Storyteller – Elementalist – Jade Quarry~
Yes it would be cool, for those that like extra realism. But it will cost you a raid tier, or two.
Be careful what you ask for
ANet may give it to you.
ANet may give it to you.
Think its because game is rated pegi 12 else don’t see why not more realistic.