Why cap achievement points?

Why cap achievement points?

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Posted by: Talon.9532

Talon.9532

“There are a few other general changes to daily achievements. There will be a limit of 10,000 daily and 5,000 monthly achievement points, rotations have been updated, and several relevant achievements have been updated to function in PvP.”

i know its supposed to make the whole system more accessible for new or casual players, but to me it feels like another long term goal has been taken away.
i’m currently at 6.9k from dailies and in a few months there wont be a point of doing dailies anymore. And i’m going to catch up with players who did more dailies in the past and are several thousand points ahead of me now.

i dont log in ‘only’ to get dailies, and mining nodes for the 600th time isnt the most exciting either. But its still nice to have a sense of progression and a goal even after playing for almost 2 years.

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Posted by: Healix.5819

Healix.5819

It won’t help new players because they will forever be behind due to the living story unless they also cap that. They could have made the daily meta worth 5 points and capped it that way, but considering they didn’t, it’s because they didn’t want to have to continually expand the achievement rewards because of a potential minority.

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Posted by: Rauderi.8706

Rauderi.8706

Ooh, I get it now. I thought that number seemed weird. Yegh, we stop earning points after the cap? That’s going to kill my daily play.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Zaxares.5419

Zaxares.5419

Yeah, I think Healix is right. They capped it so they don’t have to keep pumping out new AP rewards ad infinitum.

For me personally I don’t mind the limit since it means once I hit 10k (at 5.9k now) I can ease off on trying to do as many Dailies as possible per day. Unfortunately it also screws over newer players since it means they likely won’t ever be able to get to the maximum AP rewards if they joined late.

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Posted by: Rauderi.8706

Rauderi.8706

They capped it so they don’t have to keep pumping out new AP rewards ad infinitum.

Hrm, true enough. And the 10k chest is already pretty far away, unless players also grind PvP and WvW achievements. I haven’t, so I’m still a good clip away.

Honestly, with my [I]total[/I] AP not being at 10k yet, I really shouldn’t worry so much about the daily/monthly caps, just yet. :P

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Gele.2048

Gele.2048

now you can focus on making 100% on all accivments not just grinding daily day by day u can complite the entire list ones u cap the 15k i think its good update and i love it btw im on 14k ap atm

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Posted by: Healix.5819

Healix.5819

now you can focus on making 100% on all accivments not just grinding daily day by day

That was the point. By having unlimited daily points, it gave casual players the option to eventually obtain the rewards, but at the same time, it made achievement points meaningless as a measurement of actual accomplishments.

Even with the daily cap, there’s going to be a rather large disconnect between new and old players due to the living story. Either they will additionally add a cap for these points, or they will have to add a cap to the rewards, where nothing new is ever added. In a few years for example, it’d be kind of silly to add new skins at 80k+ points, when less than 1% will ever have access to it, due to not being day 1 players.

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Posted by: Astralporing.1957

Astralporing.1957

now you can focus on making 100% on all accivments

One look at some WvW achievements made me forget about their existence. Sorry, nobody’s gonna max those as they are now.

That was the point. By having unlimited daily points, it gave casual players the option to eventually obtain the rewards, but at the same time, it made achievement points meaningless as a measurement of actual accomplishments.

Achievement points as a measurement of actual accomplishments were always meaningless, and that situation is not going to change after the cap. That’s because 1 AP can have a different “worth” (as far as accomplishments go) depending where it is coming from. There is simply no way to check for others if the 20 points you have is because you have 4 legendaries, because you did 2 jumping puzzles, or because you have bought gems and echanged them for 10 gold. And without that there is no way to compare accomplishments using AP’s.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Zaxares.5419

Zaxares.5419

Didn’t ANet acknowledge at one point that they knew the WvW achievements were excessive and were looking at toning them down to a more reasonable level? If it happened for PvP Ranks, it could happen for WvW too.

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Posted by: kokiman.2364

kokiman.2364

Sorry, nobody’s gonna max those as they are now.

Who knows.. It took over 3 years for 1 guy to reach the max rank PvP Emote in GW1 and there are still some titles not maxed yet iirc.

Didn’t ANet acknowledge at one point that they knew the WvW achievements were excessive and were looking at toning them down to a more reasonable level? If it happened for PvP Ranks, it could happen for WvW too.

Yeah that was a long time ago, not sure if that’s still on their agenda the conversion of the current progression is/was apparently a big problem

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Healix.5819

Healix.5819

Achievement points as a measurement of actual accomplishments were always meaningless, and that situation is not going to change after the cap. That’s because 1 AP can have a different “worth” (as far as accomplishments go) depending where it is coming from.

Yes achievement points had odd values, but if temporary points (dailies/monthlies/living story) weren’t a factor, endgame level achievement points would have had meaning. In their current state, you can’t tell the difference between a day 1 player who has only done dailies and a new player that has managed to 100% all the achievements. Remove all the dailies however and suddenly (example numbers) 1000 is worth a lot more than 999, because 999 would be the standard amount of points, which would include all the common achievements.

It would still be pointless to most people however, since people tend to specialize into a certain type of content, in which case you need comparisons by category. Only the hardcore completionists would find value in the total.

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Posted by: Astralporing.1957

Astralporing.1957

Achievement points as a measurement of actual accomplishments were always meaningless, and that situation is not going to change after the cap. That’s because 1 AP can have a different “worth” (as far as accomplishments go) depending where it is coming from.

Yes achievement points had odd values, but if temporary points (dailies/monthlies/living story) weren’t a factor, endgame level achievement points would have had meaning. In their current state, you can’t tell the difference between a day 1 player who has only done dailies and a new player that has managed to 100% all the achievements. Remove all the dailies however and suddenly (example numbers) 1000 is worth a lot more than 999, because 999 would be the standard amount of points, which would include all the common achievements.

Even assuming dailies do not count at all, 1k points can mean a PvE newbie, or a WvW/PvP experienced veteran. Achievements are just too all over the board, with completely arbitrary point values that are in no way comparable to themselves.
The only time you would be able to tell is for people that do everything. And guess what? High AP total is high ap total, dailies or no dailies. Even then it tells you nothing about skill – i have seen enough 18k AP legendary sparkle total noobs to realize that.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

It’s funny that some people actually agree with this change because it gives new players a change to keep up.

Sorry.. what? New players are 10,000 daily, 5,000 monthly and all season 1 LS achievement points behind. And there is nothing wrong with that, if I have been playing for 2 years of course I should have way more AP than a new player. And as long as I keep playing, that will most likely stay that way, it’s normal.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: Magnus Steelgrave.6580

Magnus Steelgrave.6580

I won’t hit it anytime soon but I look forward to the day I can log on and dailies or monthlies aren’t sucking up 75% of my time i have to play.

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Posted by: Alex.9567

Alex.9567

OP can you link source please.

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Posted by: Sergoros.4398

Sergoros.4398

I have ~7800 in dailys right now. Now I can see the light in the end! Someday, my daily ap slavery would be over! I would log on and do whatever I want.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

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Posted by: Alex.9567

Alex.9567

Thx, dont know how i missed that. soon i can stop do dailys, yay!!!!

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Posted by: JanNier Kryn Yaren.7968

JanNier Kryn Yaren.7968

After reading the post and looked at this post I decided to log in and I realized someting, I actualy have 19411 AP, but only 8458 form dailies and 1803 from monthlies, meaning that overall you that joined late or where not as goat crazy mad for dailies since the start can still get the high end rewards. Of course it’s bummy that the achivements rewards will stop when i discovered the boots would come at 2100 mark I was wondering if they would make a leg and chest armour, So in the end Ic an actualy go back to do what I wanted like in the early days where dailies where fast to do.

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Posted by: Liinniejj.4186

Liinniejj.4186

you can already log on and do whatever you want. dont wanna do the dailies.. don’t do them… nobody is forcing you

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Posted by: Aidan Savage.2078

Aidan Savage.2078

I skipped most of the replies in this thread, but the OP is misreading the change. Hover over your AP total in the hero panel. Notice how it has lines specifically stating the points from dailies/monthlies? THOSE are what will be limited*. By the time you hit both those limits, you’ll be at a MINIMUM of 15k AP. And since I cant be bothered doing the math again, it would take you at most 5-6 years of straight playing to reach the cap on monthlies (I think). Unless you do more monthlies because of the experience, or go out of your way to get them (pfft, ap hunters), you’re almost guaranteed to get bored of GW2 before you reach that cap.

*I could be totally wrong, but it seems like the logical conclusion.

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Posted by: FrizzFreston.5290

FrizzFreston.5290

Pff, I’m barely halfway with dailies. (at 5k) and 20% for monthlies. I don’t think such a cap is that bothersome at all. I rather like my permanent AP points much more than grinding dailies 24/7 because AP.. wee.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

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Posted by: Amerlyn.8534

Amerlyn.8534

I just reached the Daily pt cap of 15000. I’m embarrassed to admit it took a few days to realize something was wrong with my overall progress, and that the issue is over 2 years old. I am guessing that most veteran players have, or are now reaching this cap, and at least some of them have been as surprised and disappointed as myself.

In reading this thread I have found no legitimate reason why anet would do this. It seems to me that it is a case of self-immolation. Personally, daily’s guaranteed that I logged in as often as I could. I have 28,470 ap’s so I am well aware of the other sources for ap’s. What I liked about the daily’s was that they were a steady (if slow) source of points toward reward chests. It allowed me to spend time with my friends in wvw w/o having to mine achievement points from other sources that I don’t especially enjoy, such as high fractals and raids. I hope anet will revisit the decision to cap daily’s.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Some people love a cap on pointed earned from daily (+monthly) chieves; some hate it.

My feeling: it’s not worth ANet’s time to change it. I was against them instituting the cap and I’m against them removing it — I’d rather see them work on other stuff. (Full disclosure: I hit the cap about 10 days ago.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Nutjob.9021

Nutjob.9021

So how do we get full sets of radiant or infernal armor?

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

So how do we get full sets of radiant or infernal armor?

Once the daily AP points are capped, for all practical purposes you don’t. Not unless you’re an AP maxer who gets every single AP point there is. For the average person to get those sets, the answer is at best several more years. Which is effectively never for most people who are playing.

Some one is sure to come on and say that they are for the elite among us and that they shouldn’t be attainable by easy AP points. They never actually explain why this is good for the game or the player base other than that it’s their opinion, so I personally take all such announcements with a considerable grain of salt.

Be careful what you ask for
ANet may give it to you.

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Posted by: Malediktus.9250

Malediktus.9250

Its capped to not devalue permanent achievement points. A lot of difficult achievements give less AP than 5minutes of dailies.
Like getting legendary in pvp season is only 5 AP (so half a daily), 250k kills in WvW only give 51 AP (5 days of dailies).
So 10 easy AP per day is way over the top already. I wish Anet would delete daily/monthly AP and rework permanent AP.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Its capped to not devalue permanent achievement points. A lot of difficult achievements give less AP than 5minutes of dailies.
Like getting legendary in pvp season is only 5 AP (so half a daily), 250k kills in WvW only give 51 AP (5 days of dailies).
So 10 easy AP per day is way over the top already. I wish Anet would delete daily/monthly AP and rework permanent AP.

I doubt that’s the reason, and unless you can give a source then that’s only your opinion.

My opinion is that it’s capped so ANet doesn’t have to add more rewards on a higher set of achievement chests.

My reasons for thinking this is
1) they’ve decreased the AP points for the dailies
2) they’ve decreased the amount of AP you can get from permanent achievements
3) they capped the dailies and removed the monthly.

In addition
4) there isn’t another set of Armors after the two sets that are in there
5) the pinnacle weapons are a redo of the zenith.
Which means they didn’t want to put in the effort of another armor set or a unique set of weapons.

I think people were gaining AP faster than they were expecting when they made the reward system so they’ve deliberately slowed everyone down. This way it will take years to get to the end of the current chests and the current rewards and that’s that much less work they have to do.

So, imo it’s not for having rewards for the elite or to not devalue permanent AP, but purely and simply to reduce their work load.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

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Posted by: Ayrilana.1396

Ayrilana.1396

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I must be missing it. I see nothing about the why it was capped.

Be careful what you ask for
ANet may give it to you.

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Posted by: Ayrilana.1396

Ayrilana.1396

I must be missing it. I see nothing about the why it was capped.

Yeah. I grabbed the wrong blog. This one was why you only have to do 3 it seems.

EDIT:

As we warned earlier this year, we’ll be closing out the infinitely repeatable achievements and capping them at a reasonable achievement number due to these rankings and the rewards we plan to add to total achievement points someday. These achievements will get capped with this release.

Daily/Monthly achievements won’t be changed.

https://forum-en.gw2archive.eu/forum/game/gw2/Achievement-Leaderboards/first#post1676424

(edited by Ayrilana.1396)

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Posted by: Daddicus.6128

Daddicus.6128

So far, I have yet to see a cogent argument as to why it should remain capped. But, I’ve seen plenty as to why there should be no cap, the biggest being they are punishing their most loyal players for being loyal.

Do they want us doing dailies, or not? If not, remove them completely. If so, then remove the cap. That’s a yes or no question, and neither answer works with a cap.

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Posted by: Daddicus.6128

Daddicus.6128

As we warned earlier this year, we’ll be closing out the infinitely repeatable achievements and capping them at a reasonable achievement number due to these rankings and the rewards we plan to add to total achievement points someday. These achievements will get capped with this release.

Daily/Monthly achievements won’t be changed.

https://forum-en.gw2archive.eu/forum/game/gw2/Achievement-Leaderboards/first#post1676424

That post is 3 1/2 years old. Further, it specifically says that daily and monthly achievements will not be affected.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

in a few months there wont be a point of doing dailies anymore.

The 2g and the only reliable source of spirit shards that doesn’t require spamclicking accept boxes is not enough? Nor are the individual daily rewards – oft karma, PvP reward progress, badges of honor, and WvW reward progress

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

(edited by Konig Des Todes.2086)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I think this backs my theory up

As we warned earlier this year, we’ll be closing out the infinitely repeatable achievements and capping them at a reasonable achievement number due to these rankings and the rewards we plan to add to total achievement points someday. These achievements will get capped with this release.

The longer it takes for people to reach to the end, the longer it takes for that “someday” to arrive.

This is a company that’s having problems putting out ingame rewards on a fast and timely basis. Just look at how long it’s been since Tribal armor was promised to be brought back, what happened to the new Legendary weapons or how the Mistward weapons disappeared and have yet to be brought back in game in spite of them saying they would look for them.

They were handing out AP like candy at the start of the game and I think they saw people were racing too fast to the end of the AP rewards, so they put the brakes on AP gain so that they could put off making the rewards for the higher AP brackets.

Be careful what you ask for
ANet may give it to you.