Why craft old precursor in new expasion?

Why craft old precursor in new expasion?

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Posted by: alby.9281

alby.9281

my question is why the craft of old precursors is put in the expansion?
When in December 2013 in the blog post of the first feature pack, where you had spoken, the increase in the cap profession from 400 to 500, was also written the craft precusor, this change had to be implemented in first feature patch, but for some reason has not been done, today see new “Reimagining Progression: The Mastery System” and can check u add craft old precursors in expanding leaves me disgusted, this is just a matter of principle if you say something do it, if not avoided to say or mention.
with the expansion you have chosen as the first chapter in the horizontal progression, so technically I could continue playing without buy it …

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Posted by: CMM.6712

CMM.6712

I am not seeing how this is a bad thing, and something that would leave anyone disgusted… expanding the game is a good thing. Really don’t understand your complaint.

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Posted by: Vukorep.3081

Vukorep.3081

Yes they should have added pre crafting ages ago.
but theres no reason to complain about it now when we are finally geting it.

as for your title question: you craft old precursor cause you want to craft a old legendary…

also you can buy one from the tp as usual

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Posted by: phys.7689

phys.7689

I am not seeing how this is a bad thing, and something that would leave anyone disgusted… expanding the game is a good thing. Really don’t understand your complaint.

disgusted because it seems like new methods of aquisition for old precursors may be put behind a paywall, when it was a problem and issue the were supposed to solved a year ago.
Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

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Posted by: CMM.6712

CMM.6712

I am not seeing how this is a bad thing, and something that would leave anyone disgusted… expanding the game is a good thing. Really don’t understand your complaint.

disgusted because it seems like new methods of aquisition for old precursors may be put behind a paywall, when it was a problem and issue the were supposed to solved a year ago.
Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

I assume 95% or more of the people that play this game are going to get the expansion, so the point is kinda moot. They never said how it would be implemented. Just that they wanted to, and they are, and here’s how.

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Posted by: Seera.5916

Seera.5916

Because someone may prefer an old legendary’s appearance over the new one’s?

Or be up to the point where they were saving gold to get the precursor for their legendary of choice. So they may go for the Mastery system to avoid the gold grind or doing gem/gold conversion.

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Posted by: Thaddeus.4891

Thaddeus.4891

Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

And precursor crafting is a ‘’core game problem’‘? It will be nice, but its not like precursor were a problem ever. Mastery won’t allow you to get a precursor within an hour, it will probably as long and difficult as buying or forging a precursor right now just without the RNG of forging it.

Yup precursor crafting was suppose to be in the game by december 2013. They screw up, their first system wasn’t good enough they had to redesign it and they apologized for that.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Dadnir.5038

Dadnir.5038

but… this is not craft, this is said to be a reward in collections. They never said we will be able to “craft” precursor.

“The Mastery System

We’re reimagining progression with our new Mastery system. Explore new training opportunities for your character beyond level 80 and master abilities like hang gliding in the jungle, tearing the bark off of heavily armored Mordrem, or building new collections that earn precursors to a legendary weapon."

No core profession should be balanced around an optional elite specialization.

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Posted by: phys.7689

phys.7689

Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

And precursor crafting is a ‘’core game problem’‘? It will be nice, but its not like precursor were a problem ever. Mastery won’t allow you to get a precursor within an hour, it will probably as long and difficult as buying or forging a precursor right now just without the RNG of forging it.

Yup precursor crafting was suppose to be in the game by december 2013. They screw up, their first system wasn’t good enough they had to redesign it and they apologized for that.

yes its problem that they identified within 4 months of the game coming out which they were hoping to fix within a year of the game coming out.

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Posted by: phys.7689

phys.7689

I am not seeing how this is a bad thing, and something that would leave anyone disgusted… expanding the game is a good thing. Really don’t understand your complaint.

disgusted because it seems like new methods of aquisition for old precursors may be put behind a paywall, when it was a problem and issue the were supposed to solved a year ago.
Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

I assume 95% or more of the people that play this game are going to get the expansion, so the point is kinda moot. They never said how it would be implemented. Just that they wanted to, and they are, and here’s how.

so if you bought a car, which was had issues accelerating, they company agreed it was a problem and told you they would fix it for free, then after a bunch of time went by, they said they would be fixing it, as part of an upgrade to the car that they are selling, you would have no problems with that?

Its not even fair for you to bring it up as feeling dirty?

Sounds like you are intending to buy teh expansion, so you just dont care much about problems for people who dont buy it.

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Posted by: Neural.1824

Neural.1824

Yup precursor crafting was suppose to be in the game by december 2013.

Yeah, it got shelved when they figured out a way to squeeze more money out of people for the ability to do it. (expansion)

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: Thaddeus.4891

Thaddeus.4891

yes its problem that they identified within 4 months of the game coming out which they were hoping to fix within a year of the game coming out.

2 questions. What is the problem? And how it is a ’’core’’ problem?

I can see that not everybody like the RNG of the mystic forge or that going through a adventure or collection to get your precursor will be more fun than accumulating gold, but I still don’t see the problem?

I ask because I just made my 6th legendary and didn’t see much problem there.

Thaddeauz [xQCx]- QC GUILD

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Posted by: CMM.6712

CMM.6712

I am not seeing how this is a bad thing, and something that would leave anyone disgusted… expanding the game is a good thing. Really don’t understand your complaint.

disgusted because it seems like new methods of aquisition for old precursors may be put behind a paywall, when it was a problem and issue the were supposed to solved a year ago.
Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

I assume 95% or more of the people that play this game are going to get the expansion, so the point is kinda moot. They never said how it would be implemented. Just that they wanted to, and they are, and here’s how.

so if you bought a car, which was had issues accelerating, they company agreed it was a problem and told you they would fix it for free, then after a bunch of time went by, they said they would be fixing it, as part of an upgrade to the car that they are selling, you would have no problems with that?

Its not even fair for you to bring it up as feeling dirty?

Sounds like you are intending to buy teh expansion, so you just dont care much about problems for people who dont buy it.

They said they would like to add a feature, weren’t able to as they maybe first intended to, things change that’s life. Here is how it is being implemented now, have it or don’t the choice is yours. Of course I am going to buy it as most people are.

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Posted by: phys.7689

phys.7689

yes its problem that they identified within 4 months of the game coming out which they were hoping to fix within a year of the game coming out.

2 questions. What is the problem? And how it is a ’’core’’ problem?

I can see that not everybody like the RNG of the mystic forge or that going through a adventure or collection to get your precursor will be more fun than accumulating gold, but I still don’t see the problem?

I ask because I just made my 6th legendary and didn’t see much problem there.

what you can see is the problem.
Legendaries were supposed to be a long term goal, but the precursor was a sticking point that required luck on a low random roll, or earning enough gold to compete with the mid -high range gold earners.

The fact that you were fine with random/gold grind doesnt mean it wasnt a problem, just that it wasnt a problem for you specifically.

The designers admited it was a problem about a year ago, and said that solutions were on the way for free.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

but… this is not craft, this is said to be a reward in collections. They never said we will be able to “craft” precursor.

“The Mastery System

We’re reimagining progression with our new Mastery system. Explore new training opportunities for your character beyond level 80 and master abilities like hang gliding in the jungle, tearing the bark off of heavily armored Mordrem, or building new collections that earn precursors to a legendary weapon."

Here’s where they speak about crafting precursors, new and old:

Master Legends: Train in legendary crafting to learn to create all existing legendary weapon precursors and new legendary weapon precursors introduced with Heart of Thorns.’

https://www.guildwars2.com/en/news/reimagining-progression-the-mastery-system/

Now, remember, you can earn Mastery points in the existing content, as well as the new content being released. Thus, you may be able to train the Master Legend line without accessing the new content. Then, again, you may need to purchase the expansion. It seems that way, but sometimes what we read about isn’t always exactly the way it turns out to be. /shrug

(edited by Inculpatus cedo.9234)

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Posted by: phys.7689

phys.7689

I am not seeing how this is a bad thing, and something that would leave anyone disgusted… expanding the game is a good thing. Really don’t understand your complaint.

disgusted because it seems like new methods of aquisition for old precursors may be put behind a paywall, when it was a problem and issue the were supposed to solved a year ago.
Essentially he fears they the solution to the core games problem will only be available to those who buy the expansion

I assume 95% or more of the people that play this game are going to get the expansion, so the point is kinda moot. They never said how it would be implemented. Just that they wanted to, and they are, and here’s how.

so if you bought a car, which was had issues accelerating, they company agreed it was a problem and told you they would fix it for free, then after a bunch of time went by, they said they would be fixing it, as part of an upgrade to the car that they are selling, you would have no problems with that?

Its not even fair for you to bring it up as feeling dirty?

Sounds like you are intending to buy teh expansion, so you just dont care much about problems for people who dont buy it.

They said they would like to add a feature, weren’t able to as they maybe first intended to, things change that’s life. Here is how it is being implemented now, have it or don’t the choice is yours. Of course I am going to buy it as most people are.

actually they are able to add the feature, they may have decided that now it will cost you money to get. That is a viable complaint, because before it was supposed to be part of the basic service of the game that they would correct the issue.

the point is not whether or not you will buy it, the point is to consider the people who will not buy it.
Its perfectly feasible to lock new content in an expansion, but to lock a fix for an old problem in the base game? not really as feasible.

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Posted by: CMM.6712

CMM.6712

The designers admited it was a problem about a year ago, and said that solutions were on the way for free.

I must’ve missed that part where they said a) it is a problem and b) solutions on the way for free. I will stand corrected if I am wrong, but what I have read is that they wanted to implement crafting or a scavenger hunt or at least different ways for precursors to be gained. Nothing else.

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Posted by: Thaddeus.4891

Thaddeus.4891

what you can see is the problem.
Legendaries were supposed to be a long term goal, but the precursor was a sticking point that required luck on a low random roll, or earning enough gold to compete with the mid -high range gold earners.

The fact that you were fine with random/gold grind doesnt mean it wasnt a problem, just that it wasnt a problem for you specifically.

The designers admited it was a problem about a year ago, and said that solutions were on the way for free.

Even casual players can afford a precursor. I know because I was a casual and It took me a year to get my first legendary. I started to play more after that. There is also a lot of casual with their own legendary in my guild. It ain’t gonna be easier to get precursor through collection, its will just be more different. You could gain gold through a lot of different ways to buy your precursor, with the collection you will have specific stuff to do. They are both great ways to get a precursor and more diversity is always welcome. That doesn’t make the old system a problem.

Now I really would like to see that post from a Dev a year ago that said that admitted it is a problem and the solution is on the way for free. Because that seem a lot more like your own interpretation and not real word from a dev.

Thaddeauz [xQCx]- QC GUILD

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Posted by: phys.7689

phys.7689

what you can see is the problem.
Legendaries were supposed to be a long term goal, but the precursor was a sticking point that required luck on a low random roll, or earning enough gold to compete with the mid -high range gold earners.

The fact that you were fine with random/gold grind doesnt mean it wasnt a problem, just that it wasnt a problem for you specifically.

The designers admited it was a problem about a year ago, and said that solutions were on the way for free.

Even casual players can afford a precursor. I know because I was a casual and It took me a year to get my first legendary. I started to play more after that. There is also a lot of casual with their own legendary in my guild. It ain’t gonna be easier to get precursor through collection, its will just be more different. You could gain gold through a lot of different ways to buy your precursor, with the collection you will have specific stuff to do. They are both great ways to get a precursor and more diversity is always welcome. That doesn’t make the old system a problem.

Now I really would like to see that post from a Dev a year ago that said that admitted it is a problem and the solution is on the way for free. Because that seem a lot more like your own interpretation and not real word from a dev.

they said they felt people should have a way to work towards precursors that wasnt random, they presented the solution in a blog post.
https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/

relevant part is, “but what I can say is you will see a specific way to build precursor items on your way to a legendary” this was in 2013, slated before 2014, and this is before they had features you had to pay for.

“so that you can feel like you are making progress towards getting one of those put together”

(edited by phys.7689)

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Posted by: Thaddeus.4891

Thaddeus.4891

So they say :

We want to give you more option, meaning and milestone to make it a journey.

And you read :

We made a huge mistake, we are sorry, we gonna fix it for free.

Thaddeauz [xQCx]- QC GUILD

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Posted by: phys.7689

phys.7689

So they say :

We want to give you more option, meaning and milestone to make it a journey.

And you read :

We made a huge mistake, we are sorry, we gonna fix it for free.

i didnt say huge, i said mistake.
They make fixes when things arent performing as intended
and yes everything in the looking ahead 2013 was about changes to base game that would be free.

you can continue to pretend to attempt to win an argument, but its clear at the very least, the OP has a valid complaint/point based on the information anet provided about the future of the game, and what he should expect regarding precursors for the game he already purchased

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Where have they said that old precursors will even be obtainable via the new method? (I might have missed that).

If they haven’t specifically stated that, keep in mind that your “valid argument” may be factor in whether or not they include old precursors in the new method….just to make your “argument” a moot point.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: lordkrall.7241

lordkrall.7241

Where have they said that old precursors will even be obtainable via the new method? (I might have missed that).

If they haven’t specifically stated that, keep in mind that your “valid argument” may be factor in whether or not they include old precursors in the new method….just to make your “argument” a moot point.

Here:

Master Legends: Train in legendary crafting to learn to create all existing legendary weapon precursors and new legendary weapon precursors introduced with Heart of Thorns.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: PookieDaWombat.6209

PookieDaWombat.6209

Where have they said that old precursors will even be obtainable via the new method? (I might have missed that).

If they haven’t specifically stated that, keep in mind that your “valid argument” may be factor in whether or not they include old precursors in the new method….just to make your “argument” a moot point.

They said it during their live twitch talk from PAX South. Feel free to find it on youtube. They clearly say all precursors, new and old, could be obtained in this way.

Basically dangled a arrot in front of their player base ages ago, mea culpa’d after they over reached by talkign about it, said they’d have something in the works, and are now putting it behind a paid xpac.

People that have been wanting this since they said they’d implement it before the xpac was even a thing have every right to be upset.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

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Posted by: Brother Grimm.5176

Brother Grimm.5176

All of these people getting “upset” are doing so prematurely. There will be plenty of time for wailing and gnashing of teeth when we get some more specifics.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: PookieDaWombat.6209

PookieDaWombat.6209

All of these people getting “upset” are doing so prematurely. There will be plenty of time for wailing and gnashing of teeth when we get some more specifics.

Unless Anet has once again failed at proof-reading their own press release for details, it quite clearly stated that the precursor crafting thing was linked directly to the Mastery system which is directly linked to owning the xpac. No xpac, no crafting precursors.

I’d love for them to come into any of the threads that have mentioned this and clarify, but knowing anet they will just hang back and see how the chips fall first.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

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Posted by: Neural.1824

Neural.1824

I’d love for them to come into any of the threads that have mentioned this and clarify, but knowing anet they will just hang back and see how much money they can make

Fixed that for you.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: IndigoSundown.5419

IndigoSundown.5419

The way I’m reading the system is: spend time and effort attaining the mastery, then (or simultaneously) spend time and effort collecting the (likely) lengthy list of things to make the item. As to locking this crafting expansion in the paid expansion:

Crystin Cox and Nellie Hughes Blog

“The ability to train Masteries is unlocked at level 80 for all players that own Heart of Thorns.”

“Master Legends: Train in legendary crafting to learn to create all existing legendary weapon precursors and new legendary weapon precursors introduced with Heart of Thorns.”

So, unless those words don’t mean what they mean…

The way I’m reading the OP, he believes that precursor crafting for pre-expansion legendaries should not be locked behind the purchase price of the expansion. Personally, I don’t care, but his point is not totally without merit.

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Posted by: seabhac.5346

seabhac.5346

My answer…. because some of us like the old legendaries, and now having a way to actually get the precursor without a lucky drop is just great. Precursor acquisition without RNG should have been in the game from the beginning.