Q:
Why did you "reskin" the pact weapons?
Looks more like they’re the same, but the “New” one just had a shot taken with much lower graphical settings.
Yes, just change the graphic settings for textures to be maximum, and also set it to Native or Supersample if not already.
I think they did this just to get rid of the gear since it lacked its animation but I would honestly prefer it the old way. What I particularly dislike is that the “blue glow” doesn’t match the rest of the set now -it’s closer to white.
I think they did the same thing to the pact gladius as well.
Isn´t it obvious? The new one is much cheaper to render.
Looks like a lot less polygons to take care of (that jewel and cogwheel alone), yet it has now a much more organic and sleeker look.
Frankly I like the new one better, but that´s mainly because I hate those Final Fantasy “Pie-server” swords.
Isn´t it obvious? The new one is much cheaper to render.
Looks like a lot less polygons to take care of (that jewel and cogwheel alone), yet it has now a much more organic and sleeker look.Frankly I like the new one better, but that´s mainly because I hate those Final Fantasy “Pie-server” swords.
This can’t be the reason for it. The previous model was a single flat plane. This new model has an actual thickness to it. The older model still looked better because the texture quality was more detailed.
The greatsword does look more stylistically similar to the rest of the weapons now, but I kind of wish they had kept the old model. I was about to buy it for my charr when I noticed the change. Since I wanted it for the steampunk look specifically, I decided to go with cultural weapons instead.