Why i very lag and delay?
anet servers screw up,
your isp screw up,
geographical distance,
some fish bit the undersea cables,
lightning fried some components,
anet servers screw up,
your isp screw up,
geographical distance,
some fish bit the undersea cables,
lightning fried some components,
Or it could just be your wi-fi connection is poor.
you lag and delay cause -a- connection pulls all others down, wether it is:
WiFi use wires where possible for a more stable connection, if you live in a house with 5 cellphones and 3 tablets and a laptop for gaming all on wifi you are having problems, even using multiband.
local internet congestion a lot of people might share your broadband connection or the cable providing the internet connection.
modem firmware/systemupdates?, maybe just turn your modem off 1min and on again can help, wait until it comes online again and retry?
ISP (internet service provider), maybe another provider will benefit your connection speed
Backbone, Doubtfull but damage/maintainance or low prioirty traffic can be delayed.
server congestion, server bandwith well weekends and primetime suck as fare as GW2 goes.
computer load/lag you could be owning a PC sharing a PC with a huge amount of programs in memory, virusscanner(s) and who knows how many resident programs will slow pc’s
minimum spec computer , or you want to much (maybe your videosolution isn’t up to spec..)
Been There, Done That & Will do it again…except maybe world completion.
(edited by PaxTheGreatOne.9472)
The game isn’t optimized……… It’s not likely your fault.
The game isn’t optimized……… It’s not likely your fault.
How is this game not optimized?
http://www.youtube.com/watch?v=T6zkT2uZAGA – GW2 – A world of wonder
The game isn’t optimized……… It’s not likely your fault.
Well, we can fight 80 vs 80 vs 80 in wvw and still not crash, but engine gets strained under the load somtimes not allowing complex actions anymore but the interactions of mostly 3- 5 ppl hitting skills from 240 ppl at once amounts to 750-1200 dmg requests every few tenth of a second… same with buffs and conditions…this is a HUGE amoutn of dmg to process. especially considering most requests are sent with ping and need to be calculated in 250 ms… AND sent back… and dodges, might and fury need to be taken into consideration, res banners and so on…
This game works quite well tbh. just think about this amount of data
Been There, Done That & Will do it again…except maybe world completion.
(edited by PaxTheGreatOne.9472)
The game isn’t optimized……… It’s not likely your fault.
Well, we can fight 80 vs 80 vs 80 in wvw and still not crash, but engine gets strained under the load somtimes not allowing complex actions anymore but the interactions of mostly 3- 5 ppl hitting skills from 240 ppl at once amounts to 750-1200 dmg requests every few tenth of a second… same with buffs and conditions…this is a HUGE amoutn of dmg to process. especially considering most requests are sent with ping and need to be calculated in 250 ms… AND sent back… and dodges, might and fury need to be taken into consideration, res banners and so on…
This game works quite well tbh. just think about this amount of data
Glad the game works well for you but that is a pretty subjective statement. It doesn’t for everybody even if they are at the top end of the specs. It’s CPU heavy as well.
The game isn’t optimized……… It’s not likely your fault.
How is this game not optimized?
It’s too CPU heavy.
That aside, It’s also clunky. A lot of it is simply poor design like the camera. You wind up fighting the controls, the camera and the FPS sucks.
The game isn’t optimized……… It’s not likely your fault.
This.
Plus the issues with lag get far worse at American and Asian peak times.
I’m in the UK, so that’s our lower useage times (middle of the night/morning), so it’s unlikely to be my internet.
Plus, got reducethelag and it made no difference, whatsoever, so it’s not the “middle men”.
Someone who is very knowledgeable about this stuff told my BF that ANet just aren’t optimised, compared with certain other games, one way and another.
(edited by Tigaseye.2047)
I’ve been getting an odd bit of lag when I play for the last week or so, and everything used to run just fine. Just this game, as I’ve tested others.
The game isn’t optimized……… It’s not likely your fault.
This.
Plus the issues with lag get far worse at American and Asian peak times.
I’m in the UK, so that’s our lower useage times (middle of the night/morning), so it’s unlikely to be my internet.
Plus, got reducethelag and it made no difference, whatsoever, so it’s not the “middle men”.
Someone who is very knowledgeable about this stuff told my BF that ANet just aren’t optimised, compared with certain other games, one way and another.
As someone who knows about “stuff” I can tell you that they have one of most optimized MMOs around — even on crapware it will run decently in contrast to a lot of newer (or older) and (visually) simpler games which are running far worse (and under much lesser stress).
Also lag is mostly network induced (as someone else already mentioned).
AFAIK EU servers are in EU (Germany?) so US peak times do not have any influence on EU side or other way around. Or you are playing on the US servers, in that case lag is normal and it’s not game fault.