Why is it acceptable?

Why is it acceptable?

in Guild Wars 2 Discussion

Posted by: Quaz.4931

Quaz.4931

Why is it acceptable for an MMO to be in development for a long time, and still be released with a loads of bugs and outright unplayable content? (looking at dynamic events, dungeon steps and personal story missions that block progress due to bugs)

If this happened in a non MMO game, people would demand money back and the game would be thrown into the bin.

Do we accept it, because MMOs get a lot of updates, so there is hope everything will EVENTUALLY be fixed, but why so many release bugs that people accept? – Specially with all the betas and stress tests!

Balance takes time and will always change, that I can accept
Graphic bugs, vary depending on computer spec, must be a nightmare to fix, that I can accept

Dynamic events and skill bugs -> these are the CORE of the game, and they dont work as intended.

The laugh of it is, and others have raised it, is that Arenanet is releasing new content before they have fixed their core issues. They are releasing content at a faster rate than they are fixing bugs, suggesting they may NEVER catch up and the game will always be broken and buggy in a significant way.

PS. This is more of a thinking question than an attack, I also am more likely to accept a broken skill or event in this game, whereas if the equivilant were to happen in a single player game I would demand money back (or at least stop playing).

Why is it acceptable?

in Guild Wars 2 Discussion

Posted by: Moderator.6837

Moderator.6837

Hello,

Threads created for the sake of complaining are not allowed on our forums as they do not invite to constructive discussion, therefore this one is now closed.

Thank you for your understanding.