Why is there a reward window for stat-ups?

Why is there a reward window for stat-ups?

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Posted by: Tulki.1458

Tulki.1458

I noticed in the feature pack that every few levels you’ll now gain a large boost to base stats, and a reward window will tell you how much you’ve gained.

But my question is… why was that window added? Base stats are completely removed by downscaling. What’s the point in telling a player they gained +80 power when they didn’t actually gain +80 power…? It’s basically giving the player a placebo reward.

(edited by Tulki.1458)

Why is there a reward window for stat-ups?

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Posted by: Hannelore.8153

Hannelore.8153

They are not removed by downscaling. Downscaling is a percentage of your orignial power rather than a cap to the actual power of players of that level. This is why level 80s are far more powerful when downscaled than an on-level player.

It is only meant to (poorly) estimate, but all of your stats are figured.

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
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Why is there a reward window for stat-ups?

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Posted by: Tulki.1458

Tulki.1458

It actually does remove your base stats from extra levels completely. The downscaling coefficient is (base stat at scaled level / base stat at real level) * total stat. So it follows that your base stats will be completely eliminated.

Why is there a reward window for stat-ups?

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Posted by: Esplen.3940

Esplen.3940

The reason why a level 80 player is stronger than any player of a lower level is assuming they’re in BiS gear (or at least exotics of the same level). This is because at other zones, you don’t have access to tri-stat gear, giving you an advantage. Additionally the rarity difference adds a few stats here and there.

These add up and tip the scales.

Also food. Lots of food. And skills… and traits… and… runes… and sigils… :/

Why is there a reward window for stat-ups?

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Posted by: Morbridae.8607

Morbridae.8607

But my question is… why was that window added? (…) What’s the point in telling a player they gained +80 power when they didn’t actually gain +80 power…?

Since the revamp to the trait system, a lot of people had complain that now they “don’t feel like leveling” when gaining a level without a trait. I suppose that ANet added that window so that, when leveling up, you can “feel” like you win something.

Morbridae (Norn Necromancer)
@ Sorrow’s Furnace (VE)