Why is there no Body blocking?

Why is there no Body blocking?

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Posted by: Nekroseth.5186

Nekroseth.5186

I am personally a BIG fan of Guilds Wars 1, and i was waiting the game for years, cheering for it.
But i have to admit, trough the game IS awsome (dont take me wrong) i have mayor issues with it, that made me dissapointed in like 30% rate.
It is the tipical : I love to play the game, but anytime you play you think abaut it, and leaves a sou taste in your mouth.

So here are my problems and questions :

1, In dungeons, the most of the mobs have insane dmg, witch should be dodged and avoided, witch is an awesome idea actually, BUT!
Mobs and players cluster up in like 2 players woth area and spam skills.
Seriously doubt anyone can actualyl tell when mobs do anything at all, from all that effect and 3 melee and 2 mob stacked up in that tiny place. And in te end ppl end up beeing 2 hitted constantly, not becosue of the difficulty, but becouse they dont know what to do in fights, becosue they cant see a thing.

2, In big fights goes the same. Its so chaotic (witch is a bit fun somethimes) nonoe can seriously react. The game is super nontactical. Unlike Gw1, witch handled this awesomely. here you mostly just spam in some aoe, or your nukes.

And to point out 1 and 2 are linked at a point. When an event comes, and centaurs rush in. All the 10 does it the same time in the same small area, and palyers just wipe em out in 2 aoe. And the rest of 3-4 players just stading there without having (or be able) to do anything.
And to add up another problem coming from that, when you aoe into that 10 mob at events they rush you and instantly die mostly. It would not be a problem, becosue you suecided, but its constatly like this in story mode. I keep runing from 5-6 mobs. And finally some ranged one destroys me while i kite melees.

So here is my question abaut this all : WHY IS THERE NO BODY BLOCKING ??? Like in gw1?
Serously lets cut the ….rope. And forget the stupid moanings like : Ohh players will abuse it and will block others to get to somewhere….
Becosue its all abaut development and design. ANYTHING CAN BE SOLVED. If you want to.
Like take this : Body blocking applies on you in most pvp zones, and pve areas, and dungeons, but it turns of in towns and areas where it CAN be a problem. (like crowded quest npc-s)

Why is there no Body blocking?

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Posted by: LanceHavenbay.2067

LanceHavenbay.2067

Make it the same as Guild Wars 1. Monsters can block you. You can block enemy players, but you can walk through friendly characters.

Now it cannot be abused. Only used tactically.

Guild Wars 2 has lost nearly all tactical elements.

Why is there no Body blocking?

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Posted by: Redfeather.6401

Redfeather.6401

I think it has to do with server side stuffz.
You can body block your target. Just target a monster out in PvE and try to walk through them.

Why is there no Body blocking?

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Posted by: Corian.4068

Corian.4068

I would love to see body collision but I suspect if it’s not in now, it never will be. It’s a pretty big change to make after launch.

Not that bigger changes haven’t been made in other games, but yeah.

I think it has to do with server side stuffz.
You can body block your target. Just target a monster out in PvE and try to walk through them.

That’s actually a setting in your options. It’s like a melee assist or something. I don’t think it has any affect on them, it just prevents you from moving through them. Even then it’s kind of wonky. I turned it off.

Hit level eighty
Priorities, what to do?
Spend hours with dye

Why is there no Body blocking?

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Posted by: mucco.1867

mucco.1867

Body blocking requires the server to look for collisions between every moving object in a given map, every split second. It is unfeasible to implement it on a map that might have hundreds of players at any time. It can be optimized but no kind of optimization will make it feasible.

I think. :p

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Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

melee target assist option. enjoy.

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Posted by: Leiloni.7951

Leiloni.7951

They have collision detection in TERA but that’s because it’s a non targeting game so collision detection is essential to the way combat works. They even turn it on in their version of DE’s and it’s a pain – tons of players clustered in one area of a zone. Forget about trying to hit the mobs/boss, even getting close to it is hard.

I do think it’s an interesting idea and I like it outside of large events, but I’m not sure it really works with GW2’s hybrid combat and like another poster said, it would take a long time to implement so at this point I don’t think we’ll see it. Although imagine the cool things we could do if we did have it, like you could stand behind a Charr Guardian in WvW for safety lol. Who needs toughness or vitality when I can just have a Guardian take arrows for me!

(edited by Leiloni.7951)

Why is there no Body blocking?

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Posted by: Detahmaio.2014

Detahmaio.2014

If you uncheck the meele target assist you can’t run through players/enemies if you target them.

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Posted by: pandemos.3497

pandemos.3497

The gw2 collision detection is as complicated as TERA, targetting or not. That’s why melee cleaves in an arc and how ranger piercing shots work. You don’t need to target anything in gw2 (except for select skills).

That’s also why you can stand behind slow people on bosses so they soak the damage… meat shields are awesome.

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Posted by: LanceHavenbay.2067

LanceHavenbay.2067

Detahmaio,
“If you uncheck the meele target assist you can’t run through players/enemies if you target them.”
And how does that make it tactical? It just puts you at a disadvantage. And it messes with your mobility. xD

To pandemos,
Exactly. Collision system is already around. They just need to make it like it was in Guild Wars 1. It is not some crazy feat. They just got lazy, or for whatever reason didn’t like the idea.

(edited by LanceHavenbay.2067)